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#1 |
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Cherry Bomb [next famous T2 deck]
This pretty simple and cheap deck, but possible to own the game with T2 70 or 80 or even 90 demage... who doesn't want that?? If this deck is outspeeding any other deck it can own the game pretty easily...
Ok, stop wasting time, this is the deck : Pokemon [17] : 4-4 Scizor [MD-SF] 3-3 Cherrim [SF] 1 Chatot [MD] 1 Unown E [MT] 1 Unown Q [MD] Energy [12] : 12 ![]() Supporters [17]: 4 Bebe's Search 4 Rossane's Research 1 Marley's request 4 Cynthia's feeling 4 Oak's visit Trainer [14]: 1 Luxury ball 3 warp point 2 dawn stadium 2 night maintanance 4 poke-ball 2 TM TS-2 Strategy : Like the common T2 deck, you want to out speed all the opponent's deck, so get set up scizor and cherim fast for high demage attack as early as it can to own the game... because there's rarely any pokemon has grass resistance, so this is the great advantage for this deck, chatot is use only to counter warp point that sometimes very annoying... Possible Change : Call Energy - For starter other than Schyter Plus Power - Emergency demage to OHKO the opponent Buble Coat - against weakness deck Matchup : Torterrible 70-30 Nearly no chance to win against this deck, really outspeed torterra, how lucky you are to set up T3 torterra+sceptile? nearly 1 to 100... 10 play 9 wins 1 loose, nearly autowin though... slow deck for sure... Kingdra 50-50 4 play 2 win 2 lose, T2 vs T2 deck, mmm yah it really depends who faster after all Eveelution 30-70 really hard to keep up with this thing... really I don't have any idea how to deal with this... the only chance I win with this is when they strater is other than evee,,, otherwise... rghhh bad bad bad... 5 play 1 win 4 lose... really suck... AMU 60-40 mm, ok what do I will say about this match up, hmm, not so tough afterall, they don't take advantage of the sniping, because energies needed for these pokemons are not more than 2, well after all, not so tough, I don't really know how to express the real matchup result, just hard to say, 5 play 2 looses 3 wins comment and help is greatly appriciated thx ^^
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Empoleon stil' my favorite
![]() Empoleon til' the end Last edited by DubeRRy; 12/24/2008 at 03:51 AM. |
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#2 |
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Add in some call energy, drop those bucks and pokedexhandys and try a 3/4 cherrim line. You may want to consider pokeblower over pokedrawer, as you can easily kill their claydols or setup. Or drop the 4 bucks for 4 pokeblower, drop the pokedex handys for +1 pokeball and +1 warp
buck's is really really bad if youve ever played it
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#3 | |
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2009 Northwest Regionals Top 8![]() |
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#4 |
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-2 Handy's
+2 Call energy -4 buck's trainining +4 pokeblower+ like that??
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Empoleon stil' my favorite
![]() Empoleon til' the end |
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#5 |
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hey the dube!
i currently play a torterra deck and have played this deck many times so here is my input on what you should do. first off your pokemon lines are perfect! i wouldnt change them at all! the only thing i would change is the pokeballs.. in my mind the only way i could see this deck getting quicker is to add rare candy. so -3 pokeball +3 rare candy from the way i see it you could even run a sceptile line to make it even quicker!! 1-0-1 sceptile this of it this way i guess.. if you go second.. you could have a sceptile rare candied on your bench. rare candy a scizor and be doing 70 damage on turn one!! that will KO *ANY* basic pokemon!! i havnt tryed that sceptile line so i dont know if it would slow it down or speed it up but i think it might be worth giving a try if you would like to try the sceptile line i would -1 grass energy - 1 warp point +1 Treecko +1 sceptile GE i think that this would help alot but again i dont know this as a fact. hope this helps a little :p but for sure add a rare candy or 2. that way you can put down a scyther and have a scizor same turn or this also works for cherrum for the +10 damage :D good luck dude!!
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#6 |
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i say..
-3 pokeball -4 pokedrawer +3 quickball +4 pluspower with after the 80 or whatever from scizor, some ko's can be achieved with a pluspowered accelerate, which stalls your opponents and ruins their gameplan. also, i dont like call energy in this deck. you need 2 grass to use scizors's good attack, so call energy could in effect slow you down, and this deck is all speed.
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Team Sugarbush
A 1-1-1 or 1-0-1 line is a tech. A 1-1-1-1 or 1-0-1-1 line, however, is a JOKE. Check Out My Trade Thread |
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#7 |
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Unfortunatly Call is for Consistancy... So IMO leaving the call in is the Play.
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Wow... Im a Nooblet.... I guess thats better then a noob.
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#8 |
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I absolutly hate call energy.. It takes this deck from a T2 to a T3 deck.. This deck is meant for SPEED
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#9 |
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put a 1-0-1 torterra line to quickly evolve all your grass pokemon
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#10 |
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@mine is cooler
so... what's rare candy for??.... sceptile will hold the speed of the deck for sure... and the energy cost of each pokemon is no more than 2 [except 2nd attack of cherrim that very rarely will be used] and I agree for call energy actually.... maybe I change this part.. @renfield89 I still prefer poke ball for sure than quick ball and plus power sometimes didn't that useful in the game... @suicide for sure, it only make this deck slower and you must add candies..
