the dusk is black ( psudo dusknoir deck)

Discussion in 'Deck Help and Strategy' started by kinglion, Feb 11, 2008.

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  1. kinglion

    kinglion New Member

    pokemon 26

    mew x1- SW

    grimer x2-SW
    muk x1-SW

    sableye x2-SW

    duskull x3-DP
    duskull x1-power keepers
    dusclops x2-PK
    dusknoir x2-DP

    ralts x4-PK
    kirlia x2
    gardevoir x1-PK

    skitty x3-PK
    delcatty ex x2-CG

    trainers 17

    energy search x3

    warp point x2

    holon adventurer x1

    rival x1

    super scoop up x2

    scott x1

    professor birch x1

    phoebe's stadium x2

    potion x3

    professor rowan x1

    energy

    physic energy x17

    i would like to get this deck to its best level of play possible im just getting back into the game
     
  2. The Machampion

    The Machampion New Member

    Anyother pokemon you wanna put in their - maybe a 4-4 line of Bannette? XD You should take out some pokemon like the whole gardeviour line cus there allready a deck established for that.

    4-2-4 Dusknoir
    4-4 Bannette

    4 rare candies

    work from that
     
  3. kinglion

    kinglion New Member

    haha ya there are a lot of lines, it orginaly started out as a PHY deck but some how i ended up running dusknoir.

    this deck wont get finished till great encounters drops so i can get my rare candies. and also the bannette you are talking about would be the one from CG right?
     
  4. TODDakaESTEBAN

    TODDakaESTEBAN New Member

    sw bannette
     
  5. greenzangoose

    greenzangoose New Member

    Hello, I see you like Dusknoir. Although there is already a good Dusknoir deck out there (Dark aid, A.K.A. DuskQueen) I thought of a Dusknoir tech deck that you may want to try if you'd like to get this deck playable fast.

    Fist off, way to many pokemon. 20 is about the limit usually.

    -1 Mew SW
    -2 Grimer
    -1 Muk
    -2 Sableye
    -1 Duskull PK
    -4 ralts PK
    -2 kirlia PK
    -1 gardevoir PK
    -3 Skitty PK
    -2 Dellcatty EX CG

    Sorry for suggesting you to basicly take out all of your pokemon but, there was a lot of unneeded stuff in there.

    +1 Dusknoir DP (You want three of him to get him as the attacker later game.)
    +1 Baltoy GE (From the new Great Encounters set.)
    +1 Claydol GE (Used to help you replenish your hand.)
    +1 Digglet SW
    +1 Dugtrio CG (Protects all of your benched pokemon from things like Magmortar.)
    +3 Nidoran (Female) MT
    +1 Nidorana MT
    +2 Nidoqueen MT (90 damage for 3 energy as long as you have a bigger bench.)
    +1 Nidoqueen DF (Search for one pokemon every turn!)
    +1 Shinx DP
    +1 Luxray DP (Rare candy into him late game with Dusknoir on the field. Look at your opponents hand choose a basic pokemon there and switch it with your opponents active pokemon. If your opponent is smart (Which most are) once the see Duskull they will keep there bench at 3. Play this, make it four, remove the opponents strongest pokemon and then OHKO the new basic defending pokemon.)

    Now only 22 Pokemon! :biggrin:

    Other than Luxray, the whole deck is pretty much self explanitory. Play Dusknoir, your opponent won't play more than 3 benched pokemon. Use Nidoqueen and do 90 per turn, one KOed bring up Dusknoir and start doing an unopponed 60 at least per turn.

    Energies could use a bit of work...

    -6 psychic energy
    +4 Double rainbow energy

    Dusknoir's attack is unaffected by DRE, abuse that! Now 15 trainers. :biggrin:

    Trainers also could use some work...

    -3 energy search
    -2 Warp point
    -1 holon adventurer
    -1 Rival
    -2 SSU (Super scoop up)
    -2 Phoebe's Stadium (Use moonlight, it give free not -2)
    -3 potion
    -1 Prof. Birch

    Alright, again sorry about taking your deck apart...

    +2 Scott (For a total of 3)
    +3 moonlight stadium
    +3 Roseannes research
    +4 Celio's network
    +3 Prof. Rowan (total of 4)
    +4 Rare candy (Needed very much)
    +4 Felicitys Drawing

    New total of 23 trainers! :thumb:

    Sorry for the massive post! :eek: And I hope you can get your deck working smoothly for states. :biggrin:
     
  6. kinglion

    kinglion New Member

    no problem with taking my deck apart im just glad to be getting some help with it. more then likely i plan to type up my other deck to get help with that one too
     
  7. Rayquaza14

    Rayquaza14 New Member

    nd what about 1 boost, for your late-game-DF-nidoqueen ?

    Excluding the Dugtrio, I would agree with the post 2 above me...

    4-2-3 (or 4 ???) Dusknoir
    1-1 Claydol
    3-1-3 Nidoqueen (2 MT / 1 MT)
    1-1 Luxray
    =20/21

    11 Psychic Energies
    1 Boost Energy
    4 Double Rainbow Energy
    =16

    4 Rare Candy
    3 / 4 Celios Network
    2 Moonlight Stadium
    3 Roseannes Research
    4 Prof Oaks Visit
    2 Team Galactic Wager / Prof Rowan
    2 Scott
    2 Warp Point
    1 Night Maintenance
    =23 / 24

    GL
     
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