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pokemon99
07/09/2009, 12:21 PM
I would like some suggestions on this deck, I built it after I saw how Machamp was winning in the juniors
Pokemon 18
4-2-3-1 Machamp SF
2 sableye
2 uxie
1 uxie lv x
2-1 ferret

Trainers 28
3 broken Time Space
4 bebes
1 TM TS-2 Devolutor
3 Life herb
4 roseannes
2 volkners
3 palmers
4 rare candies
4 pokedrawer +

Energies 14
10:fighting:
4 Special:dark:

machamp to take out SP and legendaries for 1 energy and then i add 1 more energy for hurricane punch. Sabeleye is for the start only, Thanks for helping me with this deck

Sparky
10/03/2009, 07:29 AM
...shall i start???

You run leftovers...no one should run leftovers, that space would be better used for an Uxie.

Two heavy stage 2 lines is a big no-no, it's like feeding your dog chocolate. No-no.

Removing the Duskball as well as PoV, would let you throw in 2 more Sableeye, giving you a more consistent start.

You run 24 nrg, which to be honest is kind of overkill, however it is understandable due to the Stage 2 Lines, but still, to make this competitive, less Stage 2's, less Energy.

If you take out the Energy and Stage 2, you should have room for Roseanne's Research and 2 more Bebe's Search.

As kewl as Poke Ball is, I'd take it out to allow for another BTS, as well as.....CLAYDOL!!!

FlamingJapaneseMan
10/03/2009, 07:55 AM
Try solidifying the lines you want best. Do you want to play Machamp or T-Tar? If T-Tar, make the T-Tar line a 3-1-3 and add sableye and draw engines and remove Champ. If Machamp, add a 4-2-3-1 Machamp lv.X line and draw engines and remove the T-Tar line. Either way, you need less energy, and remove the leftovers and have instead 4 Bebe's, 4 Roseanne's, 4 Poke Drawer, and some other better trainers and supporters like Volkner's.

pokemon99
10/03/2009, 09:09 AM
edited list, i chose machamp