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Thread: Is there a pokemon banlist?

  1. #1

    Is there a pokemon banlist?

    So yeah, is there a banlist in Pokemon? and if so what is it?

    Cheers :)
    Last edited by evil psyduck; 01/25/2012 at 05:59 AM.
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  2. #2
    There is no "banlist" per-se, however in the modified format (i.e group of cards that are allowed for tournament play) the only cards that you can use are cards printed in the Heart Gold Soul Silver set and all sets after that which can be shortened to HGSS-Onwards. You can also use cards that have been printed in past sets which have also been printed is recent sets (PokéBall, Rare Candy etc.) However if the has been a significant text change (Great Ball for example) you'll need a reference.
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  3. #3
    The VGC has a ban list of:

    Mew
    Mewtwo
    Lugia
    Ho-oh
    Celebi
    Kyogre
    Groudon
    Rayquaza
    Jirachi
    Deoxys
    Dialga
    Palkia
    Giratina
    Phione
    Manaphy
    Darkrai
    Shaymin
    Arceus
    Victini
    Reshiram
    Zekrom
    Kuyrem

    As well as the moves: Dark Void and Sky Drop.

  4. #4
    There was one way back in the day that included only Sneasel and Slowking from Neo Genesis, because at that time, thew were too powerful. The Sneasel was reprinted in Undaunted so I guess that's off, but the Slowking is still on it.
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  5. #5
    Quote Originally Posted by X_empoleon_X View Post
    There is no "banlist" per-se, however in the modified format (i.e group of cards that are allowed for tournament play) the only cards that you can use are cards printed in the Heart Gold Soul Silver set and all sets after that which can be shortened to HGSS-Onwards. You can also use cards that have been printed in past sets which have also been printed is recent sets (PokéBall, Rare Candy etc.) However if the has been a significant text change (Great Ball for example) you'll need a reference.
    Okay thanks very much :)

    Quote Originally Posted by RB Golbat View Post
    The VGC has a ban list of:

    Mew
    Mewtwo
    Lugia
    Ho-oh
    Celebi
    Kyogre
    Groudon
    Rayquaza
    Jirachi
    Deoxys
    Dialga
    Palkia
    Giratina
    Phione
    Manaphy
    Darkrai
    Shaymin
    Arceus
    Victini
    Reshiram
    Zekrom
    Kuyrem

    As well as the moves: Dark Void and Sky Drop.
    I was refering to the TCG but thanks anyway :)

    Quote Originally Posted by yankeezone13 View Post
    There was one way back in the day that included only Sneasel and Slowking from Neo Genesis, because at that time, thew were too powerful. The Sneasel was reprinted in Undaunted so I guess that's off, but the Slowking is still on it.
    Thats the Slowking that makes your opponent coin flip each time they want to use a Trainer card yeah?
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  6. #6
    Yes that's the slowking..
    Posted with Mobile style...

  7. #7
    I also remembered that _______________'s Pikachu or Birthday Pikachu and Ancient Mew are also banned
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  8. #8
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    Quote Originally Posted by yankeezone13 View Post
    I also remembered that _______________'s Pikachu or Birthday Pikachu and Ancient Mew are also banned
    There is one and ONLY one card that is currently banned in the Pokemon TCG.
    That is Ancient Mew.
    That is because it has a non standard card back and the text is not in any normal language.
    (It's in an easy to figure out code, but still a code)

    Sneasel and Slowking were banned from Modified in their time. Period.
    They were never, ever banned from Unlimited.

    That Sneasel has NOT been reprinted.
    The HGSS Sneasel is different.
    Only slightly different, but still different.
    Not that it would be considered broken in the current format, anyway...

    "Birthday Pikachu" has not been banned since Pokemon took over the game from WotC, over 8 years ago.
    Of course, if you want to get it's bonus effect, you would have to prove it's your birthday.
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  9. #9
    Forum Moderator vaporeon's Avatar
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    If the video game can have a ban list, then so should the card game.
    Times like this make you wish you had Energy Switch.

  10. #10
    Quote Originally Posted by vaporeon View Post
    If the video game can have a ban list, then so should the card game.
    The VGC doesn't get 400+ new useable items (Pokemon/Cards) a year either.

  11. #11
    Forum Moderator vaporeon's Avatar
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    Quote Originally Posted by King Piplup View Post
    The VGC doesn't get 400+ new useable items (Pokemon/Cards) a year either.
    True but you ban things to protect the health of any competitive game. Pokemon is the only TCG I know of that does not get this.
    Times like this make you wish you had Energy Switch.

  12. #12
    Quote Originally Posted by vaporeon View Post
    True but you ban things to protect the health of any competitive game. Pokemon is the only TCG I know of that does not get this.
    Actually, that's not correct. Ubers is arguably the most balanced format in VGC right now, especially in 1-vs.-1 battles. (There are obvious exceptions, such as Dark Void and Moody, but those are generally banned when playing online.)

    Also, Pokemon TCG does have a ban list. It's every card released before HGSS, but not reprinted after.
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  13. #13
    Forum Moderator vaporeon's Avatar
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    You know what I mean. In the VGC, the list is more of a restriction list. You can only have 1 of them in a team. They are restricted because of their huge stats and if they were all legal, they would overshadow all the other pokemon. Making a stale tournament.

    For the TCG, they need to make a ban/restriction like. Something like 1 Junk Arm per deck, 2 Megnezone prime etc. You can't mix up a format with bans or restrictions.
    Times like this make you wish you had Energy Switch.

