View Full Version : Magneboar Counter?
Tyraniking
06/12/2011, 11:16 AM
What can make a good Magneboar counter? I play Rainbow energy and Donphan already, and I'm mostly think Reversal/Muk, but IDK.
Donchamp
06/12/2011, 12:30 PM
Why? Magneboar has a insane slow start, just make sure that he doesnt bring out Magnezone (by puting down alot of pressure by attacking and koing his active to force move up his bench), if you want a counter run 2 pokemon reversal and bring up magnemite to force ko it so it sets him back. Donphan is a good counter for Magnezone if you actually want to have a pokemon counter but dont let it throw off your deck were you rely on it too heavily.
z-man
06/12/2011, 12:43 PM
IMO, a great counter to Magneboar is huge early game pressure. If you can slow the Magneboar player's start, you'll have a big advantage in-game. Playing counter techs doesn't do much good. The moment you KO one of their attackers, they're able to KO what you attacked with. At best, a counter pokemon can only go 1-for-1. That is why the deck is so good... when the deck is set up, at worst, it trades 1-for-1. Donphan should have a decent matchup against the deck already, but play something that can deal big damage late game (Machamp Prime). Also, reversal can really just ruin a Magneboar player's day. They promote Magnezone at very specific times. If you can get a good reversal + judge play, you should be golden. Eventually, though, it just doesn't matter. You'll have to deal with what's on the board rather than the future of the game. There comes a time in the game where Magneboar has its entire plan out on the board taking 1-for-1s all day. You need something that can trade with them to be able to win the late game. Hope this helped :) It is a very good deck for a very good reason.
thepliskin5005
06/12/2011, 12:49 PM
I know a good counter for it is magby. Magby burns your oppoents pokemon so magnazone can use its poke power' it just criples magnazone.
baby mario
06/12/2011, 12:54 PM
I would not call Magnezone/Emboar insanely slow. Compared to MD-on decks, maybe it is. Not in this format though.
Sir Bidoof
06/12/2011, 01:08 PM
A friend of Mine built a Muk/Vileplume deck with Mew Prime that owns Magnezone. It had a lot of different techs, like Zoroark for Reshiram, Crobat Prime for Donphan, and a 0-0-1 Jumpluff for heavy hitting. Beat everything but Mewgar, which owned it. However, if you aren't really worried about battling Mewgar, this is the best Magneboar counter I know of, as it performs with the rest of the format.
Donchamp
06/12/2011, 02:15 PM
I would not call Magnezone/Emboar insanely slow. Compared to MD-on decks, maybe it is. Not in this format though.
Then how do you set up both emboar and 1 or 2 magnezones T3? T4? I don't think so, when you have a stage 2 attacker and a stage 2 energy dealer, your going to have a slow early game but a hard hard late game. Thats why the counter to this deck is pressure, and LOTS of it.
baby mario
06/12/2011, 02:22 PM
Getting Emboar and Magnezone out by T3-4 is honestly not that hard. It's also quite prepared to spend those 3-4 turns sitting behind a sleeping Cleffa.
If you seriously want to put that deck under pressure, you are going to need Reversal flips.
ajhawk
06/12/2011, 06:17 PM
Getting Emboar and Magnezone out by T3-4 is honestly not that hard. It's also quite prepared to spend those 3-4 turns sitting behind a sleeping Cleffa.
If you seriously want to put that deck under pressure, you are going to need Reversal flips.
...and to avoid pressure, you need good Cleffa flips. it works both way.
Getting one Emboar and one Magnezone out by turn 3-4 might not be that hard, but recovery can be slow.
Now for the question of what to counter MagneBoar with: I have found pretty good success (50/50 match up) with my Toolbox ReshiPhlosion.
ReshiPhlosion can apply early game pressure to hopefully get ahead by one prize or two.
Then with a proper usage of cards like Defender, you can really bleed energy out of MagneBoar (forcing the use of four energy to secure a KO with Lost Burn, etc). You can also pick off Lightning Energy with Typhlosion Prime.
It is not a favorable match up, but an even one.
(that is why I like Toolbox ReshiPhlosion. it relies on more than just wailing away with Blue Flame in the same way that ReshiBoar does.it is really flexible with the proper Toolbox. it can really wreck some havoc with energy denial)
TheKing
06/12/2011, 07:26 PM
^ With just one defender mmagnezone still only needs 3 energy to ko reshiram. It won't be very hard to get one lightning energy back either.
Ninja
06/12/2011, 07:59 PM
Getting Emboar and Magnezone out by T3-4 is honestly not that hard. It's also quite prepared to spend those 3-4 turns sitting behind a sleeping Cleffa.
If you seriously want to put that deck under pressure, you are going to need Reversal flips.
Baby Mario knows whats up!
Magneboar is definitely fast, especially when they have 4 Candies, and start with Magnemite, Cleffa, and Tepig.
I have a friend that built it, he gets it T2 about 40% of the time. Thats even good in MD-on... It has even beaten Donphan a few times, and Magneboar is totally something to watch for at Nats.
Its basically going to be Reshiram variants, Magneboar, and Donphan.
