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Old 07/19/2009, 10:10 PM   #1
MrMeches
 
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2009-7-20 Unown A DP 65/130

"Before posting, please review the FAQ and follow the Guidelines provided for Card of the Day. Whereas we enjoy opinions of the cards, it is necessary to include a Brief Description for all players to understand your point of view and an optional Rating (ex. x/10). In the future, posts not using the FAQ information may be deleted and reported. Thanks, Mgmt"



2009-7-20 Unown A DP 65/130
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Old 07/19/2009, 10:14 PM   #2
Lucario-Master
 
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hmm, now that i look at this card it it could be good. but only for the power and its still not that good
gengar dose kill it and its not worth guarding.

6.5/10
first post yay!
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Old 07/19/2009, 10:15 PM   #3
speedgardonked
 
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only good for PP other than that its not good........at all

5/10
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Old 07/19/2009, 10:17 PM   #4
TheGeneral
 
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Power is ok, typical hp & weakness when psychic.

5/10
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Old 07/19/2009, 10:40 PM   #5
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Pokepower is decent, though is considered easy snipe for the opponent

4/10, not worth playing
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Old 07/19/2009, 11:12 PM   #6
pikkdogs
 
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I wont even talk about this card because it sucks, besides its pokepower, so lets go down to that.

Analyze- if unown a is on your bench you can look at your top 2 cards in your deck and arrange them however you like.

Well the power is okay, if you are looking for a specific card maybe this might get it to you a turn faster. THe problem is that claydol is used in every deck, and you will be able to draw at least 2 cards anyway, so it doesnt really matter in which order you get them. It could be used in screwaround decks, but this forum is mainly for serious cards that people might want to seriously play. This card is probably not one, you could use it, but you might as well leave the deck space open for something else.
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Old 07/19/2009, 11:53 PM   #7
magmurder
 
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could be a good basic to support an average deck.
everyone has had that moment that they didn't draw the right card and the card they want is one card below that.
i'll give it a mere 5.5/10
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Old 07/19/2009, 11:59 PM   #8
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More like, "Over-Anaylze" cause unless this puppy doesn't get KO'd T-1/2, it can be a helpful card. Say for when you use POV's or Volkner's. It is ok for those late game battles or early ones.
That being said, I'd give it a 7.5/10.
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Old 07/20/2009, 06:27 AM   #9
baby mario
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Nearly all draw cards are going to put at least the top 2 cards in your hand anyway, so this card has very limited uses (using 1 Poke Drawer? Bronzong MT if you can't discard an Energy?).

Is it worth a bench space/chance of a bad start/easy prize for Gengar?

Nah, no way.

2/10
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Old 07/20/2009, 06:57 AM   #10
i like burdn of a day
 
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as Baby mario said, not worth bench space or chance if starting with it. i guess it might be OK with unown r, but it would be better if you got to look at the top 3-5 instead of 2.

2/10
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Old 07/20/2009, 07:27 AM   #11
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this card is radical.

you could analyze claydol and say its bad because of its attack and retreat.

the pokepower is great but it is snipe bait to gengar/luxray.

not this format
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Old 07/20/2009, 07:42 AM   #12
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This can be used very tactical. For example VS Gengar. You have a deck that can make good use of Upper Energy. You have other Pokemon with Powers in play but it's all out of KO range. Meanwhile, You can drop Unown A, make use of it's Power and let it be sniped. You get set up and without your main hitters, Claydol or Uxie being targeted to get going strong.

7/10 as Snipe Bait
3/10 for if not. It's far to average in terms of stats.

PS Why do people burn cards before they ANALYZE their potential tactical roles in decks? >_>

Last edited by afstandopleren; 07/20/2009 at 08:07 AM.
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Old 07/20/2009, 08:23 AM   #13
Red Haired Shanks
 
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I see this being useful in BlastCatty, with looking at the top cards what to discard or not. I could see this being kind of useful.

6.5/10
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Old 07/20/2009, 08:49 AM   #14
Empolionx54
 
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Hahaha! I can't belive this card is on here. It's power works well (somewhat) with Bastiose PT and Infernape Lv. X. 5/10.
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Old 07/20/2009, 08:54 AM   #15
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not worth looking at and pick which is on top, when you can do that, and put one i your hand with PokedexHandy or Uxie LV.X.

