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#1 |
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All right, this is my first serious deck since... well, probably since the Neos were coming out. Anyways, it is Expedition on and I would like to modify it (R/S on).
Ok, here goes. Any tips, fixes, strategies would be greatly appreciated. Pokemon: 4x Larvitar RR 2x Dark Pupitar RR 2x Dark Tyranitar RR 19 (grind) 2x Dark Tyranitar RR 20 (Sand damage) 3x Slugma RR 2x Dark Magcargo RR 2x Dunsparce SS Trainers: 4x Copycat 3x Bill's Maintainence 3x Steven's Advice 3x Celio's Network 2x Rocket's PokeBall (thinking about adding 1 more) 2x Oracle 3x Rare Candy 1x Town Volunteers 3x Rocket's Hideout 2x Switch Energy: 4x Dark Energy 2x Multi Energy 9x Fighting Energy 1x R Energy 1x Boost Energy Strategy - This is complete bench destruction. Build up with Larvitars and Slugma using Dunsparce, evolve with Celio's Network and Rocket's PokeBall. Come to think of it, I could add 2 more Rocket's PokeBall and take out 1 or 2, or even all 3 Celio's Network. Anyways, build up T-tar (either) do high amounts of damage to bench and active. 19 T-tar works well with R energy and Boost, boost is there mainly for protection against Gardevoir EX, and Blaziken EX, attach boost with a couple dark and do 150 damage with Bite Off. Dark Magcargo is for bench destruction aswell. My back-up hitter, so to say. I was thinking about taking out a couple fighting and adding multi, but I don't know. Tear it apart guys. Let me know what you think. It has done me well so far, it is currently 22-4. Thanks for any help! -Matt
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Proud member and founder, Team Conquest, Kansas
Trading Information: All references: Vice Admiral LugiasForce, Neon Night Owl Team My trade topic: Click Here |
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#2 |
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MATT!?!? You're..... BACK!
Here's something for you to consider, mister ex-RPC Cheif Deck Doc. -Good Modified decks usually have 4 Dunsparce. It helps them just get set up faster all around. -About your evolution lines, they seem a bit unbalanced. Try 4-3-4 and 3-3 or something like that. -Rocket's Poke Ball is unnecessary. You should just go with Celio's and you'll be fine. -A Stadium is necessary. 3 Desert Ruins will do the trick. -Switch? How about Warp Point? -Where is the Pow! Hand Extention? It's always nice to have 1 per deck. -Bill's Maintenance over Steven's Advice or TV Reporter? -Multi doesn't do any good because everything takes Fighting. Take them out for for Fighting and R Energy. Consider all of this and get back to me sometime! Your good ol' friend, ~Hyp~ ;)
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#3 |
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Hey man!
Long time no talk. What's been going on with you? My chief deck doctor days are over. I have been out of it for a long time. Maybe you could help me out with the new modified. Give me some tips/tricks/show me some trends. Anyways, I do need dunsparce... atleast one more. I don't really use Magcargo all that much, but if I can find room I will add another. As for the Tyranitar line, that's fine, I've never had any problems getting them out. Rocket's PokeBall is awesome. Since I have Dunsparce to get the basics out, Rocket's PokeBall is perfect to get T-tar/Mag/Pupitar, and it isn't a supporter like Celio's. Already beat you on the stadium. Rocket's Hideout, you musta missed it. As for warp point... I've always prefered switch... guess it is just a preference thing. I'm not familiar with Pow! Hand Extension. Could you tell me what it does? I guess I could take the BM out and add some TV reporter, maybe another Steven's Advice too. I love it when my opponent uses dunsparce the turn before The Multi are there to provide Dark, and Fire for my Slugma if need be. I had Dark Metal energy in there in the first place, but Multi gives me more freedom.Anyways :) LMK Thanks for replying! -Matt
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Proud member and founder, Team Conquest, Kansas
Trading Information: All references: Vice Admiral LugiasForce, Neon Night Owl Team My trade topic: Click Here |
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#4 |
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This combo can't work efficiently unless playing 2 on 2.
But anyway, Those attacks needyou many energy, you will have not enough to attach them to suitable pokemon. Also, where is ATM rock??? Dont you think if I evolve something you cant do sand damage anymore?
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My ebay selling items, checkout for latest single cards and theme decks
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#5 |
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what does 2x dunsparce mean?
j/k, i know you still looking for some more. for starters, what about: -2 oracle -1 town volunteers (^for modified purposes^. are you considering boost unlimited, since it is supposed to get reprinted?) -3 bill -2 multi (you lose them if you have a dark attached) -1 copy cat -1 boost +1 macargo (of some other kind besides dark, one togatic would kill you) +2 dunsparce +2 atm rock +2reporter +2r energy +1 warp point just for starters. gl
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Last edited by Flareon; 01/13/2005 at 09:03 PM. |
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#6 | |
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Quote:
-1 hideout -3 celio's +2 rocket's pokeball +2 r. sneasel ex yeah, now its fine |
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#7 |
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Pokemon:
4x Larvitar RR 2x Dark Pupitar RR 2x Dark Tyranitar RR 19 (grind) 2x Dark Tyranitar RR 20 (Sand damage) 3x Slugma RR 2x Dark Magcargo RR 4x Dunsparce SS Trainers: 4x Copycat 4x Steven's Advice 3x TV Reporter 4x Rocket's PokeBall 3x Rare Candy 3x Rocket's Hideout 2x Switch Energy: 4x Dark Energy 2x Metal/Dark Energy 9x Fighting Energy 2x R Energy 1x Boost Energy There it is. Version 1.1. What do you guys think? Thanks for all the help! -Matt
__________________
Proud member and founder, Team Conquest, Kansas
Trading Information: All references: Vice Admiral LugiasForce, Neon Night Owl Team My trade topic: Click Here |
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#8 |
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It is quite a lot better, but if you want this deck Modified, take out the Boost Energy and a Fighting Energy for 2 Double Rainbow Energy. That should work. :)
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