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PokemonGeek
10/20/2003, 09:38 AM
I call it "Ancient Ruins." It has many Pokemon along with more "Ancient" cards that are now printed in English and are like the "Shining" Pokemon, meaning that you can only have one of these super rare cards in your deck! They also count as Base Pokemon.
The list is as followed:
Holos/Rares
Bannette
Gengar
Claydol
Granbull
Pelliper
Clefable
Bellossom
Vileplume
Xatu
Articuno
Zapdos
Moltres
Lugia
Ho-oh
Latias
Latios
Kyrogue
Groudon
Ray....[I don't know how to spell this dragon's name!]
Rejice
Rejisteel
Rejirock
Corsola
Relicaith [sic]
Omystar
Suicune
Entei
Raikou
Ultra Rares
Ancient Latias
" Latios
" Kyrogue
" Groudon
" Ho-oh
" Lugia
" Ampharos
" Slowking
" Dragonite
" Ray....
" Articuno
" Zapdos
" Moltres
" Suicune
" Entei
" Rakou
" Regice
" Rejisteel
"Rejirock
" Misdreavus
" Pidgeot

Carrington388
10/20/2003, 09:46 AM
I noticed a few misspellings of names that could throw people off-track. I'll give the correct spellings:
BannetteOnly one N.
Kyrogue Not even close. The correct spelling is Kyogre.
Ray....[I don't know how to spell this dragon's name!]The one you're looking for is Rayquaza.
Rejice
Rejisteel
RejirockReplace each J with a G and the spelling of each of these is correct.
Relicaith [sic]Relicanth!
OmystarIt's Omastar.
Ancient Kyrogue
" Ray....
" Rejisteel
"RejirockSee their non-ancient counterparts for the correct spelling.
" RakouIt's Raikou.

PokemonGeek
10/28/2003, 05:02 AM
I forgot these cards! :(
Ancient Celebi
Holo/Rare Celebi

ShadowCacnea
10/28/2003, 06:05 AM
woah...where are the rares, uncommons and commons??? Not quite an expnsion set without them.

PokemonGeek
10/28/2003, 09:21 AM
I'm getting there! It's hard to do this during a half hour lunch break!
Uncommon
Lunatone
Solrock
Kabutops
Aerodactyl
Haunter
Gloom
Slowking
Slowbro
Raichu
Pichu
Houndoom
Magneton

I'll add more later!

surfingpika
10/29/2003, 03:07 PM
Are there any other rules to the Acient cards, like shinings had to use attacks with more than 1 energy type?

SwampertEX
10/30/2003, 06:04 AM
Bellossom (G) 90 hp
Stage 2 Pokemon (Evolves from Gloom)
PokeBody: Sweet Scent
Once during your turn (before you attack) you may flip two coin. If exactly two are heads, the defending Pokemon is now confused. If exactly one is heads, the defending pokemon is now asleep.
(G) Petal Dance 40
Bellossom is now confused
(G)(G)(G)(C) Solarbeam 70
Weakness: (F)
Resistance: (W)
Retreat: (C)

Dek
10/30/2003, 07:33 PM
Articuno
90 HP
(W)

Poke-Body: Frost Armor- Any damage done to Articuno by a (W) type is reduced by 20 (after applying Weakness and Resistance)

(C)(C) Double Wing Slice- This attack does 30 damage to each Defending Pokemon
(W)(W)(C) Ice Beam- Flip a coin. If heads, the Defending Pokemon is now Paralyzed (choose 1 if there are 2).

Weakness: (L)
Resistance: (F) -30
Retreat: (C)(C)

Zapdos
90 HP
(L)

Poke-Body: Spark Field- Any damage done to Zapdos by a (L) type is reduced by 20 (after applying Weakness and Resistance)

(L) Super Thunder Wave- Flip a coin for each Defending Pokemon. For each heads, choose a Defending Pokemon. That Pokemon is now Paralyzed (you cannot flip a coin for a Pokemon that is already Paralyzed).
(L)(L)(L) Uncontrolable Thunder- This attack does 10 damage to each player's Benched Pokemon (don't apply Weakness and Resistance for the Benched Pokemon). 90

Weakness: none
Resistance: (F) -30
Retreat: (C)(C)(C)

Moltres
90 HP
(R)

Poke-Body: Magma Shield- Any damage done to Moltres by a (R) type is reduced by 20 (don't apply Weakness and Resistance)

(R)(C) Flare- 20
(R)(R)(R)(R) Burning Dive Bomb- Flip a coin. If tails, this attack does nothing. 100

Weakness: (L)
Resistance: (F) -30
Retreat: (C)(C)

liminy0
10/31/2003, 04:08 PM
Corsola
Water Basic
60HP
Poke-Power: Coral Construction: Once during your turn, you may discard a Water Energy Card from Corsola. If you do, remove up to 4 damage counters from Corsola.

