This is a fun deck I've been messing with at league. Electrode is one of the few quick damage Lightning pokemon out there. With DWD, Emploeon, and Gatr all running around I thought I would see what it could do. Original decklist altered Pokemon (22) 4-3 Electrode (SW) 3-2-3 Nidoqueen d (DF) 1 Rayquazza Ex d (DF) 1 Latios EX d (DF) 1 Latias (HP) 4 Holon's Castform Trainers (25) 3 Holon Mentor 4 Roseanne's Research 4 Rare Candy 3 Windstorm 4 Celio's Network 2 Night Maintenence 3 Plus Power 2 Super Scoop Up Energy (13) 4 Metal (special) 5 Lightning 4 DRE Strategy: Holon Castform is your optimal starter, but either Lati can work as well. Voltorb is also a passable starter if you get the right hand. Use the many basic search cards to get Latilock going along with at least 1 Voltorb and the start of a Queen. Draw as much as you can with Castform then start bombing away with Electrodes for a few turns. You don't need 4 Electrode, but having 3 helps finding one early in the game when you want it. Use this combination to reuse the same Electrode several times: Blow an Electrode for 100 damage, attacth the Electrode as energy onto a benched Voltorb, send up a Lati@s with free retreat to take a hit, next turn retreat for the Voltorb, attatch a Castform which returns the Electrode to your hand, evolve to Electrode and go boom for 100 again. Rinse and repeat until you run out of Voltorbs or there are 6 Pokemon in your discard pile. Try and pile several Metal on a Queen and start sweeping for 90 to finish off whatever your opponent has left. Ray EX d adds a much needed sniper and can usually attack for 1 energy midgame if you fall behind on prizes.