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Old 07/14/2012, 11:31 PM   #76
TheRolesWePlay
 
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Originally Posted by Regis_Neo View Post
I guess another question...all these downloadable events, are they like repeatable or what? I'm not too clear on how they work...
Other than Motochika and Motonari (as they get added to your team in the main story), all the downloadable episodes are repeatable as are all the bonus episodes. You'll find them on the last page once you beat the game.
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Q. Can I use Rotom's "Mischievous Trick" Poke-POWER when I have no cards in my deck, to put a Prize card into my deck?
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Basic Rule of Thumb: If something creates a situation that is too good to be true (Mime in immune to ALL damage), it is too good to be true.
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Old 07/15/2012, 06:18 PM   #77
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I just got Pokemon Conquest a few hours ago and I'm liking it. In fact, I'm about to try and take over the Kingdom of Fontaine. I hope Jigglypuff survives.
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Old 07/15/2012, 06:36 PM   #78
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Water? Not too terrible. It gets worse. Much, much worse. And, also, strangely better. Right now, my biggest problem is that I'm out of room to collect new Warlords. And that's annoying me no end, as I've got to recruit the clown mime guy right now, and I've got no space left to grab him...
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Old 07/15/2012, 08:00 PM   #79
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You can run out of room to recruit people? Better make a note of that...is there a way to ditch warriors you've already recruited then?
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Old 07/15/2012, 08:50 PM   #80
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Sadly, I don't think there is a way to ditch warriors after you recruit them, But you can reject recruits.
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Old 07/16/2012, 01:20 AM   #81
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You can run out of room to recruit people? Better make a note of that...is there a way to ditch warriors you've already recruited then?
Yes you can. Once you've recruited the warrior, select a full kingdom and it will ask you to dismiss a warrior.
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Quote:
Q. Can I use Rotom's "Mischievous Trick" Poke-POWER when I have no cards in my deck, to put a Prize card into my deck?
A. No, you can't. That would be far too mischievous. (HS:Undaunted FAQ; Sep 9, 2010 PUI Rules Team)
Quote:
Originally Posted by PokePop View Post
Basic Rule of Thumb: If something creates a situation that is too good to be true (Mime in immune to ALL damage), it is too good to be true.
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Old 07/16/2012, 04:33 AM   #82
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That annoyed me beyond anything. Why is there a limit to my recruiting?!? That's by far and away the most interesting part of the game (to me at least)! Why can't I just stash guys in something similar to a PC box or something? Why can't I get every Grunt that I come across? I had to ditch one of my earliest recruits because I needed a Warlord and this guy was weak.
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Old 07/16/2012, 05:33 AM   #83
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Is this game worth buying? I've read reviews about how little gameplay / replay value there is.
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Old 07/16/2012, 12:26 PM   #84
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Is this game worth buying? I've read reviews about how little gameplay / replay value there is.
It is the game I have played the most out of all of my games.
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Old 07/16/2012, 02:20 PM   #85
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Is this game worth buying? I've read reviews about how little gameplay / replay value there is.
Who cares about replay value when there's about 30 hours of post-game material in addition to the 20+ hours of regular game material?

There's always a good bit of RNG manipulation. Each battle is nearly randomly-generated as far as initial position. So no two battles are ever exactly alike.
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Old 07/16/2012, 03:58 PM   #86
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Is this game worth buying? I've read reviews about how little gameplay / replay value there is.
You've read some pretty inaccurate reviews... There are few games with more replay than this - especially if you take time to work on perfect links, evolving, and get into the multiplayer.

I'd like to see a Risk-style multiplayer version of this game, though, where you and your opponents fight to control the Ransei region.
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Old 07/17/2012, 08:10 AM   #87
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Heck I'd like to see tournament support for this more than the actual VG lol
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Old 07/17/2012, 05:07 PM   #88
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Heck I'd like to see tournament support for this more than the actual VG lol
If there were more moves for each Pokemon, then I'd agree with you. But, as it currently stands, the game is all about type advantage and positioning. I'd like to see more variety in what you can do with your teams, especially given that the entire metagame would devolve to the same 20-ish Warlords and 40-ish Pokemon. There is so much that you could potentially do with this game, both on a casual and competitive level, that it would be a fantastic OP opportunity. But the current iteration? Not quite there yet...

BTW, I'm now using Excel spreadsheets and Word to better organize my stuff and get my Perfect Links all taken care of. Bidoof sucks.
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Old 07/17/2012, 07:40 PM   #89
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I think it would come down to personal preferences on Warlords. Even with only one attack type you're limited to six war lords and six Pokemon. I could see trying to make the best of what you have.
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Old 07/17/2012, 07:45 PM   #90
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I for one agree with Bullados. There are certain warlords that simply tower over others (Kenshin's Inspiration anyone), and many Pokemon are easily better than others (specifically legendaries). Which is all the more reason why we should have a sequel IMO.
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Quote:
Q. Can I use Rotom's "Mischievous Trick" Poke-POWER when I have no cards in my deck, to put a Prize card into my deck?
A. No, you can't. That would be far too mischievous. (HS:Undaunted FAQ; Sep 9, 2010 PUI Rules Team)
Quote:
Originally Posted by PokePop View Post
Basic Rule of Thumb: If something creates a situation that is too good to be true (Mime in immune to ALL damage), it is too good to be true.
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Old 07/18/2012, 11:47 AM   #91
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Still waiting for it over here
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