The Fire Deck Yo!!!!

Discussion in 'Deck Help and Strategy' started by TavishReppinUtah, May 24, 2008.

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  1. TavishReppinUtah

    TavishReppinUtah New Member

    pokemon (20)
    1 infernape lv x
    3 infernape (the newest one)
    2 monferno (the newest one)
    3 chimchar (the one with the berry)
    4 phione (evolution wish)
    1 pachirisu
    2 delcatty (energy draw)
    1 decatty ex (to recycle energy)
    3 skitty

    energy (18)
    4 double rainbow energy
    4 call energy
    10 fire energy

    trainers (22)
    3 rare candy
    3 roseanne's
    3 celios
    1 bebe's search
    4 proffessor oaks visit
    2 night maintenance
    2 windstorm
    2 master ball
    2 tv reporter

    the strategy of this deck is just to get out infernape and consistently do a lot of damage fast
     
    Last edited: May 24, 2008
  2. funkymunky2251

    funkymunky2251 New Member

    The delcatty ex is for the power, the LVX should take care of the recycling. The power gets rid of the fires in you hand so you can use his attack. I suggest possibly playing a 2-2 infernape/lvx instead of the 3-1 approach. You need to be able to have more than one and you shouldn't depend on a single card to do the job.
     
  3. Porygondude

    Porygondude New Member

    looks like 3/4 fire deck to me but it's a good deck ^_^ nice one
     
  4. Blaziken 1111

    Blaziken 1111 Active Member

    Use the old chimchar and monferno becasue they are sooooo much better. Also you don't need taht much starter. Takeout phione and pachi and play 1 new rotom and 2 stantler. Also tech in a 1-0-1 typhlosion line or else mid game this is just the old infercatty and the old ape is better in that. Do not ever play any energy that can not provide fire energy in ape. Take the call energy out and add 1 more fire energy and 3 scramble energy for a quick KO. Play 4 celio and 4 rare candy and 4 TVR. Take out the oaks visit. Play at least 2 plus power and a strength charm. Take out the bebe and the master balls for that.
     
  5. TODDakaESTEBAN

    TODDakaESTEBAN New Member

    the old monferno is better,

    take out the call energy and switch the counts of pachi and phione,
     
  6. master of puppets

    master of puppets New Member

    The new Monferno is much better than the old one.
    1 for 30 and burn? Yes please.

    Go for one more Rare Candy. I know that you only play three stage 2 cards, but you will be Night Maintenancing and you also want to be sure to have the Rare Candy at all times.
    Maybe a 4th Chimchar too.
     
  7. TODDakaESTEBAN

    TODDakaESTEBAN New Member

    1 for 30 and an energy is better
     
  8. Prize_Card

    Prize_Card New Member

    3-3-3-1 ape
    3-2-1 catty/catty ex
    4 ROTOM (amazing with catty, powers your apes up..)

    run straight fire couple of multis, then use crystal beach.. makes the deck a LOT better.
     
  9. TODDakaESTEBAN

    TODDakaESTEBAN New Member

    you cant play ape without dres, i understand your list has 4 rotom but that only works good early on, you have nothing but single energy placements mid game , for 40 unless you want to give that many prizes away to dual trans, i am interested in trying your build out because one thing i can think of that makes up for the midgame problems, is fast flare ups,

    these are what i would change to make it somewhat close to what i play

    monferno dp

    +1 candy
    +1 windstorm
    -4 call energy
    +1 fire
    +1 scramble
    -1 masterball
    +1 premiere ball
    -3 phione
    +2 pachirisu
    +1 tauros cg

    pachirisu engine is the better starter than phione, call energy slows down flare ups, you don't want to waste, retreating, or energy draw on a call energy,
     
  10. master of puppets

    master of puppets New Member

    1 for 30 and burn is better.
     
  11. Sirga

    Sirga New Member

    If u want to add burn for more damage is . If u want an energy for to attach to monferno this os good too. It just depends if u need the enrgies for attack or go for the burn and attack immediately.
     
  12. The Machampion

    The Machampion New Member

    I Played a List Of This Except I Ran 4-3-2 Dp - 1 Md - 1 LV-X

    and One Lunatone For Discarding Energy. I Was Often Discarding 3 Energy A Turn And by turn 2 able to do some 150

    And Turn 1 80
     
  13. Abyss

    Abyss New Member

    3-2-3-1 ape, ur playing the right chimchar either monferno is fine because sumtimes u wish u could burn them and sumtimes u need 2 attach an energy neither is that much better drop call energy slim phione line play more pachirisu
     
  14. TODDakaESTEBAN

    TODDakaESTEBAN New Member

    you win but i'm starting to think that either one is good, but if you have to attack with either one you're off to a bad start
     
  15. master of puppets

    master of puppets New Member

    ^ Thats what we can agree on. lol
     
  16. dormos

    dormos New Member

    God those new Chimchars really do suck. I kinda like the monfernos, though, since they have
    no retreat cost. I got the Empoleon starter though, so I don't remember if the old monfernos
    share that feature. But at most, yes. Use the DP Chimchar.

    Phione is great, but you only need one or two. I'd run 2 Phione and 2 Pachirisu.
     
  17. Abyss

    Abyss New Member

    im confused y do people say the old chimchar is better???? wow my attack is free but ull have an energy on me anyways because im part of ur main line
     
  18. Blaziken 1111

    Blaziken 1111 Active Member

    But you won't always have the energy and also it has 10 more HP.
     
  19. Flaming Monkey

    Flaming Monkey New Member

    Wait a second...

    Delcatty ex is better for the attacking. First you use Felicity's Drawing and then use energy draw. After that, you use constrain to get rid of tons of energy cards. Then use Upstream for the win. Then do that again!
     
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