Toxicroak LV X

Discussion in 'Create-A-Card' started by pokemonfreak, May 28, 2008.

  1. pokemonfreak

    pokemonfreak New Member

    :ppowr: Auto Poison
    when you play Toxicroak from your hand to evolve your active Toxicroak, the defending pokemon is now poisioned. Put 10 damage times the nuber of croagunk you have in play to the defending pokemon between turns.

    Double posioning (NO ENERGY) The defending pokemon is now poisned, if the pokemon is knocked out by poisoning, take 2 prize cards.


    Poison Jab. 50 :psychic::psychic:
    the defending pokemon is now Poisoned, flip a coin, if heads put 2 damage counters on the defending pokemon between turns.



    Weakness: :psychic:
    Resistance: N/A
    HP: 110
     
  2. charmander rox

    charmander rox New Member

    All of the attacks do poisoning effects...

    Not a very good combo.
     
  3. charchar

    charchar New Member

    double posiging is pretty way to broken. u use like 4 weezing and its like turn3 KO
     
  4. poketo

    poketo New Member

    Hmmm.... To broken and it isnt very great idea but it will make a new pokemon that is used for once
     
  5. Red Haired Shanks

    Red Haired Shanks New Member

    It Isn't broken, It's just like Cresselia LvX, Think about It.
     
  6. charchar

    charchar New Member

    much better though
     
  7. Absoltrainer

    Absoltrainer Active Member

    Hmm, a not really broken, but too complicated and worded wrong as per Pokemon card grammer. Lv. Xs do not evolve from the pokemon before it. I would also make it a Poke -Body. Here is how I would re-word it:

    :pbody: Toxic Presence
    If Toxicroak is your active Pokemon, and the defending Pokemon is knocked out between turns, you may draw 2 prizes instead of 1.


    First of all, specify that it is "energyless before the name. It looks better. Next, you mispelled "Poison" (remember to capitalize it). Since I took the effect of this attack and put it in the Poke-Body, let's take the old Poke- Power, and put it into the attack.

    (0) Double Posion
    The defending Pokemon is now Poision. Put 2 Damage Counters instead of 1 on the defending Pokemon, between turns.


    Ok, you do not need more then one attack that poisons the defending Pokemon, so lose that line. If you want to keep with the "Posion" theme, then I suggest a COMPLETE revamp of the card.

    [P][P][C] Posion Jab 50
    If the defending Pokemon is Posioned, this attack's base damage is 100, and the defending Pokemon is now confused.




    Ok a few things here.
    First, HP should be at the top along with type, and name.
    You do not have a retreat cost listed, or the Lv. X rule.
    Current Weaknesss is good, but it needs to say "X2" after it to signify "times 2"
    Instead of N/A, just put "none"


    Weakness: [P]x2
    Ressistance: none
    Retreat: [C][C]




    Remember that as a Lv X, it is suppose to have something that makes it worth used (in this case, the Poke Body) or the attack too.


    This is how the final one would look like:

    Toxicroak Lv. X
    [P]
    HP: 110

    Put on to Toxicroak

    :pbody: : Toxic Presence
    If Toxicroak is your active Pokemon, and the defending Pokemon is knocked out between turns, you may draw 2 prizes instead of 1.

    (0) Double Posion
    The defending Pokemon is now Poision. Put 2 Damage Counters instead of 1 on the defending Pokemon, between turns.

    [P][P][C] Posion Jab 50
    If the defending Pokemon is Posioned, this attack's base damage is 100, and the defending Pokemon is now confused.


    Weakness: [P]x2
    Ressistance: none
    Retreat: [C][C]

    [Lv. X rule]
     
  8. charchar

    charchar New Member

    i wasnt saying the power was broken
     
  9. Absoltrainer

    Absoltrainer Active Member

    I never said you did, I was just analyzing the card myself. It had nothing to do with your post.
     
  10. pokemonfreak

    pokemonfreak New Member

    just an idea to make the card toxicroak good
     
  11. Absoltrainer

    Absoltrainer Active Member

    And the idea is in general, not bad. As I pointed out though, the wording format was bad, and to have 3 poisioning effects on 1 card seems uneeded. I was not telling you how to make the card, just making suggestions on how to improve it. You also need to take into account what, the current croagunk does, when making its lv X
     
  12. charmander rox

    charmander rox New Member

    Absoltrainer's card looks excellent.
     
  13. charchar

    charchar New Member

    i agree, great use of creativity though poisen jab is pretty good.
     
  14. Absoltrainer

    Absoltrainer Active Member

    Exactly. Remember Pokemon Lv.X being "technically" a new stage (in this case a stage 2) means that they needs abilities and attacks worthy of that stage. Also the Lv.X factor on it's own comes in to play. However also notice that I balacned it out, and if you are not posioned, I can only do 50. So unless, I play crobat on the same turn, I cannot poision AND do 100 on the same turn, so it balances out a bit.
     
  15. charchar

    charchar New Member

    i gues but a lot of other things can add damage to poisen or start poisen on bench.
     
  16. meditite rox

    meditite rox New Member

    The multiple poisonings, each with some special effect, really contradicts itself.
    IT POISONS YOU!
    IT POISONS YOU AGAIN!
    IT POISONS YOU AGAIN!
     

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