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Empoleon stil' my favorite
![]() Empoleon til' the end |
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#11 |
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I played with call energy for a few games and never once used the attack. You only use it if you get a non-scyther start, and even then you can just use an Unown Q or retreat a grass and have a similar effect. The fact is that after t1 the card is useless, and you never even want to attach them to scythers because they really need GG on them. You dont want 3 energy on a scizor.
I kind of like pokeball in this deck. It's a great way to just burn your hand down before a shuffle draw.
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#12 | ||
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#13 | |
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#14 | |
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I agree with the changes you suggested though. |
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#16 | |
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Chatot isn't really much of a bench hog either since it usually will be KOed quickly by Kingdra or any number of other Pokemon, and even that one slot it may take up in the event that it isn't KOed isn't the end of the world if using it meant you avoided an immediate loss on behalf of an entirely unplayable hand that you could not bail out of through any other means. |
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#17 |
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Torterra defeats Scizor.
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![]() :lightning ![]() :colorless ![]() |
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#18 |
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@kingdrax
pretty funny thoiugh you said that,... because it can outspeed it so easilly... you have very small chance to set up sceptile and torterra in your T2 and moreover at least T3 if you want to OHKO scizor with Lv.X...
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Empoleon stil' my favorite
![]() Empoleon til' the end |
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#19 |
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the reason i say add the rare candy and 1-0-1 sceptile is because if you go second and have a treecko on your bench along with 1 or 2 scyther, you may be lucky enough to get a sceptile with either a bebe's or luxury ball. then if you have 2 rare candy and 1 scizor in your hand you double evolve and throw an energy under scizor and hit automatically for 70 on t-1..
regarding kingdrax's comment : i play torterra/sceptile and unless you get a t1-2 torterra this deck completly owns. the sheer speed of this deck is fasinating and hard to out speed. with scizor as a stage one and how he hits for 70 on t2 is sick. while torterra has massive hp think about the match up here.. stage 1 scizor versus stage 2 torterra and stage 2 sceptile with two energy on torterra. its a tough match up but it comes down to who has the right cards in their hand and who can out speed the other person.
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#20 | |
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Top 4 Midwest Regionals 06-07, 6-3 @ 06-07 Nats, 1st Nats attended
Top 16 Midwest Regionals 07-08, 08-09 2nd WI States 06-07, 07-08; 2nd IL States 08-09 (I need to stop taking 2nd at States) Top 124 @ 08-09 Nats, Skipped Nats 07-08,09-10 http://pokegym.net/forums/showthread.php?t=145660 |
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#21 |
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mmm... I'll try it then.... If you said so.... thx
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Empoleon stil' my favorite
![]() Empoleon til' the end |
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#22 |
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yup.. im not saying itll 100% work but who knows? :p
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#23 |
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chris- was i talking to you? i dont believe i was :)
i gave him an idea and if you dont agree with my statement then *oops* to bad :)
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#24 |
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No, too bad for you. Chris was making a constructive comment. If you don't like his statements then, OOPS, too bad.
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r
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#25 | |
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The reason it's bad is because your losing consistency by taking out 5 cards since you would add a 1-0-1 sceptile/3 rare candy. Every single card in a deck counts for consistency or tech ability, but the thing you should take into account is whether the tech is worth the effort put into getting it into play. Basically is it a + or - for the deck. In this case it seems more of a - then a +. In most cases with T2 decks there are few techs into them, and the techs that are in are usually Basics so it doesn't interrupt with the initial strategy of the deck, which in this case it would. -3 Poke Ball -2 Dawn Stadium or -2 Poke-Blower Those are what I see that he could take out to fit in your idea of 3 candies and sceptile. In dropping the Dawn Stadium he loses his counter to Dusknoir, in dropping the poke he loses his % of getting a more consistent T2 Scizor with a Cherrim on the bench. If he drops the Poke-blower then he loses his chances at getting them both in play and KOing a Claydol. That's another strategy to the deck. If he is not running Claydol then he has make sure he gets rid of his opponent's Claydol so it evens out the playing field. I would love to see your reasoning behind the beneficial factor of having a Sceptile. If it's because it can OHKO a basic T1, going 2nd then it's a flawed strategy. As 75% of decks are using call energy and then factor in the probabilities of having another basic in opening hand which happens more often then not.
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Top 4 Midwest Regionals 06-07, 6-3 @ 06-07 Nats, 1st Nats attended
Top 16 Midwest Regionals 07-08, 08-09 2nd WI States 06-07, 07-08; 2nd IL States 08-09 (I need to stop taking 2nd at States) Top 124 @ 08-09 Nats, Skipped Nats 07-08,09-10 http://pokegym.net/forums/showthread.php?t=145660 |
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