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Old 09/17/2011, 09:51 PM   #1
Joai
 
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After today....Stage 1's isn't cutting it...

Yea I'm saying bye bye to this deck simply because after you take your first few prizes ur not KOing anything else for the rest of the game...lol....
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Old 09/17/2011, 09:54 PM   #2
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Yea I'm saying bye bye to this deck simply because after you take your first few prizes ur not KOing anything else for the rest of the game...lol....
I dont know a Stage 1 deck just went undefeated 7-0 at our Battle Roads today.
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Old 09/17/2011, 09:56 PM   #3
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Today it just wasn't working...i'd take the lead then fizzle out...i had bad matchups tho....
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Old 09/17/2011, 10:03 PM   #4
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I just 7-0'd with the deck. The deck did just fine for me... You just gotta get up early in the prize trade and get some key prizes. Catchering up free prizes is VERY important. The worst matchup is anything with Reshiram. If that is your meta, don't play Stage 1. Otherwise, it is a good choice with Yanmega-Zoroark-Donphan.
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Old 09/17/2011, 10:05 PM   #5
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yea i had trouble against yanmega kingdra magnezone and reshiram...oh yea gothitelle...ended up going 2-3 lol
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Old 09/18/2011, 02:31 AM   #6
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I believe that stage 1's have the edge because of time. Realistically, the top decks this format require a good bit of time to win. But when you factor in time decks like TZPS or Stage 1's become top decks as well.
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Old 09/18/2011, 07:30 AM   #7
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Stage 1s is a solid choice against an unknown meta. It doesn't have any trully terrible matchups.
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Old 09/18/2011, 07:30 AM   #8
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Just because you didn't do well with the deck at 1 Br's doesn't mean the deck is bad.
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Old 09/18/2011, 08:06 AM   #9
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play lanturn bro

went 3-1 with it got 3rd
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Old 09/18/2011, 10:17 AM   #10
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Its not even close to BDIF, but it is still a pretty good pick in general. In all honesty, there isn't any deck thats really BDIF.
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Old 09/18/2011, 04:18 PM   #11
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i guess it was because my deck was tuned for Reshipholosion....i couldn't do enough damage in the long run...
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Old 09/18/2011, 04:32 PM   #12
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Stage 1 is probably getting by far the most boost from Pokémon Catcher, but considering we have (at least over here) a metagame where Reshiram, Gothitelle and The Truth (all very very bad matchups) are the most played decks, it doesn't seem a good choice right now. But yes, Lanturn, while beeing a little slow, can really help against these matchups.
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Old 09/18/2011, 05:11 PM   #13
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You shouldn't have trouble with Yanmegazone if you play Catcher and Max Potion.....
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Old 09/18/2011, 05:17 PM   #14
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I totally agree with this, at my BR today in all divisions, Stage 1's was not preforming very well. Our meta loves Reshiphlosion and The Truth so...
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Old 09/18/2011, 05:36 PM   #15
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I totally agree with this, at my BR today in all divisions, Stage 1's was not preforming very well. Our meta loves Reshiphlosion and The Truth so...
when u play lanturn u wreck them
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Old 09/18/2011, 05:50 PM   #16
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lanturn takes one prize then gets blue flared....it really isn't worth it in the long run....they do 120+ and you do 90...yes catcher is good...but ur not one shotting Reshiram with Donphan....and trainer lock against a Twins engine gives them the game after you KO two of thier pokemon...here comes Goth and Reuniclus...game lol....
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Old 09/18/2011, 05:59 PM   #17
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lanturn 1 shots reshi and donphan, 2nd turn u can attack wiht lanturn then u play it with donphan and yanmega winning
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Old 09/18/2011, 06:00 PM   #18
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when u play lanturn u wreck them
However, with Lanturn, you run into the problem of easy revenge's by Reshiram. Depending on how thick your line is going to be, you're having to take out a lot of cards to fit him in. 1-1, is in my opinion, asking to be catchered/have cards in prizes. 2-1, Prizes issue with Lanturn, and still being Catcher'd, 2-2, 3-2, etc. your running into space constraints. Plus you need Rainbow/Electric to use Lanturn. I'm not seeing how Lanturn is countering Gothitelle, when you need 9 energy on the field to OHKO it, while Gothitelle only needs 4 energy to OHKO you. That is not even getting into the potential issues of getting a setup under Trainer Lock.

I can back this all up with testing, and real obvious facts. Lanturn can't really counter Reshiram because it gets OHKO'd back, and you need 8 energy to Gothitelle (or else they just Reuniclus it away) and they need 4 to kill you.