Bubblebeam (W)(W)(C) 40
Flip a coin. If heads, the defending pokemon is now paralyzed.

Weakness: (L)
Resistance: none
Retreat Cost: (C) (C)

Ancient Slowing
(Evolves from Slowpoke)
Psychic Stage 1
80HP
Poke-Body: Tremble: When you play Ancient Slowking from your hand to evolve your active pokemon, each of the defending pokemon is now paralyzed.

Swagger (P)(C)(C) 30
You may flip a coin. If heads, the defending pokemon is now confused.

Weakness: (P)
Resistance: none
Retreat cost: (C)(C)(C)

PokemonGeek
11/03/2003, 05:14 AM
liminy0 : Ancient Pokemon do not evolve! They count as Basic Pokemon like the Shining Pokemon do!
surfingpika: Ancient Pokemon can have either use more than one energy type or more than one.

Dek
11/03/2003, 09:29 AM
Ancient Dragonite
100 HP
:colorless:

(L)(W) Conduction Beam- Flip a coin. If heads, the Defending Pokemon is now Paralyzed (choose 1 if there are 2). 40

(L)(W)(F) Hyper Beam- Flip a coin. If heads, choose an Energy card attached to the Defending Pokemon and discard it. Ancient Dragonite cannot attack during your next turn. 100

Weakness: none
Resistance: (P) -30
Retreat: (C)(C)(C)

Ancient Kyogre
110 HP
(W)

(W)(P) Water Pulse- Flip a coin. If heads, the Defending Pokemon is now Confused. 30

(W)(F)(F) Rivals Unite- Search your deck for a Pokemon with Groudon in its name, show it to your opponent, and put it into your hand. This attack does 30 damage times the number of cards with Groudon in its name on your bench. 30x

Weakness: (L)
Resistance: none
Retreat: (C)(C)(C)

Ancient Groudon
110 HP
(F)

(F)(R) Fire Punch- 30

(F)(W)(W) Rivals Unite- Search your deck for a Pokemon with Kyogre in its name, show it to your opponent, and put it into your hand. This attack does 30 damage times the number of cards with Kyogre in its name on your bench. 30x

Weakness: (G)
Resistance: (L) -30
Resistance: (C)(C)(C)

Dek
11/03/2003, 02:56 PM
I guess i'll do some more

Ancient Regice
90 HP
(W)

(W)(R) Mist- Prevent all effects of attack (except damage) done to Ancient Regice during your opponent's next turn.

(W)(P)(P) Frozen Psy-Punch- Flip a coin. If heads, the Defending Pokemon is now Paralyzed. If tails, the Defending Pokemon is now Confused.

Weakness: (M)
Resistance: none
Retreat: (C)(C)

Ancient Regirock
90 HP
(F)

(F)(R) Fire Punch- 30

(F)(G)(G) Nature's Call- Flip a coin equal to the number of (G) Energy attached to Ancient Regirock. for each heads, this attack does 20 damage plus 10 more times the number of heads. Remove a number of damage counters from Ancient Regirock equal to half the damage dealt. 20+

Weakness: (G)
Resistance: none
Retreat: (C)(C)(C)

Ancient Registeel
100 HP
(M)

(G)(F) Nature's Fist- 30

(M)(M)(F)(L) Metal Conduction Punch- Flip a coin. If heads, the Defending Pokemon is now Paralyzed. 50

Weakness: (R)
Resistance: (G) -30
Retreat: (C)(C)(C)

Porygon3
11/04/2003, 04:32 AM
Ancient Moltris (R) 100 Hp (you can only have 1 Ancient Moltris in your deck)

PokeBody: Flaming Wrath, if Ancient Moltris returns to your hand by any attack, PokeBody, PokePower or any trainer card your oppenent played, they must remove all supporter cards from there discard pile from the game.

