View Full Version : Piloswine (Neo Genesis)
08/16/2003, 11:13 PM
Genesis Piloswine's Freeze attack reads, "Flip a coin. If heads, the Defending Pokemon can't attack. (Benching or Evolving the Defending Pokemon ends this effect.)" How long does this effect last -- does anything other than Benching or Evolving the Defending Pokemon end the effect? Looking at the wording, I'd say no, but I want to be sure.
The Dark Llama
08/16/2003, 11:59 PM
Exactly as it says - the Pokemon can't attack until it's Benched or Evolved.
08/17/2003, 10:30 AM
Whoa. Combined with a good "trap" strategy, that could be pretty powerful.
08/17/2003, 10:58 AM
Yeah, I actually designed a deck around this that would use Murkrow as the trapper after I froze them with Slowkings to stop trainers. It was a modified deck and when I was 2 darkness energies away from having the deck done they banned slowking. :mad:
08/17/2003, 11:21 AM
Nice to see you again, Mr. Grass. I'd love to see this deck -- it might be good for Unlimited.
08/17/2003, 08:55 PM
Even more powerful in Rocket on w/ Dark Vileplume.
(Starts having nightmares of 1 particular STS game)
08/18/2003, 09:13 PM
True that it would be fun, but A LOT of work to pull off. I'd go the Dark Vileplume Route in Unlimitied, but I just don't think it'd set up fast enough. That's a stage 1, a stage 2, and a basic that uses Special Energy that you need to all get out quick and powered.
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