I went and made up a new deck finally, so here it is... "The Wall" (Mod.) 1.3.04 Pokemon: 21 4 Geodude (EX3 #55) 4 Graveler (2 E1, 2 EX3 #30) 3 Golem (E1) 1 Golem ex 4 Natu (EX2) 3 Xatu (EX2) 2 Dunsparce (EX2) Energy: 17 10 Fighting 5 Psychic 2 Boost Trainers: 22 4 Master Ball 3 Copycat 3 Oak's Research 3 Warp Point 3 Potion 2 Oracle 2 Super Scoop Up 2 Town Volunteers The whole idea is to have it not be fun to get past Golem as easily as normally. The Poke-Body will reduce all incoming damage by 10, so there's a start, and each Xatu I get in play will remove 10 damage a turn. Then, I have 3 Potion, as just removing a max of 30 a turn won't cut it, but it will help. Everything else really isn't too complicated, so I shouldn't have to explain. Gardevoir will still probably beat this deck up pretty badly, but not every deck is Gardevoir... Only 95% of them. Post some advice if you have it.