bullados
09/22/2009, 07:45 AM
1: Blastoise
2: Feraligatr
3: Gardevoir
4: Dark Steelix
5: Flygon / Nidoqueen
6: Electivire / Dragonite
7: Flygon / Weavile
8: Electivire
Pokemon (20):
3 Electivire FB
1 Electivire FB LvX
4 Vulpix PT
1 Ninetales MT
3 Electabuzz SW
3 Electivire SW
2 Porygon GE
2 Porygon2 GE
1 Azelf LA
Trainers (24):
4 Felicity
4 Roseanne
4 Bebe
3 Cyrus
4 Energy Gain
1 Luxury Ball
2 Palmer
2 Premier Ball
Energy (16):
14 Electric
2 Fire
I think this thing is pretty simple. Start with either Vulpix or Electabuzz FB and start discarding energy from Turn 1. Evolve to Vire SW quickly (need space for TSD) to recycle the energy, level up to FBLvX, and start smashing. This deck should get Turn 2 80+ most games. Porygon2 instead of Claydol to use my Supporters quickly (namely Felicity). Plus, with Reheat and D&D, my hand is going to be very big, very quick. Energy Gain helps ensure the Turn 2 mayhem, and Cyrus is such a pretty combo with Porygon2 it's almost scary. Cyrus into a Gain, and Energy, and a Felicity, discard the Energy to draw more cards with the Felicity, and then use another Supporter later on. it's a pretty little combo.
I haven't really played with this yet, just trying something different (for once). I don't think it can handle running less than 16 energy, and I'd kinda prefer a little bit more for Reheat purposes. The 4th Vulpix is to ensure that I always get an ideal or nearly ideal start with either a Vulpix or an FB active T1.
I want to try and find space for a few TSD and an SW VireX, but I'm not really sure what to cut. The 4th Vulpix is to ensure an ideal start. The 4th Felicity is absolutely ideal. The 4th Roseanne gets more energy out of the deck for Felicity to discard. The 4th Bebe is to get stuff that the others just don't get often enough. 2 Palmer and 2 Premier to get back the Vires that get sniped and the Vires that get KO'd. The Ninetales makes Flygon cry (if it wasn't already taking some 150 damage from my Vire)
2: Feraligatr
3: Gardevoir
4: Dark Steelix
5: Flygon / Nidoqueen
6: Electivire / Dragonite
7: Flygon / Weavile
8: Electivire
Pokemon (20):
3 Electivire FB
1 Electivire FB LvX
4 Vulpix PT
1 Ninetales MT
3 Electabuzz SW
3 Electivire SW
2 Porygon GE
2 Porygon2 GE
1 Azelf LA
Trainers (24):
4 Felicity
4 Roseanne
4 Bebe
3 Cyrus
4 Energy Gain
1 Luxury Ball
2 Palmer
2 Premier Ball
Energy (16):
14 Electric
2 Fire
I think this thing is pretty simple. Start with either Vulpix or Electabuzz FB and start discarding energy from Turn 1. Evolve to Vire SW quickly (need space for TSD) to recycle the energy, level up to FBLvX, and start smashing. This deck should get Turn 2 80+ most games. Porygon2 instead of Claydol to use my Supporters quickly (namely Felicity). Plus, with Reheat and D&D, my hand is going to be very big, very quick. Energy Gain helps ensure the Turn 2 mayhem, and Cyrus is such a pretty combo with Porygon2 it's almost scary. Cyrus into a Gain, and Energy, and a Felicity, discard the Energy to draw more cards with the Felicity, and then use another Supporter later on. it's a pretty little combo.
I haven't really played with this yet, just trying something different (for once). I don't think it can handle running less than 16 energy, and I'd kinda prefer a little bit more for Reheat purposes. The 4th Vulpix is to ensure that I always get an ideal or nearly ideal start with either a Vulpix or an FB active T1.
I want to try and find space for a few TSD and an SW VireX, but I'm not really sure what to cut. The 4th Vulpix is to ensure an ideal start. The 4th Felicity is absolutely ideal. The 4th Roseanne gets more energy out of the deck for Felicity to discard. The 4th Bebe is to get stuff that the others just don't get often enough. 2 Palmer and 2 Premier to get back the Vires that get sniped and the Vires that get KO'd. The Ninetales makes Flygon cry (if it wasn't already taking some 150 damage from my Vire)