(R)(R)((R) Phenix Flame 30, flip a coin, if heads Ancient Moltris can not become Knocked out untill the end of your next turn.

(*)(F)(G)(W)(R)(L)(P) Aura blast, your oppenent discards half there deck, rounded up, this attack occurs before any effects on the defending pokemon occur.

(W) -30 Fighting, (*)(*)(*)

pydogg
11/18/2003, 07:10 PM
Thats very crazy, and you don't even know how to spell moltres!


Ancient Misdreavus (P) 120HP (ancient rule)

(Poke-Power) Mysterious switch
once during your turn (before you attack) if Ancient Misdreavus is your active pokemon, You may move one damage counter from your opponent's active pokemon and place it to 1 of your opponent's benched pokemon. This can't be used if Ancient Misdreavus has a special condition.

(E)(P) Mind Storm 40

weak (P)
resist
retreat

lunatone_solrock
11/19/2003, 01:06 AM
Here's some of my favourites:

Lunatone (P) 80 HP

(Poke-Power) Lunar Glow
You may flip a coin. If heads, Mysterious Glow attack is reduced by 10 and the defending Pokemon is now asleep.

(P)(P)(P) Mysterious Glow 50

Weakness (D)
Resistance
Retreat cost (*)(*)

Solrock (P) 80HP

(Poke-Power) Solar Glare
You may flip a coin. If heads, Mysterious Glare attack is reduced by 10 and the defending Pokemon is now burned.

(P)(P)(P) Mysterious Glare 50

Weakness (D)
Resistance
Retreat cost (*)(*)

lunatone_solrock
11/19/2003, 01:19 AM
I like these:

Banette (P) 100HP

(Poke-Body) Vapour Spirit
Banette can't be burned.

(C) Will o' Wisp 10
Flip two coins. If both are heads, the defending Pokemon is now burned.

(P)(P)(P) Psy-Burst 80
Flip a coin. If tails, Banette can't attack during your next turn.

Weakness (D)
Resistance (F)
Retreat Cost (*)

Xatu (P) 70HP

(P) PsyGust 20+
Flip 5 coins. If there is exactly one heads, this attack does 20 damage plus 10 more damage. If there is exactly two heads, this attack does 20 damage plus 30 more damage. If there is exactly three heads, this attack does 20 damage plus 50 more damage. If there is exactly two heads, this attack does 20 damage plus 70 more damage. If all are heads, this attack does 20 damage plus 90 more damage.

Weakness (L)
Resistance (F)
Retreat cost

PokemonGeek
11/20/2003, 05:17 AM
Granbull (C)
Stage 2 (Evovles from Snubull)
100 HP
(C)(C) Bite 50
(C)(C)(C) Hyper Beam 100
Weakness: (F)
Resistance: (P)
Retreat: (C)

Ancient Ampharos (Ancient Rule)
120 HP
Basic (L) Pokemon
Poke-Power: Tail Glow
Before your turn, flip a coin. If heads, draw one card from your deck and put it in your hand. This Poke-Power stops working if Ancient Ampharos is affected by a special condition.
(L)(L)(C)(C) Thunderstorm 120
Flip a coin. If heads, this attack does 20 damage to all benched Pokemon. Either way, the defending Pokemon is now Paralyzed.
Weakness; (F)
Resistance: (M)
Retreat: (C)(C)(C)(C)(C)

lunatone_solrock
11/20/2003, 09:31 AM
Houndoom (D) 80HP

Poke-Power (Split Identity)
When you play Houndoom to evolve one of you Pokemon, take the card that you evolved into Houndoom and put it into your bench. Treat it as if it has all Houndoom's attacks and Poke-Power and has 80HP. That Pokemon also copies Houndoom's type, weakness, resistance and retreat cost. You can't play Houndoom if your bench is full.

(D) Dark Force
If you have four cards or less in your hand, you may return any cards from your discard pile into your hand until you got exactly seven cards in your hand.

(D)(C)(C) Feint Attack Plus
Put three damage counters on the defending Pokemon. Then, switch Houndoom with another Houndoom in your bench. If you don't have any Houndoom in your bench, ignore this effect.

Weakness (F)
Resistance (P)
Retreat Cost (*)(*)