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#1 |
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Please close
Pokemon (22)
x1 Infernape LVL X x1 Infernape PL x2 Infernape sp RR x3 monferno PL x3 chimchar SV x3 Eevee UN x1 Flareon UN x2 Flareon sp RR x1 Rapidash sp RR x3 magmar TM x2 magmortar TM Supporters (16) x3 bebe x1 bill x2 cheerleaders cheer x2 interviewers question x1 pokemon circulator x2 life herb x2 energy returner x2 rare candy x1 energy switch Energy (22) 20 fire energy 2 recue energy It seem like im setting myself up for a donk deck. Knock em out fast without letting my opponent build up his/her pokemon. Most of my trainers are to draw and trying to utilize energy cards. I need a better stratedy though to coincide with my listed cards. would love some suggestions! pretty new to the TCG and ready to learn! If I need to buy or find new cards thats fine. Any suggesstions, cards and especially strategies would be great! Eager to play this game and to do it well :) Last edited by joedexter23; 01/26/2011 at 04:13 PM. |
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#2 |
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The best deck has more Pokemon in it. Take out a Magmar, two Eevees, two Chimpchars, and two Monfernos. Flareon SP is very weak so take them out, then take out a Infernape SP (4). Also take out a few Rapidash. Switch the Pokemon taking out for Growlithe
, Arcanine , Charmander , Charmeleon , Charizard , Cyndaquil , Quilava , Typhlosion Prime , Ho-Oh Legend, and many more I can't name right now (I forgot ). PUT IN BEBE'S SEARCH!!!!!!! ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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#3 |
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thanks! will definately give that a go!
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#4 |
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-3 Magmars
-2 Magmortars -2 Flareon E4 -1 Eevee UN -1 Bill -1 Pokemon Circulator -1 Energy Switch -2 Energy Returner -2 Cheerleader's Cheer -1 Monferno PL +1 Flareon UN +2 Infernape PL +1 Cyndaquil HS +1 Quilava HS +1 Typhlosion Prime +1 Stark Mountain +3 Broken Time-Space +1 Rare Candy +1 Azelf LA +2 Uxie LA +1 Infernape E4 +1 Infernape E4 Lv. X Magmortars are useless. Flareon RR does what Magmortar does, but with a better attack cost, and it already fits with Eevee. Flareon E4 is useless, agreed. Make the Infernape line thicker. One Infernape with no Azelf will make the deck suffer. Bill, Circulator, and Energy Switch hurt consistency, as they are 1s. 2 Uxies for drawpower, an Azelf to grab anything prized. 1-1-1 Typhlosion should get your Energy going, as you are discarding them. Stark Mountain helps move them. Broaden Infernape E4 to 2-2. Rare Candy will help.
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I collect (or buy) Metagross and Metagross accessories.
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