Team Rox thread.

Discussion in 'Create-A-Card' started by ensignmerlin, Feb 8, 2008.

  1. ensignmerlin

    ensignmerlin New Member

    Charmander Rox's team thread. I will later post challenges and information here.

    Current Leader: Charmander Rox.

    Current Members:
    Meditite Rox
    Arceus999
    Hectagonman
     
    Last edited: Feb 9, 2008
  2. meditite rox

    meditite rox New Member

    So are we voting on Team Name here?
     
  3. charmander rox

    charmander rox New Member

    I don't know. I kind of like this team name...
     
  4. KAZUTO!!!

    KAZUTO!!! New Member

    If we're supposed to vote for our team name... Team Rox. Because we have Charmander Rox as our leader, and Meditite Rox as his first choice. And me and Hectagonman... well, we were chosen later, so yeah.

    P.S. Are we supposed to vote on our team name?
     
  5. meditite rox

    meditite rox New Member

    Light Type:

    Resistant: Light and Ghost
    Weak: Dark, Bug, and Psychic
    Immune: Fighting
    Super Effective: Dark, Fighting, Water, and Ghost
    Not Very Effective: Steel, Psychic, Light, and Bug
    Not Effective: Grass

    Attacks:
    Flash
    Light Screen
    Swift
    Safeguard
    Morning Sun
    Tail Glow
    Flash Cannon
    Bright Beam (50 power, 50% chance of lowering accuracy)
    Solar Ray (40 power)
    Light Pulse (80 power, 10% chance of increasing Sp. Attack)
    Give Away (User gives held item, to opponent, if opponent had a hold item, it loses that hold item)
    Shine (80, damages all other Pokemon)
    Sudden Burst (Lowers accuracy by 2 stages)
    Spectrum Blast (100 power, has a random type, is still considered Light)

    Pokémon:
    Ninetales
    Tentacruel
    Staryu
    Starmie
    Dragonair
    Chinchou
    Lanturn
    Mareep
    Fflaffy
    Ampharos
    Sunflora
    Espeon
    Volbeat
    Illumise
    Shinx
    Luxio
    Luxray
    Zebright (I made it, it's Light/Dark, it's the Zebra Pokémon)

    Brightness Energy [T]
    SPECIAL ENERGY CARD

    Picture: It's generally a light yellow orb, with a black sun in it, which has 6 points and a circle inside, so it's generally a black circle with six triangles placed equally around it.

    If the Pokémon Brightness Energy is attached to attacks, the attack does 10 damage to 1 of your opponent's Benched Pokémon (don't apply Weakness and Resistance for Benched Pokémon). This effect is done after all other effects of the attack were already resolved. Ignore this effect if the Pokémon that Brightness Energy is attached to isn't [T]. Brightness Energy provides [T] Energy. (Doesn't count as a basic Energy card.)
     
    Last edited: Feb 14, 2008
  6. charmander rox

    charmander rox New Member

    Bomb Type!

    Weakness: Fire, Lightning, Water, Ice, Bomb
    Resistance: Dark, Poison, Bug

    Super Effective: Ice, Ground, Rock, Ghost, Steel, Bomb, Fighting, Time
    Not Very Effective: Fire, Water, Bug

    Pokémon:
    Geodude
    Graveler
    Golem
    Voltorb
    Electrode
    Koffing
    Weezing
    Pineco
    Forretress
    Baltoy
    Claydol
    Regirock
    Regice
    Registeel
    Drifloon
    Drifblim


    Explosive Energy
    SPECIAL ENERGY CARD

    Picture: http://pokegym.net/gallery/showimage.php?i=33345

    When the Pokémon Explosive Energy is attached to attacks, you may discard Explosive Energy. If you do, that attack does 20 more damage to the Defending Pokémon. Ignore this effect if the Pokemon that Explosive Energy is attached to isn't [BOMB]. Explosive Energy provides [BOMB] Energy. (Doesn't count as a basic Energy card.)
     
    Last edited: Feb 21, 2008
  7. meditite rox

    meditite rox New Member

    ^You forgot to put that it is super effective against itself. It says Brightness Energy in the text. Shouldn't it be super effective against Fighting?

    EDIT: Why is it resistant to light??? Light is still effective against Bomb. I refuse to change my card to say that it isn't very effective against Bomb!

    EDIT: We should all edit our cards at the end to include each other's cards, if necessary.
     
    Last edited: Feb 10, 2008
  8. KAZUTO!!!

    KAZUTO!!! New Member

    TIME TYPE: Weakness: Psychic, Space (another type I made up).
    Resistance: Metal, Dark.

    Super Effective: Fighting, Space.
    Not Very Effective: Fire, Water.

    Time-Travel Energy
    Special Energy

    If the Pokemon Time-Travel Energy is attached to attacks, you may search your discard pile for a card and put it into your hand. If you do, discard Time-Travel Energy. Ignore this effect if the Pokemon Time-Travel Energy is attached to isn't [T]. Time-Travel Energy provides [T] Energy.
     
