Pokekid
08/18/2003, 08:51 AM
Swampert 100 HP
PKMN Power Healing Water- Every turn when you attach a water enregy to Swampert remove 1 damage counter.This power can't be used if Swapert is in a special condition.
(C)(C)(C)Body Slam-30
(W)(W)(W)(W) Hydro Pump 60-Discard 2 energys to use this attack.
Retreat-2
Weakness-grass
resistace-electrick
PKMN Power Healing Water- Every turn when you attach a water enregy to Swampert remove 1 damage counter.This power can't be used if Swapert is in a special condition.
(C)(C)(C)Body Slam-30
(W)(W)(W)(W) Hydro Pump 60-Discard 2 energys to use this attack.
Retreat-2
Weakness-grass
resistace-electrick