View Full Version : Muk SW
08/18/2008, 02:00 PM
I've heard that some Plox decks where running Muk as a tech. How would this
work. It didn't seem like a very good card to me.
08/18/2008, 02:05 PM
Muk (SW) was only used as a 1-1 tech...its poke-body was the whole reason it was in it...It made your opponent's pokemon (active of course) who had any :grass: energy attached to it poisoned. That includes Scramble (when it provides 3 of any type of energy), DRE, Holon's Castform, Multi, and any :grass: energy cards.
08/18/2008, 02:41 PM
Oh yeah! I forgot about the ruling on special energy.:lol:
08/18/2008, 07:58 PM
ya I played it at a state championship and I was one of the only 2 people I had seen using the tech at nats along with Geoffy Sauk.
It can make psy lock on a gallade a 2HKO and gardy a 1HKO with Lake Boundary. It is like a plus power that is searchable.
Powered by vBulletin® Version 4.2.2 Copyright © 2016 vBulletin Solutions, Inc. All rights reserved.