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Old 09/12/2003, 12:39 PM   #1
GOROY
 
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Eevee can't evolve that fast anymore?

How do we use Energy Evolution Eevee if he can't evolve first turn?
Do we put the evolution card in our hands?
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Old 09/12/2003, 12:48 PM   #2
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We ban eeveelution???

But seriously I have absolutely no idea. Attach energy, flip, get heads, PANIC. J U D G E !!!!

JUDGE!!!

Judge? come back Judge where are you going?
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Old 09/12/2003, 12:53 PM   #3
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Easy way is to say the Power can't trigger at all first turn of the game -- no flip in the first place. I'm beginning to think that broadening the first-turn evolution rule was a bad idea.
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Old 09/12/2003, 12:59 PM   #4
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It's easy to rule on this actually. Here's how it works:

A player starts the game with Eevee - attaches an energy their first turn of the game - flips and gets heads - their Opponent says you can't evolve first turn - they disagree and call a Judge - The Judge rules, explaining that a basic principle of the game is that nothing evolves the first turn of a game (this came from Japan BTW) and this overrides the Pokemon Power - there is no search for a card, Eevee doesn't evolve and they play on.

BDS
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Old 09/12/2003, 02:02 PM   #5
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Thanks Judge BDS ;) and congratulations to both players for being so sporting about the decision. I didn't hear anyone argue at all.

I guess its safe to come back into the room again..isn't it?
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Old 09/12/2003, 02:43 PM   #6
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Quote:
Originally Posted by NoPoke
... I didn't hear anyone argue at all.
A Pokemon Player argue? Surely you jest sir!

BDS
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Old 09/12/2003, 02:53 PM   #7
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Gymbo. Where is Gymbo?

Is that why its so QUIET in here?

lol
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Old 09/13/2003, 10:53 AM   #8
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and, what about the eevee of sandstorm?
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Old 09/13/2003, 11:17 AM   #9
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Originally Posted by adrianmew2
and, what about the eevee of sandstorm?
What about it? It doesn't evolve - it's attack lets you pull 3 eeveelutions from your deck and put them into your hand. Turn over. Evolve one next turn.
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Old 09/13/2003, 12:34 PM   #10
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Actually, Discovery Eevee can evolve first turn. It says so in the rulings section of pokebeach.
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Old 09/13/2003, 12:40 PM   #11
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Rules have changed. Pokebeach is probably not current anymore, nor were they ever official.
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Old 09/13/2003, 02:03 PM   #12
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pokebeach's rulings aren't on that site there on team compendium and I never heard of that rule change anyway..when did they change it?
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Old 09/13/2003, 02:16 PM   #13
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It's in Nintendo's rulings.
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Old 09/13/2003, 03:18 PM   #14
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ok..thanks for clearing that up.
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Old 09/13/2003, 09:28 PM   #15
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Check our new "Ask the Master Trainers" forum.
New rulings from Pokemon USA, hot off the griddle and ready to eat.

The new rulings will be updated in the Compendium, as always.
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Old 09/14/2003, 02:15 AM   #16
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Quote:
Originally Posted by PokePop
Check our new "Ask the Master Trainers" forum.
New rulings from Pokemon USA, hot off the griddle and ready to eat.
Chews on new rulings...

ugh this one is sour and has HAIRs on it! Waiter! Waiter! There's a Weedle in my Soup.

seriously though there has always been a less than perfect understanding of the rules by all of us players. That goes for us Judges too. Its why many of us PLUG THE COMPENDIUM WEBSITE and use it during tournaments. Along with the DCI pages from WotC, though usage of that resource is now slightly problematic as Nintendo (PUI) are doing things there own way.

Last edited by NoPoke; 09/14/2003 at 03:02 AM.
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Old 09/16/2003, 04:17 AM   #17
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If only they would mention these little bits on the cards (like whether Energy-Evolution Eevee can evolve first turn or not), then there would be no need for all this. :p
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Old 09/16/2003, 08:10 AM   #18
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Thing is, when they were printed, they could. Now they can't. The rules changed on them.
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Old 09/26/2003, 08:40 AM   #19
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What about the old (and long banned) Erika's Clafairy. I believe the rare one, its attack was flip a coin, if head search you deck for an evolution and attach it to that Pokemon. It stll happens on first turn, but you woulndt be able to actually use it yet (with exceptions of power like Dactyl, or Slowking). So know that attack is useless first turn?

Ok, sorry, uncommon one from the Challenge set, but still its a 1C attack, and you cant use it first turn.... that reeks.....
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Old 09/26/2003, 08:43 AM   #20
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Sure does. A lot of Pokemon got a severe power-down with this extension of the evolution rules.
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Old 09/26/2003, 09:34 AM   #21
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{C} Lunar Power Flip a coin. If heads, search your deck for a card that evolves from 1 of your Benched Pokémon and put that card on that Pokémon. (This counts as evolving that Pokémon.) Shuffle your deck afterward.
I feel the attack should be ruled as still able to work first turn. When you use the attack on your first turn, the effect (putting a Stage 1 on a Benched Basic) happens at the end of the attack and right before the start of the 'between turns' section of play, so that's close enough to not being your first turn for me. Course that means Chain Reaction Eevee would also get to Evolve if it's in play when that happens....
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Old 09/26/2003, 10:07 AM   #22
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Nope. It's still the first turn until all effects of the attack are done. So Lunar Power should not work on the first turn of the game.
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Old 09/26/2003, 10:08 AM   #23
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Quote:
Originally Posted by BJJ763
I feel the attack should be ruled as still able to work first turn. When you use the attack on your first turn, the effect (putting a Stage 1 on a Benched Basic) happens at the end of the attack and right before the start of the 'between turns' section of play, so that's close enough to not being your first turn for me. Course that means Chain Reaction Eevee would also get to Evolve if it's in play when that happens....
Your own words kinda kill that argument: the effect of the attack, no matter how late, is still during that turn. It's not between, its during. It's that simple. We may not like it, but it is in accordance with the new ruling. In some ways, this benefits some Pokemon: look at Energy Evolution Eevee.

*dodges chairs*

I know that when I ran it, if I ran the oft seen "multi-Eeveelutions" deck, sometimes the power went off at a very bad time, forcing me to evolve into the wrong one.

But back to the ruling question: no evolving first turn. That's the new ruling, isn't it? If we start "fudging it", then we have a problem. Every inch you give on it, makes it more likely another one will be taken. The argument that the turn is almost over since the attack ends the turn should raise the question: what if something else ended my turn? Would that be legal to evolve via it then? Not that it exists, but say there was an Eevee who could search the deck for an Eeveelution and then evolve to it, but said Power automatically ended your turn. By the logic of "the turn is almost over anyway", the minute you use activate the power, your turn would be "almost over any", just as it is when you use an attack? Some might go even further and say: what if Iend my turn after I use Energy Evolution? Then it too has fulfilled the parameter of "the turnw as almost over anyway".

Slippery slope indeed.
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Old 09/26/2003, 03:27 PM   #24
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Agreed. The less concrete a rule, the more it gets abused. The rule is that you can't evolve anything, in any way, on the first turn of the game, regardless of card effects. Therefore, the earliest one can evolve a Pokemon at all is between turns after the second player takes his first turn. For example, Star Piece can activate after the second player's first turn at the earliest. JMO.
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Old 09/29/2003, 06:50 AM   #25
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Hey Guys. Is there a Downloadable version of the master rulings document with ALL updayed versions of the rules. As a current gum leader I might be interested in downloading it. And hopefully finding updates for it.
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