2/10
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Old 07/20/2009, 09:29 AM   #16
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3/10. Attack is nothing special, HP are standard for Unown, but unlike the more commonly used Unowns (G in particular) its power doesn't make it a Poke-tool, so it'll be occupying a space on the bench just begging to get KO'd by something. The power is somewhat useful, being able to see what's coming up in your deck, but the actual benefits of the ability to look at and rearrange the top 2 cards of your deck are not very numerous. Very situational, and not worth playing in a Modified/Unlimited deck. Maybe in Limited play it can be a bit more beneficial with fewer other options to draw the cards you need at will.
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Old 07/20/2009, 11:19 AM   #17
David's Confused Pokedad
 
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7/10 if you send it to the lost zone with Palkia G level X when you are finished with it.
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Old 07/20/2009, 11:35 AM   #18
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I suppose it's good to use at the END of your turn to set up Amazing Top Decks.

Other than that, I really can't see any reason to deck this card. It's only two cards down; in most cases, that won't matter.

HOWEVER... it does make for a cute little FLYGON TECH!
You can determine which of the two top cards gets discarded at the end of your turn!

5/10 - very limited usefulness.
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Old 07/20/2009, 11:38 AM   #19
SLOW DECK
 
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2/10

I actually had this card in a deck once when I played at the Cities 2007 AKA Mysterious Treasures(pre Claydol,uxie,etc.), I did top cut, I think it was a Blissey / Octillary with Unown A on bench to help me along. It was a ok one card helper in a format that didn't have much power support, it wasn't much of a liability. In today's format, it seems like there are better options.

If you say you can't have uxie (-1), can't have claydol (-1), ignore gengar food(-1), can't use garnivoir(-1), ignore SP Engine(-1), can't have chatot(-1), can't have sableye(-1), can't have farfetch (-1) this is a somewhat useful one card tech to control your top deck. Thus 10-8 better cards gives a 2.

Last edited by SLOW DECK; 07/20/2009 at 11:43 AM.
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Old 07/20/2009, 11:52 AM   #20
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6/10 most underrated cards in the game, but hey uxie x does do the job better, because you get to pick one of the cards.
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Old 07/20/2009, 12:01 PM   #21
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An interesting Unown card here that some people say are better than Uxie/Claydol and the other draw engines in the game. I can't say I agree with them. Unown A is basically half an Uxie Lv.X. You don't get to draw with it the turn you use the Power, but next turn, you'll be able to draw your next card. Not to mention it's easy Gengar bait and you'd have to Unown G this Unown to protect it (lol)

Modified - 1/5

dmaster out.
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Old 07/20/2009, 12:39 PM   #22
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Unown A. This card has the power Analyze which allows the player to look at the top 2 cards and rearrange them or leave them the same. This can be some what good but i also has draw backs. This can be put ino several average decks and be very productive. However this card has two major setbacks.

1) Bench bait. This cards attack and power pretty much demand that it stay on the bench so that's a draw back.

2) You can look at two cards. This would be much better if it let you see more cards or if you draw one of those cards. So my rating will be:

2/10
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Old 07/20/2009, 07:53 PM   #23
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...how would this work well in Blastcatty? Blastcatty discards the top 3 cards, so this would make no difference. I think this would be good maybe with that new AoA Salamence that came out in Japan, where you can attach an energy from the top or something? Even then... bleh.

5/10, but I'm curious if anybody ever used this at the beginning of HP-on.
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Old 07/20/2009, 08:06 PM   #24
C-U elite
 
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10/10 in blastcatty! look at the top two and they are......a water and a bebe's put water on top and use delcatty putting two energys and dig well for 3 energys!

And Flygon discards between every turn so its useless against it.
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Old 07/21/2009, 10:47 AM   #25
Noah121
 
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I don't like this card very much. Although Analyze can be helpful at times to swap the top-deck card, in today's format, we have so much drawing and searching that the benefit of Unown A is slim to none in competitive decks. It can be useful in "Tier 3-lower" decks, but even so, if you have to start with it, it's almost a worse start than Unown G. I don't like how the DP Unown all have 1-for-10-and-no-effect Hidden Power attacks, whereas every other one has more damage and/or special effects on their Hidden Power attacks.
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