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Crozone: a balance of energy requirement.
Pokemon:
2X Zoroark Black and White 3X Zorua Black and White 2X Audino Emerging Powers 1X Magnezone (P) Triumphant 1X Magneton Triumphant 2X Magnemite Triumphant 3X Zubat Unleashed 2X Golbat Unleashed 3X Crobat (P) Unleashed Total: 19 Trainers: 4X Switch 4X Professor Elm's Training Method 2X Recycle 2X PKMN Collector 2X PONT 2X PKMN Communication 2X Flower Shop Lady 3X Rare Candy 2X Interviewer's questions Total: 23 Energy: 4X Lightning 6X Psychic 4X Special Dark 4X Double Colorless Total:18 Strategy: Crobat Prime: Primary function: Early game Magnezone Prime: Primary function: Late game Zoroark: Primary Function: Reshiploshion/boar counter Audino: Primary Function: Back up Early game: With the amount of Crobat primes, they are very easy to get up, and great against basics/stage1s. So I find them wonderful in early game. (Poison the active and when babies are asleep snipe the basics) While stalling/fighting with C'bat I get my Magnezone ready. If my C-bat lasts I can bring up even more and stall for more time. Late game: I like to only put the minimum energy for his attack on Magnezone and stack large amounts on my Audinos. Now with C-bat presumably knocked out and any Pokemon catchers countered with my switches, Magnezone goes up. Then I can remove and attach energies from Audino. Knock out a few monsters, 'zone goes down, A well overpowered Audino goes up. (meanwhile I can use my FSL to bring Magnazone back in play) Zoroark are here for saving me from the ever popular Reshi' decks. Summary: This deck is made to bring a balance to the Magnezone primes large energy requirements. With half the deck's main attacks being 1-2 energy attacks, and the other half being large amounts of energy. All help is welcome Last edited by Sneasing Sneasel; 11/02/2011 at 03:58 PM. Reason: Typos and revisions |
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