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#1 | |
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Fighting.dec
7 Pokemon
3 Landorus NVI 3 Terrakion NVI 1 Groudon EX DEX 41 T/S/S 4 Dual Ball 2 Heavy Ball 4 PONT 3 Juniper 3 N 2 Pokegear 3.0 4 EXP. Share 3 Catcher 3 Switch 4 Junk Arm 1 Revive 2 Crushing Hammer 3 Lost Remover 1 Super Rod 2 Ruins of Alph 12 Energy 11 Fighting Energy 1 Rescue Energy The point of the deck is to counter Lightning and Dark decks. Landorus or Groudon EX are the preferred starters to begin spreading damage around the field. Crushing Hammer and Lost Remover (Since we now have DCE and Sp. Dark) are for disruption. 3 Switch is because of all the high retreat costs and Ruins of Alph is to help against Tornadus/Tornadus EX. Quote:
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Last edited by peadawg14; 04/28/2012 at 02:31 PM. |
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#2 |
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A couple things to help you out:
I'm not sure exactly how you would deal with Tornadus. Ruins of Alph might be decent, as it could turn those 3HKOs back into 2HKOs. I like your Crushing Hammer/Lost Remover idea, as it could potentially stop a Tornandus dead in its tracks. Even if you stop it for one turn, that would help you a lot. As to whether you need the Rescue Energy, my thought is yes. Every single one of your Pokemon's attacks (except Abundant Harvest) can use Colorless Energy. I think it'll help you more than it hurts.
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If at first you don't succeed, then skydiving certainly isn't for you.
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#3 |
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Thank you very much for your suggestion, psychup. I'm not sure how I feel about Random Receiver...not too keen on the idea of revealing a bunch cards in my deck. I've thought about Tornadus EX...what about this:
-1 Groudon EX -2 Revive -1 Fighting Energy +3 Ruins of Alph +1 Rescue Energy I haven't started testing...I'll start at/after my pre-release. This deck just seemed like a good idea and Groudon EX makes a nice tank/finisher with his 2nd attack. Plus it knocks out Tynamos for 2 Energy if you catcher them up.
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#4 |
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Well, you'll never know until you test. I'm not sure 3 Ruins of Alph is necessary (2 is probably enough). I might still keep 1 Revive for the hell of it. It seems too good in this deck not to keep 1 of, especially since you're only playing 3 Terrakion.
Also, here's the thing about Random Receiver: you're 100% guaranteed a supporter. Even if you only have 1 Supporter card left in your whole deck, you're guaranteed to find it. That's much better than Pokegear. It's not like this is a secret deck that's going to surprise a lot of players, and you're really not running any secret techs. Even though Crushing Hammer and Lost Remover are atypical, what is your opponent going to do if they see one? Are they going to all of a sudden stop attaching energy? Probably not. It may change how they attach their energy, but the bottom line is getting a Supporter 100% of the time is too good.
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If at first you don't succeed, then skydiving certainly isn't for you.
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#5 |
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Thanks for all the ideas!
I didn't mean I wanted this deck to be secret. I understand what you're saying w/ regards to energy attachment though...good point
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#6 |
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I was also thinking about a fighting deck. Does anyone think energy exchanger or shaymin UL would be good additions to help with the big energy cost? Also would donphan prime be a better addition to the deck than landorus? I think without shaymin and exchangers donphan might be better because of his low cost, but with at least one shaymin u could seek out i'd probably go with landorus. Also with groudon I think rocky helmet would be perfect.
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