  14. #14
    Having a restriction for cards would completely kill them. Why restrict a card if no one will play it if you do? Just ban it all together. But even banning isn't necessary, I like pokemon because everything has a check to keep it in balance, every one card has atleast one card that counters it, and if not here in the states it has a counter in japan and we'll be getting it sooner or later.
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  15. #15
    Quote Originally Posted by vaporeon View Post
    For the TCG, they need to make a ban/restriction like. Something like 1 Junk Arm per deck, 2 Megnezone prime etc. You can't mix up a format with bans or restrictions.
    I don't think the Pokemon TCG needs Restrictions on ANY cards, just either Bans or Erratas only. Restrictions hurt deck consistency and decreases the odds of drawing what you need, let's not try to follow the same path that Yu-Gi-Oh! took a decade ago alright? -___-

    The only cards I would ban right now in the Pokemon TCG are Vileplume UD and Junk Arm. A banhammer is not required for our situation cause If you ban too many cards that are overpowered and Modified legal that's going to cause alot of hate from the players and that would probably force them to quit for good.

  16. #16
    Forum Moderator vaporeon's Avatar
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    I do agree that Junk Arm and Vileplume needs to be banned but every one needs to remember all the special rules some cards had. * Pokemon, shining Pokemon and even luxury ball were all 1 of in a deck and even your techs yet no one complained.

    Pokemon needs bans and or restrictions. Restrict cards that are too good but not broken and ban all the broken cards. Putting Junk Arm at 1 would fix a lot of problems and maybe even 2 catchers in a deck.

    You ban broken cards. Vileplume to name 1 and restrict cards that are too good at what they do. Junk Arm, Catcher, Juniper, Seeker, Mangezone to name a few. I'll say just outright ban Reshiram and Zekrom and maybe restrict Pachi.
    Times like this make you wish you had Energy Switch.

  17. #17
    You ban broken cards. Vileplume to name 1 and restrict cards that are too good at what they do. Junk Arm, Catcher, Juniper, Seeker, Mangezone to name a few. I'll say just outright ban Reshiram and Zekrom and maybe restrict Pachi.
    Vileplume isn't broken, he's just centralized right now because of Catcher/Junk Arm.

    If you get rid of overpowered cards in order to widen the array of deck used, people just start overplaying the next best thing. For example, eliminating the Dragons and Eviolite would probably just bring back Donphan.

  18. #18
    Well the *'s and Shinings are too rare(and not that good as a card), to have multiple of in a deck. Luxury ball was only one in a deck because there was no point of running more. You could have ran 4, but there was no point. And techs are just that, techs, cards not necessary for the deck to run well, just as counters for other cards or to make the deck more consistent.
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  19. #19
    Forum Moderator vaporeon's Avatar
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    But the thing is, no one complained about them being 1 of in a deck.
    Times like this make you wish you had Energy Switch.

  20. #20
    Thats because that's what everyone chose to run. People chose to run 0 of the *'s and Shinings, 1 of the Luxury Ball's and they could run as many copies of a tech as they want.
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    Quote Originally Posted by Electric Spider View Post
    A Chansey that broke the rules of equivalent exchange after it loses its mother.

  21. #21
    Forum Moderator vaporeon's Avatar
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    Quote Originally Posted by yankeezone13 View Post
    Thats because that's what everyone chose to run. People chose to run 0 of the *'s and Shinings, 1 of the Luxury Ball's and they could run as many copies of a tech as they want.
    How many people complained when Slowking or even Sneasel were banned? Even if they did, it was to save the health of the game.
    Times like this make you wish you had Energy Switch.

  22. #22
    If there were cards that were needed to be banned in the TCG they probably would be, like Slowking and Sneasel when they were banned from modified.
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  23. #23
    Quote Originally Posted by vaporeon View Post
    How many people complained when Slowking or even Sneasel were banned? Even if they did, it was to save the health of the game.
    Likewise, almost no-one complained when they banned Sableye and the SP engine via rotation. When banning a card saves the health of the game, people generally respond positively. However, banning Vileplume or Junk Arm isn't exactly healthy for the game (unless someone can use concrete examples to prove otherwise).

    That being said, I'm not entirely against a palace point system in the future.
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  24. #24
    Super Energy Removal and Computer Search were banned in Japan back in the day.
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  25. #25
    Forum Moderator vaporeon's Avatar
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    Quote Originally Posted by psychup2034 View Post
    Likewise, almost no-one complained when they banned Sableye and the SP engine via rotation. When banning a card saves the health of the game, people generally respond positively. However, banning Vileplume or Junk Arm isn't exactly healthy for the game (unless someone can use concrete examples to prove otherwise).

    That being said, I'm not entirely against a palace point system in the future.
    Cards are banned for being too good at what they do. Vileplume and junk arm are too good at what they do and should be banned and restricted.

    Vileplume sits on the bench and block all items from being played. The vileplume player does not care about this. Its the only reason The Truth came second at worlds. There are no real ways to deal with it. Most decks can't deal with it. In the case of junk arm, the card is just too good based on the options it can grab. With ND coming, the card becomes a pain to deal with. It can grab crushing hammers, lost removers, catchers, switch, max potion, etc.

    It would be fine if it stopped at say switch but it does not. It grabs a lot of disruptive cards. Deck like durant will be half as good. With junk arm banned or even at 1 per deck, people don't have the luxury of discarding cards they don't need now for something they can get a kill with. I think junk arm is fine at 1 per deck.

    Games ban to restore health to the game. Naruto does it, yugioh does it and magic does it. Even the video game bans for the reasons I posted above. Its time pokemon did this for the TCG.
    Times like this make you wish you had Energy Switch.

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