Needed some tweakingbut now with the added card manipulation and strickly working on just the Gardevoir line, it plays very well Pokemon:17 Ralts x4(R/S-headbuttx3, poundx1) Kirlia x2(R/S-dazzle dance) Gardevoir x4(R/Sx2, EX x2) Wobbuffett x2(SS) Chancey EX x1(R/S) Azurill x2 Wynaut x2 Trainers:25 Lanette's Net Search x2 Prof. Elm's Training Method x3(works better then Wally,s) Rare Candy x3 Prof. Birch x1 PokeNav x4(Supporter Free in conjunction with Oracle) Oracle x3 Desert Shaman x4(opponent disruption) Town Volunteer x2 Hyper Potion x2 Pokemon Nurse x1(If Chancey gets in trouble) Energy:18 16x Psychic 2xWarp(just in case) Objective here is obvious, get the Chancey as a active. Have at least 1 Ralts on the bench, 2 is great. Get the Ralts to Gardevoir as soon as possible and take advantage of the Poke-Power and start adding double the Energy per turn to the second Ralts which we now will evolve into Gardevoir EX, Chancey will then use Healing Egg and take away all damage done by using the Poke-Power of Gardevoir. In no time I then send out and attack with the Gardevoir EX. Use Wynaut for added Pokemon draw & Evolutions and the Azurill for trainers like the Oracle to set up deck or Rare Candy to Get the Gardy out that much quicker. Wobuffet, need I say More.