Useless Card

Discussion in 'Create-A-Card' started by ShadowOfTyranitar, Sep 22, 2003.

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  1. ShadowOfTyranitar

    ShadowOfTyranitar New Member

    Magikarp-30 HP-Water-Basic-
    (W)Splash-This attack does nothing.
  2. dkates

    dkates New Member

    Wierd! But shouldn't the Retreat Cost be higher?:lol:
  3. Pidgeotto Trainer

    Pidgeotto Trainer New Member

    But while their laughing they may be disqualified for being unsportsmanlike.
    A more useless card is this as a Dunsparce or something that doesn't evolve.
    But you should a make a deck with this card. Laugh at your opponents as you play Water Cube 01. :lol:
  4. dkates

    dkates New Member

    Here's an even more useless version:

    30 HP
    Weakness: (L)
    Resistance: N/A
    Retreat Cost: (C)(C)

    Poke-Body: Attachment Resistance
    No cards may be attached to Magikarp.
  5. Pidgeotto Trainer

    Pidgeotto Trainer New Member

    But if you used Muk...... :D
  6. dkates

    dkates New Member

    That's the point! To evolve (I think) or even attack, you need Muk! Of course, if the Body were named Toxic Gas, then Goop Gas Attack would be your only option. Still, with the Power on, you can't even attach Energy, so you can't retreat!
    Last edited: Sep 22, 2003
  7. Android17a

    Android17a New Member

    30 HP
    Weakness: (L)(G)
    Resistance: N/A
    Retreat Cost: (C)

    Poke-Body: Evolution Resistance
    At the start of your turn, flip 3 coins. If any of them are tails, Magikarp cannot evolve this turn. If all three are tails, Magikarp is Knocked Out.
    Last edited: Sep 22, 2003
  8. treecko_332

    treecko_332 New Member

    Wait, Magikarp needs weaknes to everything! :lol:
  9. GuardianTIM

    GuardianTIM New Member

    Magikarp - 10hp.
    Weakness: none
    Resistance: none
    RetreatCost: 1
    Pokebody:- "EnergyAllergy"-Whenever an energy card is attached to Magikarp, put one damage counter on Magikarp
  10. DARKGeNGaR094

    DARKGeNGaR094 New Member

    I actually image faked this card:

    Magikarp (W) 30 HP
    W Splash 0
    Flip a coin. If tails, this attack does nothing (not even damage).
    Weakness: L
    Retreat Cost: C
  11. Tonu

    Tonu New Member

    there is also one useless karp....

  12. Porygon3

    Porygon3 New Member

    Rocket's Magicarp 30 Hp (from that ep when James buys a Magicarp)

    Flop: put 1 Dammage on Rocket's Magicarp.

    Weakness Lighting. Retreat (*)
  13. Pikachu Mage

    Pikachu Mage New Member

    This is one useless piece of karp (heh) :D
    10 HP- Basic
    Type: Water

    Pokè Power: Uselessness- Doubles the attack of splash.

    (C) (C) (C) (C) (C) Splash- Flip a coin. If heads, then you take 200 damage. If tails, then you can't retreat. 0

    Weakness: Every Type
    Resistance: none
    Retreat cost: (C) (C) (C) (C) (C)

    This card is useless, maybe even a little too useless....
    Last edited: Sep 28, 2003
  14. Dek

    Dek New Member

    Here's a good (or bad) one

    30 HP- Basic
    Type: Water

    Poke-Power: Unknown Intelligence- When you play Magikarp from your hand, flip a coin. If heads, flip another coin. If heads, flip another coin. If heads, flip another coin. If heads, search your deck for 3 Pokemon cards with Magikarp in their name, show it to your opponenet, and put it on your discard piles. If the first coin flip is tails, your opponent draws a card. If the second coin flip is tails, your opponenet may draw 2 cards. If the thrid coin flip is tails, your opponent may search his or her discard pile for any card and shuffle it into his or her deck. If the last coin flip is tails, Magikarp is now Knocked Out. Treat Magikarp's Knock Out as if it were a Pokemon-ex Knock Out. This power can't be used if Magikarp is affected by a Special Condition :lol:

    (W) Slpash Edge- Magikarp does 60 damage to itself. 0

    Weakness: (L)(G)(C)(F)(R)(P)(W)(D)(M)
    Resistance: none
    Retreat: (C)(C)(C)(C)(C)

    So what do you think?
  15. Sunflorazumarill

    Sunflorazumarill New Member

    I noticed that every single card in this thread is a Magikarp. Does EVERY card in this thread HAVE to be a Magikarp?

    BTW, I at least sometimes give Magikarp cards some decent attacks such as Bubble and Water Gun.
  16. Celebexpert2

    Celebexpert2 New Member

    Caterpier(30 HP)grass basic

    poke body(devolution string)
    Caterpier can evolve in all the game,until he is knocked out.

    Back in attack(10)
    Flip a coin if heads,this attack does damage 10 to caterpie and he is now paralyzed,if tails this attack does nothing.

    retreat cost(CCCC)
    Last edited: Sep 28, 2003
  17. Pikachu Mage

    Pikachu Mage New Member

    There we go, Arthas! That was a pretty friggin' useless card!

    Here's mine:

    0 HP- Basic
    Type: Poison

    Pokè body: Toxic Veil- Metapod poisons itself.

    (C) (C) (C) (C) (C) Harden- After used, Metapod is KO'd. Treat his K.O. as a Pokemon ex K.O. 0

    Weakness: All
    Resistance: none
    Retreat cost: (C) x 5

    This pushes the edge of uselessness.
    Last edited: Sep 28, 2003
  18. SlimeyGrimey

    SlimeyGrimey New Member

    Strange...I recall posting a Magikarp identical to this one on the old boards.
  19. Captain Obviousx1

    Captain Obviousx1 New Member

    Trainer-Trick Decision

    Flip a coin. If heads, your opponent wins. If tails, you lose.

    How 'bout that?
  20. Am Pm

    Am Pm New Member

    Here we go, magikarp-attack:splash-flip a coin if heads nothing happens. If tails even more or nothing happens. :thumb:
    Last edited: Oct 4, 2003

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