Tyraniking
06/12/2011, 08:14 PM
So, wrap up of the thread, I should outplay it/run reversals? I run Bouffalant for RDL, but should I add a third reversal instead?
cpeterik
06/12/2011, 08:52 PM
^^^ Yes. Bouff is a waste as they will only whip it out FTW.
@Plips- Magnezone can still draw if an active Pokemon is burned.. Unless of course that active IS Zone.
xCiegex
06/12/2011, 09:24 PM
They don't need to set up both Magnezone and Emboar by turn 3 or 4. What they need to do is set up Magnezone as fast as possible to give them access to magnetic draw. Then set up your emboar.
Bobby
06/13/2011, 04:50 PM
You don't NEED to hit baby flips to stay alive, it just helps. You can send up another Cleffa or two to stall if you need, which is what makes the deck so good - you can actually make a comeback if you fall behind. RDL makes sure of that.
The deck sets up pretty fast most of the time. Reversal flips can mess with you a bit if you aren't prepared, though.
Tyraniking
06/14/2011, 10:14 PM
Still not so hot. I'm playing Samurott/Donphan, but I still can't seem to win at all. I'll ditch Bouffalant cuz it never helps lol.
Blue Wave
06/16/2011, 12:04 AM
Iīve tested Magneboar for a bit, and itīs not too difficult to get out Magnezone AND Emboar by turn 3 because it very often gets Cleffa, Magnemite, Tepig and at l commonly east one additional basic, usually another Magnemite, T1. After that, itīs Eeeeeeek all along, except if one wants to risk it and take a cheap prize with Tyrogue, but that doesnīt happen all that often.
Anyway, a T2 Magnezone and T3 Emboar is honestly not too difficult to pull off - so in agreement with whatīs been stated, pressure is definitely key. If I am facing two KOs on Cleffa/Magnemite/Tepig early game, the rest of the game becomes quite challenging.
LoTad
06/16/2011, 04:16 AM
Everyone's saying how getting out an emboar and a magnezone out turn 3-4 isn't that hard, but that original statement was that it is extremely hard to get out BOTH emboars and a magnezone turn 3-4 while under early pressure from donphans and the like + reversals, which is true. Even if you are able to get out the ability emboar and a zone early, you don't have anything decent to attack with (unless you promote the magnezone, risking losing your draw).
So yes, commenting on the beginning statements of the thread, the best way to "counter" magneboar is with very early pressure applied to key benched basic pokemon (reversals!). I see quick donphan or cinchinno or even some zekrom decks doing well against emboar varients. "Well", however, is of course a relative term. Everything is going to have a tough match against the BDIF, but if yer not going to join them, the best way to beat them is probably with speed + high reversal counts.
espy87
06/16/2011, 06:43 AM
vileplume/yanmega/judge. slow them down and pick off their benched pokemon before they get out.
jjkkl
06/16/2011, 01:17 PM
Obviously you play 1-0-1 Krookodile tech so you can Torment while you torment.
Obviously you play 1-0-1 Krookodile tech so you can Torment while you torment.
You do not think MagneBoar will be able to knock out a single Krookodile?
It was sarcasm.
878787
Posted with Mobile style...
Chompy
06/16/2011, 08:32 PM
You do not think MagneBoar will be able to knock out a single Krookodile?
The point with Torment is to force Magnezone to switch out by playing a switch, or by burning 3 energies, just to get rid of the Torment effect.
CMsvW
06/16/2011, 08:55 PM
Are there any Pokemon Techs you could throw into a deck with a similiar move?
The point with Torment is to force Magnezone to switch out by playing a switch, or by burning 3 energies, just to get rid of the Torment effect.
Using Switch or retreating to kill it is not that big of a deal. MagneBoar should play at least one Fisherman anyways, as retrieving discarded energies is crucial to the deck. After the single Krookodile/Donphan/whatever is gone Magnezone can continue OHKOing pretty much everything.
JokerBoi
06/17/2011, 07:28 AM
In testing I have found that unless you are playing Donphan/Machamp once MagneBoar gets going there isn't much you can do. The best thing to do is to hope that the MagneBoar player gets a bad start. The deck also isn't as slow as people think. All they really need to set up is one Magnezone and then everything else seems to fall together.
pokesam128
06/17/2011, 08:07 AM
its this easy run donphan/samurott kos anything in the deck
Nintendan
06/17/2011, 08:28 AM
As others as said, it's early game pressure.
Donphan is best at doing this since he one-shots Magnemite/Magnetone/Tepig for 1 energy.
If your deck isn't as fast, then you are pretty much done for.
The only thing I can think of that will help late-game is Bouffoulant (spelling?) for Revenging the RDL. You'd have to switch into a 0 Retreater and drop him with a DCE, because if you leave him on the bench, he will be an obvious target and will probably get Reversal'd.
BLOCksTARxX
07/02/2011, 01:29 AM
u guys are all bad at this game magneboar cannot be countered by dumb reversals and fighting type pokemon haha u guys are just hilarious
jjkkl
07/02/2011, 04:20 AM
u guys are all bad at this game magneboar cannot be countered by dumb reversals and fighting type pokemon haha u guys are just hilarious
troolololololol i see wat u did thar
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