Otaku
09/04/2003, 03:24 PM
Here's a deck for E-Block + Nintendo.
Share the Pain
Pokemon x 16
Electabuzz ex x 1
Electrode F-29-# x 3
Forretress E-09-# x 3
Scyther ex x 1
Pineco E-08-# x 4
Voltorb F-21-# x 4
Trainers x 24
Copycat x 3
Fast Ball x 3
Juggler x 3
Pokemon Fan Club x 3
Power Plant x 2
Strength Charm x 3
Super Scoop Up x 3
Switch x 2
Town Volunteers x 2
Energy x 20
Boost Energy x 2
Grass Energy x 9
Lightning Energy x 9
Strategy: This is a deck mainly about bench damage. Forretress can do 10 to all of your oppenent's Benched Pokemon for for CG. Now, combo this with something else that does a lot of bench damage at once, but that needs time to set up: E3 Electrode. Just a few turns (Boost Energy good :D), and you can then flood them with damage... and if you have Forretress and Electrode on the bench, the damage to you isn't as bad. Forretress Poke-Body, Exoskeleton, will block half of it, and you're going to suicide the other Electordes anyway. The ex Pokemon are there to open or play cleaner. As I have three Super Scoop-Ups anyway (in case bench damage on my side mounts up to quickly), so I added two ex's to help offset potential type problems: Metal and Fighting. Sadly, nothing to combat fire stuck out at me...
Share the Pain
Pokemon x 16
Electabuzz ex x 1
Electrode F-29-# x 3
Forretress E-09-# x 3
Scyther ex x 1
Pineco E-08-# x 4
Voltorb F-21-# x 4
Trainers x 24
Copycat x 3
Fast Ball x 3
Juggler x 3
Pokemon Fan Club x 3
Power Plant x 2
Strength Charm x 3
Super Scoop Up x 3
Switch x 2
Town Volunteers x 2
Energy x 20
Boost Energy x 2
Grass Energy x 9
Lightning Energy x 9
Strategy: This is a deck mainly about bench damage. Forretress can do 10 to all of your oppenent's Benched Pokemon for for CG. Now, combo this with something else that does a lot of bench damage at once, but that needs time to set up: E3 Electrode. Just a few turns (Boost Energy good :D), and you can then flood them with damage... and if you have Forretress and Electrode on the bench, the damage to you isn't as bad. Forretress Poke-Body, Exoskeleton, will block half of it, and you're going to suicide the other Electordes anyway. The ex Pokemon are there to open or play cleaner. As I have three Super Scoop-Ups anyway (in case bench damage on my side mounts up to quickly), so I added two ex's to help offset potential type problems: Metal and Fighting. Sadly, nothing to combat fire stuck out at me...