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#1 |
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EX: Gym Leader Return
First there was Gym Heroes/Gym Challenge, and then there was the VS Series.
But Hoenn's Gym Leaders never got an official set. Well, here's their set. The next set in the Renaissance Block, EX: Gym Leader Return, features Hoenn's Gym Leaders. Standard Rules Apply; No more then 4 lines reserved at a time, no more then 8 total. Red=Reserved for me Blue=Reserved White=Done --- Holo: 11 Ardan's Milotic (W) Brawley's Machamp (F) Flannery's Torkoal (R) Liza's Solrock (P) Norman's Slaking (C) Roxanne's Golem (F) Tate's Lunatone (P) Team Aqua's Sharpedo (W) Team Magma's Camerupt (R) Wattson's Raichu (L) Winona's Swellow (C) Rare: 20 Ardan's Seaking (W) Ardan's Walrein (W) Brawley's Hariyama (F) Brawley's Medicham (F) Flannery's Magcargo (R) Flannery's Magmar (R) Liza's Gardevoir (P) Liza's Xatu (P) Norman's Linoone (C) Norman's Wigglytuff (C) Roxanne's Kabutops (F) Roxanne's Steelix (F) Tate's Alakazam (P) Tate's Claydol (P) Team Aqua's Mightyena (D) Team Magma's Mightyena (D) Wattson's Magneton (L) Wattson's Manectric (L) Winona's Altaria (C) Winona's Tropius (C) Uncommon: 22 Ardan's Poliwhirl (W) Ardan's Sealeo (W) Brawley's Machoke (F) Brawley's Tyrogue (F) Flannery's Magby (R) Flannery's Ninetales (R) Liza's Kirlia (P) Norman's Cleffa (C) Norman's Igglybuff (C) Norman's Vigoroth (C) Roxanne's Graveler (F) Roxanne's Onix (F) Tate's Kadabra (P) Tate's Smoochum (P) Team Aqua's Seaking (W) Team Aqua's Starmie (W) Team Magma's Arcanine (R) Team Magma's Rhydon (F) Wattson's Elekid (L) Wattson's Pichu (L) Winona's Pidgeotto (C) Winona's Skarmory (C) Common: 36 Ardan's Goldeen (W) Ardan's Feebas (W) Ardan's Poliwag (W) Ardan's Spheal (W) Brawley's Machop (F) Brawley's Makuhita (F) Brawley's Meditite (F) Flannery's Ponyta (R) Flannery's Slugma (R) Flannery's Vulpix (R) Liza's Drowzee (P) Liza's Natu (P) Liza's Ralts (P) Norman's Clefairy (C) Norman's Jigglypuff (C) Norman's Slakoth (C) Norman's Zigzagoon (C) Roxanne's Geodude (F) Roxanne's Kabuto (F) Roxanne's Rhyhorn (F) Tate's Abra (P) Tate's Baltoy (P) Team Aqua's Carvahna (W) Team Aqua's Goldeen (W) Team Aqua's Poochyena (D) Team Aqua's Staryu (W) Team Magma's Growlithe (R) Team Magma's Numel (R) Team Magma's Poochyena (D) Team Magma's Rhyhorn (F) Wattson's Electrike (L) Wattson's Magnemite (L) Wattson's Pikachu (L) Winona's Pidgey (C) Winona's Swablu (C) Winona's Tailow (C) Trainers: 26 Ardan (U)(Supporter) Brawley (U)(Supporter) Dewford Gym (U)(Stadium) Flannery (U)(Supporter) Fortree Gym (U)(Stadium) Lavaridge Gym (U)(Stadium) Liza (U)(Supporter) Mauville Gym (U)(Stadium) Mossdeep Gym (U)(Stadium) Norman (U)(Supporter) Petalburg Gym (U)(Stadium) Roxanne (U)(Supporter) Rustboro Gym (U)(Stadium) Sootopolis Gym (U)(Stadium) Tate (U)(Supporter) Wattson (U)(Supporter) Winona (U)(Supporter) Ardan's Grace (C) Brawley's Cool (C)-Note: Cool as in "Keep your cool" Flannery's Confidence (C) Liza & Tate's Telepathy (C) Norman's Balance (C) Roxanne's Intelligence (C) Roxanne's Dome Fossil (C) Wattson's Humor (C) Winona's Passion (C) EXs: 11 Ardan's Politoed ex (W) Brawley's Hitmontop ex (F) Flannery's Rapidash ex (R) Liza's Hypno ex (P) Norman's Clefable ex (C) Roxanne's Rhydon ex (F) Tate's Jynx ex (P) Team Aqua's Kyogre ex (W) Team Magma's Groudon ex (F) Wattson's Electabuzz ex (L) Winona's Pidgeot ex (C) Secret Rare: 6 Drake's Rayquaza (C) Glacia's Lapras (W) Phoebe's Misdreavus (P) Sidney's Absol (D) Steven's Skarmory (M) Wallace's Luvdisc (W) Boxtopper: 1 Booka the Great Warrior from his Mother's Planet Total: 116 (123) --- Bleh, as much as I hate the aspect of Drake's pokemon being a legendary...Rayquaza, Latias, and Latios are the only basic nonevolving dragon pokemon... So yeah, let's get started.
