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#1 |
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Is it not worth putting dce's in decks no more?
Well i think its not really worth putting double collerless energys in a deck no more because of lthe card lost remover. When you attach a dce you usually heaviley rely on that energy card. So when it gets discared it really hurts your game. But other special energy card arent so bad because you dont rely on it so much.
The the best time to attach a dce is when you can discared it right away. Like for example zekrom ex second attack. You can discared it right when you attach it on to zekrom. If mewtwo ex gets a double collerless energy discared from it' it's not that bad most of the time. What do you think? |
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#2 |
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I think that it is almost always worth putting dce in decks. Lost remover is bad but many people only run one or two if any. Also it is a very important card in the two best decks in the format Namely CMT and ZekEels.
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"Bow Ties Are Cool" "Draco Dormiens Nunquam Titillandus" Current CP: 280 Current Deck: Blastoise, Keldeo EX, Mewtwo EX. |
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#3 |
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Yea they may only run one or two but they also run the card junk arm to get it out.
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#4 |
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Question. Do you know what junk arm does?
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#5 |
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Yes, but I still think that it is worth running DCE.
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To Do List: 1.Wear a shirt that says "life". Hand out lemons on a street corner. 2.Change name to Simon and talk in third person 3.Teach a parrot to say "Help, I've been turned into a parrot."
"Bow Ties Are Cool" "Draco Dormiens Nunquam Titillandus" Current CP: 280 Current Deck: Blastoise, Keldeo EX, Mewtwo EX. |
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#6 | |
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I'd only run 0 or 2 if I'm playing Zeels
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#7 |
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You use DCE to attack, but then afterward they discard it. Which means that's one more card not used to improve consistencey. I will alway run DCE in any deck that is supposed to play it. I could care less about lost remover they'll probably kill the pokemon anyway. Lost removers main cause is to cause disruption, so as long as you don't give them a chance to cause disruption you'll be good.
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#8 |
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Front Page Article Editor
2010 Theme Deck Champion |
Well, Lost Remover has been around for a long time now, and DCE still seems to be working nicely in people's decks.
What's the alternative anyway? I'd rather drop DCE, take a Prize, and then see it Lost Zoned than take 2 turns to power up an attack and watch my Pokemon get KO'd before it can do anything.
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#9 | |
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Quote:
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1st place Southern Plain Regionals 2011 and Survivor of the Grinder 2011
Is currently wishing to have a good signature. |
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#10 |
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Not sure if serious... but I'll bite. Lost Remover is good, but not that good. Like some others have pointed out you get to attach the DCE and attack before it gets removed. So you get to enjoy the benefits of DCE before it gets removed from play. Also, very few deck can afford to play Lost Remover. It's kinda the 67th card in many decks, you have so much else you want to fit in (like an extra Pluspower) before you even start thinking about disruption cards like Lost Remover.
tl;dr don't worry DCE and other special energies are still good to play and you shouldn't worry about cards like Lost Remover.
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#11 |
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Well i got massivley screwed over with lost remover more than once.....it maid me concead the game. Im looking forword to this dark deck that im going to make it wont have sp darks in it.
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#12 |
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i aint never gonna run no dces no more lost remover didnt never not make cmt unviable nor could cmt not get away without not using dce i tried cmt both without no dce and with no dce and i didnt dislike it without no dce and i certainly didnt like it with no dce but i didnt really never not dislike neither one so i used terrakion instead but i dint lose no tournaments with terrakion even tho i had 5 lost remover in my deck!!!!!!!!!!!!!!!!! NO not running no dces in your deck bcaus they dont make it no more inconsitstent also in the only 1 game i didnt not playtest i was screwed by the new crash hamer bcaus now there aint nothing thats not stopping nobody from running 4 lost remover and 4 crash hamers AND 4 junk arms!!!!!! think of how consistently they wont fail to draw into a card to discard mah dces!!!!!!!!!!! dce is anb autoloss a to all decks that dont lack no less than 4 crash hammers and 4 lostremover and 4 junk arm!!!!!!!!!!!!!!! this game sux so much im gonna go play ygo inbstead cuz its more balanced and they aint got no overpriced exs either but if ur gonna plays pokemons than u shouldnt never play dces in terrakion
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Last edited by Unfallible; 04/27/2012 at 05:12 AM. |
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#13 |
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Maybe. Depends on the deck. Rain Dance, 6 Corners, and Mewtwo variants love this card as it makes it easier to attack. Other decks, not so much. Worst case scenario is Lost Remover.
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#14 | |
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Quote:
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#15 | |
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Quote:
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#16 |
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As long it helps me getting a prize with it, its fine to me.
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3 Battle Roads wins 4 Top 4's Regionals Top 32 Grinders 2011 Top 16 ECC 2012 Seniors |
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#17 |
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Hahahahaha. You are quite the comedian.
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#18 |
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I have used it as boost energy.
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#19 |
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Forum Moderator
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Always run DCE when the deck needs them. If you opponent want's to use 2 deck spaces for LR and then waste junk arms to recover them, let them. In most cases, LR is pretty easy to play around.
All you have to do is use your DCE's when you feel its safe. Don't play them unless you plan on attacking that turn.
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#20 |
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^ I agree, getting to attach 2 energy immediately is very useful in most cases. Who'd want to wait an extra turn attaching energy?
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#21 |
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Thats why people are staring to play Vileplume more again. DCE + Mewtwo + Plume +anything else means no catcher or lost remover.
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[ homeofmew |Christine "Tina" Michie] [Masters Division | Houston, Texas/ USA] [Fly For Fun |Server: Tanuki | Guild: Triumph| 150 Hero Ranger/Crackshooter] [#2 Ranger/Tanuki] [#2 Ranger/ All Servers] Last edited by homeofmew; 05/03/2012 at 10:13 AM. |
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#23 |
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As others as have said, that extra attachment from DCE is NEEDED in this format, where you can have an attacker Catcher Killed in the blink of an eye. It's all about speed. You either put down your DCE or lose your attacker.
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#24 |
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No, there's not. :P
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Last edited by Unfallible; 05/05/2012 at 06:08 PM. |
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