![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
|
|
#1 |
|
|
Delete Please
delete
Last edited by pokemon211; 10/01/2005 at 09:42 PM. |
|
|
|
|
#2 | |
|
|
Quote:
Last edited by Venusaur; 10/01/2005 at 09:25 PM. |
|
|
|
|
|
#3 |
|
wow...thats what i would thinik
__________________
../../../../../../..
./././././././././ |
|
|
|
|
|
#4 | |
|
|
Quote:
Last edited by pokemon211; 10/01/2005 at 09:27 PM. |
|
|
|
|
|
#5 |
|
|
But it isn't even an effect of an attack either way... Weezing does damage to itself.
|
|
|
|
|
#6 |
|
|
I thought putting damage counters was an effect.
|
|
|
|
|
#7 | |
|
Quote:
__________________
Listen to PIRN! The Pokemon Internet Radio Network. We have tons of Pokemon Music, along with interviews with major players in the Pokemon world. Now in CD quality!
Latest Song Parody: Dewott You Do League Leader-Pegasus Games-Madison, WI |
||
|
|
|
|
#8 | ||
|
|
Quote:
Quote:
Last edited by Dom; 10/01/2005 at 09:32 PM. |
||
|
|
|
|
#9 |
|
|
I refears to an opponents effect, and if not, Weezing does 70 damage himself, its not putting counters on it so its not an effect
|
|
|
|
|
#10 |
|
|
Oh my bad I misread it.
|
|
|
|
|
#11 | |
|
|
Quote:
|
|
|
|
|
|
#12 | ||
|
Quote:
__________________
Team ROCKET.
Quote:
Last edited by supertyranitar; 10/01/2005 at 09:43 PM. |
|||
|
|
|
|
#13 |
|
Pokemon 211, Holon Energy says that if the Pokemon it's attached to has any Grass BECs attached to it, to ignore all effects of an opponent's attack (excluding damage) done to that Pokemon. It mimics Regice's Crystal Body. A Weezing with Holon Energy attached would still do 70 damage to itself with Liability, but an opposing Pokemon with Holon Energy attached would take no damage from Liability. (Unless, of course, it was an ex, but then why would it have Holon Energy attached?)
__________________
TEAM HEAT INVASION SQUAD / Team Rocket Pokemon Card DP spoilers ![]() Mystery of the Lake spoilers ![]() My H/W list / My refs |
|
|
|
|
|
#14 |
|
|
Ok mods, question was answered Delete if you'd like thank you
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|