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Thread: C'mon, Palkia G...

  1. #26
    Quote Originally Posted by Maxwell Sage View Post
    How can Regi lock for the whole game? Btw, this thread was about how to make a good Palkia G deck, not which deck you should play instead of Palkia G. ;)
    Mesprits are sent into the discard pile through Sacrifice, so they can be recovered through Pokemon Rescue, Night Maintenance, etc.

    However, when you Sacrifice a Mesprit, it gives your opponent a free prize.
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  2. #27
    well double collerless is good with him and raichu sp so good with him and lost world would be good with palkia g x.

  3. #28
    I feel it, Neki. Sounds like a secondary strategy at best. Pilskin, I think that Lost World isn't going to be that good with Palkia unless he's just a tech since no one is going to drop pokemon just so you can Lost Zone them after you do it the first time.
    Quote Originally Posted by Kayle View Post
    I hope this is a troll thread

  4. #29
    Well, when Lost World comes out, I'd run a Lumineon/Honchkrow SV/Palkia G Lv. X combo. Pull cards from their hand to the bench, pull cards from their discard to the bench, then just flush them away. Do that every turn and in 3 turns you have your win.
    It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle. --Sun Tzu
    This is why I play rogues.

  5. #30
    ^Remember to run Looker's, so you know if your opponent has a basic in hand, or you have to give him a new hand, and hope for the best.
    And how are you planning for them to discard basics?

    //peace
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  6. #31
    Well, the deck would prolly look something like this if I ran it:

    Palkia G Lv. X 2-2
    Lumineon SF 2-2
    Honchkrow SV 2-2
    Chatot G 2

    Then use poketurn and Chatot G to make sure they keep drawing basics. For discard... Hmm... Good question. Early Donk, maybe run Sableye/Expert Belt just to bring down 2-3 in early game, or even Lumineon/Ambipom G (since Lumineon pulls them forward after coming from hand, so they're guaranteed to have no energy)

    ---------- Post added 07/15/2010 at 10:53 AM ----------

    Oh, and a couple of Unown Q since Honchkrow doesn't have free retreat like Lumineon. And for that matter, put in some Switches and Warp Points and Warp Energy, so that way you could use their abilities more than twice per turn.
    It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle. --Sun Tzu
    This is why I play rogues.

  7. #32
    I'm going to run Absol G X, maybe tech in Slowking instead of Chatot, so I don't have to waste my Poketurns on those guys... I'll probably build this later and come back to post the list for critique.
    Quote Originally Posted by Kayle View Post
    I hope this is a troll thread

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