![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
|
|
#1 |
|
|
Dialga
Pokemon: 14
3-1 Dialga G LV X 1 Mesprit 2 Uxie 1 Azelf 2 Crobat G 1 Skuntank G 1 Chatot MD 1 Roserade GL 1 Unown Q Trainers/Supporters/Stadiums: 31 4 Cyrus Conspiracy 3 Roseanne's Research 2 Cyrus Initiative 3 Miasma Valley 4 Power Spray 4 Energy Gain 4 Poketurn 3 Super Scoop Up 2 Warp Point 1 Luxury Ball 2 SP Radar 1 Night Maintenence 1 Aaron's collection Energy:12 4 Specal Metal 4 Call 4 Metal Strategy: Use Miasma valley to ensure that your opponents are taking damage while deafening t1. The build focuses on the T1 deafen and does not utilize Garchomp C Lv X, I feel that he is too easily sniped on the bench. Please do not suggest Garchomp. Thanks
__________________
2011 Grinder Survivor
Top 32 US Nationals 2012 Whoops. I lost my Whooper. Can I ahve urz? ![]() ![]() ![]() |
|
|
|
|
#2 |
|
|
So, no Garchomp... how does it win?
__________________
It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle. --Sun Tzu
This is why I play rogues. |
|
|
|
|
#3 |
|
|
I´ll give you the MD-on list, it should work ok:
3-1 Dialga G LV.X 2-2 Garchomp C LV.X 2-1 Uxie LV.X 1 Unown Q 1 Bronzong G 1 Ambipom G 1 Promocroak 1 Chatot 1 Azelf 1 Skuntank G 1 Toxicroak G 1 Crobat G -20- 4 Cyrus' Conspiracy 2 Pokemon Collector 1 Bebe's Search 1 Aaron's Collection 2 Team Galactic's HQ 3 SP Radar 4 Poke Turn 3 Energy gain 2 Power Spray 2 Expert Belt 2 Warp Point -26- 4 Call 3 Metal SP 2 Psychic 4 DCE 1 Metal Basic -14- Hope that helped you. Darkmot.
__________________
13th World Championship 2011 Quitted game for unknown time...2nd Prague Eruopean Cup 2010; 3rd Prague European Cup 2011 Masters Division Player Team JADE |
|
|
|
|
#4 |
|
|
without Garchomp, Dialga won't survive long enough, Garchomp also is the best pokemon to use in the SP matchup especially against a deck with Blaziken FB. Garchomp is just too valuable to cut IMO.
__________________
|
|
|
|
|
#5 |
|
|
The reason is because i'm playing in a team tournament. My goal is to allow a GG deck to setup by stalling. I have to stall out and ensure the T1 deafen.
The choice of dialga is that it locks both opponents and it also can shut both opponents bodies off.
__________________
2011 Grinder Survivor
Top 32 US Nationals 2012 Whoops. I lost my Whooper. Can I ahve urz? ![]() ![]() ![]() |
|
|
|
|
#6 |
|
|
Yh but wouldn't it be soooooo much better, if you play Garchomp too?, because what happens if your partner gets donked or has a very crappy setup and cant get any prizes.
What I want to say is that you have to play any card, with that you can attack and garchomp C is the best that for. Darkmot.
__________________
13th World Championship 2011 Quitted game for unknown time...2nd Prague Eruopean Cup 2010; 3rd Prague European Cup 2011 Masters Division Player Team JADE |
|
|
|
|
#7 |
|
|
Well I would rather practically ensure the T1 deafen. I don't need chomp at all.
__________________
2011 Grinder Survivor
Top 32 US Nationals 2012 Whoops. I lost my Whooper. Can I ahve urz? ![]() ![]() ![]() |
|
|
|
|
#8 |
|
|
Your signature seems to sharply contradict that belief. Dialga will lose against LuxChomp without the Garchomp half fighting for it. I just noticed that you're not even running Ambipom! How could you possibly win against any LuxChomp next format?
There also seems to be another paradox here; you're running cards that are rotating (Night Main, Roseanne), but also NOT running Claydol? Dialga is the ONLY SP deck that desperately needs that ability to sift through the deck and find the SP Metals as fast as possible. Either drop the Miasma (they're terrible and inferior to Galactic HQ in every way) for Claydol and run it in this format, or drop the rotating cards and run it next format style.
__________________
Young and Restless
|
|
|
|
|
#9 |
|
|
You guys are playing by some strange doubles rules. AFAIK, moves like Deafen and Psychic Lock only affect the opponent who takes the damage from the attack. Similar ruling to Jumpluff HS, where it does not count EVERY Pokemon in play, but just those between you and the player whose Pokemon takes the damage.
Using the correct means of play, your Deafen and PsyLock strategy isn't so great anymore.
__________________
Team Sugarbush
A 1-1-1 or 1-0-1 line is a tech. A 1-1-1-1 or 1-0-1-1 line, however, is a JOKE. Check Out My Trade Thread |
|
|
|
|
#10 |
|
|
+2 warp energy
+2-2 Garchomp C lvl x( i know you dont wanna use it but if you want this deck to have a shot you need to run it.) +1 Ambipom G +4 DCE +1 Brongzong G +2 Galactic HQ - 2 Warp Point -1 Roserade GL - 3 SSU -1 Unown Q - 3 miasma valley -2 Basic Metal -2 Cyrus initiative |
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|