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Old 11/11/2005, 03:27 PM   #1
Metagross_Ex
 
Yet another Ludicargo deck to fix...

Well, bear with me and please make some suggestions on how to improve my Ludicargo. Thanks

Pokemon: 19
3 Lotad
3 Lombre
3 Ludicolo (2 Swing Dance, 1 Happy Dance)
3 Slugma
3 Magcargo (2 Smooth Over, 1 UF)
2 Spoink
2 Grumpig

Trainers: 26
3 Masterball
3 Steven’s Advice
2 Wally’s Training
2 Celio’s Network
2 Warp Point
2 Pokemon Retriever
2 Copycat
2 Professor Cozmo’s Discovery
2 Strength Charm
2 Curse Powder
1 Rocket’s Admin
1 Battle Frontier
1 Desert Ruins
1 Ancient Tomb

Energy: 15
7 Water
3 Psychic
2 Double Rainbow Energy
2 Multi Energy
1 Scramble

The strategy obviously is to get Ludicolo and Magcargo out and using their powers to get what cards you need. You’ll notice that there are 3 stadiums, but I made them each different depending on what I could face (BF for SMP and Dark Draggy or T-tar, Desert Ruins for ZRE, SMP, or T-tar EX, Ancient Tomb against electric decks). I know other people play counter stadiums, but I included a diverse set to combat most decks. I’m welcomed to any suggestions EXCEPT ones with Rare Candy or Plusle (I don’t have any). Thanks in advance.

Last edited by BJJ763; 11/11/2005 at 08:30 PM.
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Old 11/11/2005, 06:18 PM   #2
mystereeman101
 
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I played ludi at worlds. Its a great deck. Personally i would play ninetales over grumpig everytime. Drop the ancient tomb and desert ruins for 2 battle frontier. Otherwise you lose almost automatically to rock lock. Hope these help.
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Old 11/11/2005, 06:30 PM   #3
spoinkmaster
 
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Max out the Spoink

Last edited by spoinkmaster; 11/11/2005 at 06:31 PM.
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Old 11/11/2005, 08:35 PM   #4
Metagross_Ex
 
So why Ninetales over Grumpig. Yeah, it does have the poke-body, which is nice. But if you're facing a Non-EX deck, it limits its usefulness. And the low HP sucks too.
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Old 11/12/2005, 10:56 AM   #5
Kempley05
 
play 4-3-3 ludicolo. play 2-2 Magcargo and use 4 paras, or any card that can use a call for family like attack. You want a full bench and this is your card.

Max out Desert Ruins or Frontier, and leave Anciet tomb. Your playing three attacking types with different weeknesses. Ancient tomb should be used in unicolour decks.

Good luck with the deck though!

P.S. - Futurama's spoof of Twight zone;

Your about to enter the vicinity of a place paralell to a location,
The sort of place you might find a monster, or a wierd mirror,
these are just examples, it could be somthing much better,
Your about to enter - the SCARY DOOR!

Last edited by Kempley05; 11/12/2005 at 11:00 AM.
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Old 11/12/2005, 11:33 AM   #6
ryanvergel
 
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Ancient tomb=useless. What deck doesnt play counterstadiums? All they have to do is lay one down and kill you.

Max out the stadiums depending on what your tech is. If your tech is rhydon, or some pokemon that beats up on decks that use BF, then have ruins as a stadium. If you use a pokemon like lanturn, that hurts decks like zre and ludi, then use BF for decks like ttar and whatnot.
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Old 11/12/2005, 02:54 PM   #7
Jariel
 
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4 celios
3-4 paras/plusle
1 jirachi dx
2 battle front for consistency
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