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MrMeches
05/30/2004, 01:33 PM
Here is a twist on a Speed Sceptile/EX deck. WIth the increasing like of TA Lanturn, I decided to try it without Manectric and came up with this ingenious idea.. Hope you like it!

Pokemon
Dunsparce x2

TA Chinchou x2
TA Lanturn x3

Treecko x4
Grovyle x2/3 (depends on the MB/ RC qoutient, have'nt decided)
Sceptile (ET) x3
Sceptile EX x2

Trainers
Archie x3
Warp Point x3
Town Volunteers x1
Pokemon Nurse x4
Low Pressure System x2
Elm's Training Method x3
Desert Shaman/ Professor Oak's Research (Depends on Preference, Shaman > Delcatty) x3
Professor Birch x3
Masterball/ Rare Candy x3/4

Energy
Grass x12
Multi x4

SO hopefully the idea is in a perfect game, you could possibly have 4-5 energy down by turn 2.
All tweaks are appreciated, already consider the Lizard Poison Sceptile and may make it 2-1 on those.

Anything else??

Pidgeotto Trainer
05/30/2004, 03:31 PM
Run 4 Sparce ALWAYS. I would go 3 Scept ex 2 Scept ET since Sceptile ex is your only real good attacker. Or you could put in 1 LP Sceptile. Play Boost nrg for Sceptile ex.

MrMeches
05/30/2004, 03:41 PM
Great Suggestons, but 4 Sparce is too many imho, I might bump this to 3... The Idea is not to have to count on the Boosts may make the Grass -2 and add 2 boost.

Also, I considered the LP Scept.. Have to play test first, definitely would help against Wobbers!!

Thanks for the ideas!

Pidgeotto Trainer
05/30/2004, 04:25 PM
You want to have the best possible chance to start the game with Sparce. Its not that good otherwise. Thats why you play 4. Treecko and Chinchou are much worse starters.