    Last edited: Feb 13, 2008
  9. charmander rox

    charmander rox New Member

    Hmmmmmm, not exactly the best Energy card, seeing as it has a half-chance of backfiring.
     
  10. KAZUTO!!!

    KAZUTO!!! New Member

    Okay... edited! Now is it alittle better?
     
  11. meditite rox

    meditite rox New Member

    What kind of Pokemon would be Time type? I can only think of Xatu, Celebi, Dialga, and Claydol, all of which already have 2 types. Also, I can think of several things that could be used to decide its Super and Not Very Effectives. Time in general is "Super Effective" against fire (doesn't last long), electricity (lightning lasts a very, very short amount of time, plus it does soon run out), fight(ers) (they don't live that long), and bugs (don't live long at all). It would be Not Very Effective against plants (many live for hundreds and hundreds of years), water (water lasts forever), dragon (dragons live for a loooong time), and poison (poison gets stronger as time goes on). It would be resistant to fire, lightning, and fighting. It would be weak to grass, dragon, and poison. I think that it would be immune to Time, because it could warp through/ see through time anyway, so it would not be very altered by time. Not sure if you want to listen to me or not, it's just my opinion.

    EDIT: Your card's text is not exactly right. Try going here to try to get it right:http://www.pokepedia.net/. search for Darkness Energy, copy it, then fill in with what is different for your card. Use the MT one, because there apparently was a text change.

    Back to back posts merged. The following information has been added:

    Here, try:
    Time-Travel Energy can be attached only to an Evolved Pokemon. If the Pokemon Time-Travel Energy is attached to attacks, you may search your discard pile for a card and put it in your hand. If you do, discard Time-Travel Energy. Ignore this effect if the Pokemon that Time-Travel Energy is attached to isn't [T]. Time-Travel Energy provides [T] Energy. (Doesn't count as a basic Energy card.)
     
    Last edited: Feb 10, 2008
  12. KAZUTO!!!

    KAZUTO!!! New Member

    ^Okay, thanks!
     
  13. Charizardian

    Charizardian New Member

    Alright, time for my super awesome energy card to be revealed!

    Spiral Energy:

    Super Effective against: Ghost, Dark, Normal, Steel

    Not very effective against: Electric, Psychic, Fighting, Spiral

    Spiral Energy (Energy Card)

    When you attach Spiral Energy to one of your Pokémon, you may search your deck for a card that evolves from that Pokémon and place it on that Pokémon (This counts as evolving that Pokémon.) Shuffle your deck afterwards. The Pokémon this card is attached to can use any attack from it's Basic Pokémon or Stage 1 Evolution card. (You still have to pay for that attack's Energy cost.) Spiral Energy provides one {Spiral} Energy (Doesn't count as a basic Energy card.)

    Picture: The energy symbol is a green, glowing, upside-down Triangle, with black lines going through it, making it appear as if it were a two-dimensional drill. The backround is an outer-space type scene, with lots of tiny explosions everywhere.

    Rarity: Rare Holo

    Concept: Based largely on the greatest anime ever made, Tengen Toppa Gurren-Lagann. For those of you who are not familiar, in the show the describe humans as "Spirals", because like Spirals (By Spiral, I mean Drill.), with every new revolution, they advance further (Meaning that Humans essientaly have the ability to evolve.). Same concept is applied here. With Spiral Energy, you can evolve.

    Strategy: Well, it would really work in decks that rely on having a lot of evolution cards needed to effectively work (Some of the ones I can think of is Electivire and Empoleon/Infernape).

    Well, there it is. I know there can be more in the strategy section, but I can't think of anything at the moment. If any of my mmbers would help out, it'd be much appreciated.
     
    Last edited: Feb 14, 2008
  14. charmander rox

    charmander rox New Member

    Arceus999, why only evolved Pokemon? Dialga and Celebi are Basic.

    Spiral Type... hmmmmmm, a bit odd. What Pokemon would be Spiral type?
     
  15. KAZUTO!!!

    KAZUTO!!! New Member

    Good point... I'll change it. Anyone think I should make it so that it can't be attached to a Pokemon that already has an Special Energy card attached to it?
     
    Last edited: Feb 13, 2008
  16. meditite rox

    meditite rox New Member

    You still haven't edited the text. You really should make it what other cards have. What Pokemon are Time Type though?
     
  17. Charizardian

    Charizardian New Member

    Did you not read the concept? Essientaly any Pokémon that has an evolution line could be Spiral Type.
     
  18. ensignmerlin

    ensignmerlin New Member

    Oh yes, a note: [T] is the accepted symbol for "light"
     
  19. Charizardian

    Charizardian New Member

    Ultima types are gone. No one knows about them anymore.
     
    Last edited: Feb 13, 2008
  20. charmander rox

    charmander rox New Member

    Well, that does NOT affect this thread.

    So, anybody who evolves is Spiral type, that's 90% of all Pokemon...
    and what attacks would be Spiral type?
     

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