View Full Version : "Jumps over the Defending Pokemon"
10/12/2007, 02:42 PM
Several figures, such as Salamence, have attacks that cause them to "Jump over the Defending Pokemon."
What are the limits on this?
Does it have to be a straight line, or can it be any other space adjacent to the Pokemon?
For example, if I have a Lugia on my entry point, and a Salamence spins Fly Away (its jumping attack), can it move diagonally to either of the other two points next to my Lugia, or not?
10/12/2007, 03:05 PM
Why would Salamence jump?
10/12/2007, 04:02 PM
The text on mence's fly away attack actually says this Penguinmaster. I'm wondering about this too actually.
10/12/2007, 04:51 PM
I asked this very question (http://forums.croftminster.com.au/showpost.php?p=67535&postcount=11) during Australia's test run. Never did actually get an answer on it.
10/12/2007, 06:44 PM
I would think you would get to choose.
But maybe Jimmer will confirm
10/12/2007, 08:32 PM
Per the creators at Origins, the player gets to decide which path to take.
A related ruling affects Feraligaotrs attack. Feraligator's owner gets to decide which path to push the defending pokemon down.
10/15/2007, 05:11 PM
It says if possible at the end - you can only jump over the Defending Pokemon, not Defending Pokemon and other Pokemon behind it.
If you have multiple spots you could choose from, jumping over the Defending Pokemon, it's your choice on where you land.
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