ZzZzZ With Porygon-Z

Discussion in 'Deck Help and Strategy' started by Kimppa, Apr 6, 2008.

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  1. Kimppa

    Kimppa New Member

    Pokemon: 19

    [4] Porygon
    [2] Porygon 2
    [4] Porygon Z
    [2] Skitty
    [2] Delcatty
    [1] Delcatty Ex
    [2] Magnemite
    [2] Magneton

    Trainer:

    [4] Rare Candy
    [3] Celios
    [3] Lake Boundary
    [3] Tv Reporter
    [3] Mentor
    [2] Windstorm
    [2] NM
    [2] Team Galactic Wager
    [1] Casyaway
    [1] Warppoint
    [1] Bebes


    Energi: 16
    [4] Holon FF
    [3] :fire:
    [3] :psychic:
    [2] :water:
    [1] Basic :dark:
    [1] :fighting:
    [1] :lightning
    [1] :grass:

    Strategy:

    Try to get out Porygon-Z ASAP. Delcatty is for Drawing and Delcatty Ex is for shuffling energies back into the deck. Magneton gets the energycards back from discardpile when Porygon-Z is discarding with Power. Lake Boundary is for 2x Weakness and Holon FF is taking the Weakness away.
     
  2. revdjweb

    revdjweb New Member

    you need scott supporters to take max advantage of download
     
  3. kungfufita

    kungfufita New Member

    Good idea.

    In this type of deck getting the right starter is key. I see you have mentors that is good but you may find every 4 or 5 games you really stall. You may find you have no energys or not the right pokemon. The way around this is to add more pokemon and less trainers. Sounds weird but try it and see. Add 3 stantler and 1 skitty then pull mentor with the stantler and play it T2.

    so you need to make room for 4 cards:
    Try this,
    - 1 Porygon
    - 1 Porygon Z
    - 2 Team Galactic Wager

    Then add 2x Scotts (for download) so remove the following
    - 1 Bebes
    - 1 Rare Candy

    Also you may want to take a chance with your energys and just play the weakness of the most common decks. (i see you have done this to your taste, good)

    you could also try Plusle and only go 1-1 with
    - 1 Magnemite
    - 1 Magneton
    then add an extra windstorm (need more windstorm)
     
    Last edited: Apr 6, 2008
  4. Croatian_Nidoking

    Croatian_Nidoking New Member

    -1 Delcatty ex
    -1 Castaway
    -2 Holon FF
    +2 Holon WP
    +2 Scott

    Replace the remaining Delcatty line with Claydol GE (if you have it).

    - Croatian_Nidoking
     
  5. Prize_Card

    Prize_Card New Member

    I would drop the magneton, you really dont need it, especially if your running catty ex. For the 4 spots after you take out the magneton add in 2 scott and 2 crystal beach (beach wins your games against GG and lots of other decks.) also i wouldnt run ff..
     
  6. astewart

    astewart New Member

    well i dont think it needs many fixes but the big thing is more warp point
     
  7. kungfufita

    kungfufita New Member

    you need both delcatty ex the ability to get the proper energy type out of the discard pile. Think about it! (use both)
     
  8. charchar

    charchar New Member

    You need crystal beach if you want to beat GG or mag. Also scott. You can't do much damage unless you get all heads with porygon-zs move or with weakness. try adding in plus powers.
     
  9. XYZ_Sniper

    XYZ_Sniper New Member

    zzzzzzzz no u dont need crystal beach in here i got a version that works aslong as the dice is in ur favor :lol:
     
  10. mrdraz07

    mrdraz07 New Member

    This deck + weighted dice = BDIF lol
     
  11. elekid_957

    elekid_957 New Member

    for the pokemon linew i have tried this and you need 4 porygon2 and only 3 porygon-Z also it works to have a disruption line with 4 TGM and 2 TGW so you can kill there hand and maybe even an absol start for more disruption i have tried many versions and the one that works best for me was absol start and then kill there hand i could usually have them to 0 cards in about 3-4 turns so
    pokemon:
    4 absol
    4-4-3 porygon-Z

    3 scott
    2 lake boundary
    2 castaway
    4 rosseanes
    etc...
     
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