That is not a counter what so ever

---------- Post added 09/18/2011 at 09:03 PM ----------

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lanturn 1 shots reshi and donphan, 2nd turn u can attack wiht lanturn then u play it with donphan and yanmega winning
What second turn? You're dead before that. Blue Flare/Gothitelle OHKO decently.
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Old 09/18/2011, 06:10 PM   #19
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However, with Lanturn, you run into the problem of easy revenge's by Reshiram. Depending on how thick your line is going to be, you're having to take out a lot of cards to fit him in. 1-1, is in my opinion, asking to be catchered/have cards in prizes. 2-1, Prizes issue with Lanturn, and still being Catcher'd, 2-2, 3-2, etc. your running into space constraints. Plus you need Rainbow/Electric to use Lanturn. I'm not seeing how Lanturn is countering Gothitelle, when you need 9 energy on the field to OHKO it, while Gothitelle only needs 4 energy to OHKO you. That is not even getting into the potential issues of getting a setup under Trainer Lock.

I can back this all up with testing, and real obvious facts. Lanturn can't really counter Reshiram because it gets OHKO'd back, and you need 8 energy to Gothitelle (or else they just Reuniclus it away) and they need 4 to kill you.

That is not a counter what so ever

---------- Post added 09/18/2011 at 09:03 PM ----------



What second turn? You're dead before that. Blue Flare/Gothitelle OHKO decently.
goth is slow. every goth game i played they setted up 5th turn. i play yanmega to couer goth. also tyram sets up 3rd or 4th turn u can attack with lanturn 2nd turn KO. u can beartic goth and then that makes it easy. they will run out of spreading damage
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Old 09/18/2011, 06:18 PM   #20
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Why would you start a thread and speak about your own deck in CODE?

What do you expect to accomplish with this thread?

How is anyone supposed to give you anything constructive if they only know you played a "stage 1" ???

This thread reads like a PM conversation.
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Old 09/18/2011, 06:19 PM   #21
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Get a Goth out on turn two or turn three, then you have time to get energy and reuncilus. Stage 1s don't stand a chance against either trainer lock + reuniclus.
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Old 09/18/2011, 07:30 PM   #22
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Why would you start a thread and speak about your own deck in CODE?

What do you expect to accomplish with this thread?

How is anyone supposed to give you anything constructive if they only know you played a "stage 1" ???

This thread reads like a PM conversation.
Yeah, can you please explain what you mean by Stage 1? Cinccino? Donphan?
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Old 09/18/2011, 08:10 PM   #23
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@rogue: the way you said that came off as rude but anyways...its Yanmega(4-3)/Donphan(3-3)/Zoroark (2-2) to be specific....I don't see Lanturn fitting in this build since that requires extra energy for him....It was good when Zoro was 3-3 but I didn't play reshipholosion...
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Old 09/18/2011, 09:02 PM   #24
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goth is slow. every goth game i played they setted up 5th turn. i play yanmega to couer goth. also tyram sets up 3rd or 4th turn u can attack with lanturn 2nd turn KO. u can beartic goth and then that makes it easy. they will run out of spreading damage
It might be slow, but a good list will have Reuniclus out first to prevent you from sniping anything.

You can play Beartic but you'll lose to every other matchup in the format. Not worth it imho.
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Old 09/19/2011, 04:23 AM   #25
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goth is slow. every goth game i played they setted up 5th turn. i play yanmega to couer goth. also tyram sets up 3rd or 4th turn u can attack with lanturn 2nd turn KO. u can beartic goth and then that makes it easy. they will run out of spreading damage
You didn't play against very good Gothitelle decks then. Good lists have Reuniclus up T2 and prevent sniping with Yanmega. Yanmega counters Goth-how?

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Why would you start a thread and speak about your own deck in CODE?

What do you expect to accomplish with this thread?

How is anyone supposed to give you anything constructive if they only know you played a "stage 1" ???

This thread reads like a PM conversation.
Erm, I knew exactly what he meant. As far as I've known, Stages 1's/MegaZorD, etc. Mean Donphan, Yanmega, and Zoroark. I guess for a newer player you may have a point.


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Get a Goth out on turn two or turn three, then you have time to get energy and reuncilus. Stage 1s don't stand a chance against either trainer lock + reuniclus.
This is the truth, anyone like it or not.

Last edited by King Piplup; 09/19/2011 at 04:33 AM.
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