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Last edited by Burninating_Torchic; 03/18/2006 at 09:21 PM. |
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#2 |
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Norman's Cleffa
Basic Pokemon 40hp (Poke-POWER)-Baby Evolution Once during your turn(before your attack), you may play a Norman's Clefairy from your hand onto Norman's Cleffa (this counts as evolving Norman's Cleffa). If you do, remove all damage counters from Norman's Cleffa. [C] Voice Crack Flip a coin. If heads, draw cards until you have 6 cards in your hand. If tails, the Defending Pokemon can't retreat during your opponent's next turn. Weakness[F] Resistance Retreat Cost[C] Norman's Clefairy Basic [C] Pokemon 40hp [C] Moonlight Ascension If Starry Sky or Petalburg Gym is in play, search your deck for a card that evolves from Norman's Clefairy and put it on Clefairy (this counts as evolving Clefairy). If there isn't a Stadium in play, until the end of your opponent's next turn, prevent all effects of attacks, excluding damage, done to Norman's Clefairy. [C] Star Swirl Put 1 damage counter on the Defending Pokemon for each Pokemon on your Bench named Norman's Clefairy or Norman's Clefable ex. Weakness[F] Resistance Retreat Cost[C] Norman's Clefable ex Stage 1 [C] Pokemon Evolves from Norman's Clefairy 90 HP Pokemon-ex Rule (Poke-POWER)-Circular Finger Motion Once during your turn (before your attack), you may discard an Energy card attached to Norman's Clefable ex. If you do, choose an Energy attached to the Defending Pokemon and discard it. You can't use more than 1 Circular Finger Motion Poke-Power during each of your turns. You can't use this power if Norman's Clefable ex is affected by a Special Condition. [C] Lure Dance Choose 1 of your opponent's Benched Pokemon and switch it with the Defending Pokemon. Your opponent chooses the Defending Pokemon to switch. Then, choose 1 of the Defending Pokemon's attacks. Norman's Clefable ex performs that attack (Norman's Clefable must have the Energy neccessary to use that attack). [C][C][C] Norman Meteor Uppercut 80 Choose a Pokemon with Norman in its name in your hand and discard it. If you can't discard a card, you can't use this attack. Weakness[F] Resistance Retreat Cost[C][C]
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Last edited by shiftrymaster68; 02/13/2006 at 07:53 PM. |
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#3 |
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shiftry-
1. Until further notice, the Renaissance block isn't compatible with official sets, so Mt. Moon doesn't exist...unless there's a Mt. Moon in the renaissance block. I'm pretty sure starry sky is in the renaissance block, right? 2. Don't forget cleffa 3. From what I recall off the top of my head, you've been the biggest help with the Renaissance Block sets-PM me if you're interested in becoming a part of Renaissance Inc.
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#4 |
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Don't you mean Juan instead of Ardan?
Anyways: Roxanne's Geodude 50 HP (F) Basic Pokémon (F)(C) Retalitate 10x Does 10 damage times the number of damage counters on Roxanne's Geodude. W: (W) R: N/A RC: (C) Roxanne's Graveler 80 HP (F) Satge 1-Evolves from Roxanne's Graveler (C)(C) Tackle 20 (F)(C)(C) Triple Spin This attack does 40 damage to each Defending Pokémon. Then, choose one of your opponent's Benched Pokémon. This attack does 10 damage to that Pokémon (don't apply weakness and resistance for Benched Pokémon). W: (W) R: N/A RC: (C)(C) Roxanne's Golem 120 HP (F) Poké-Power: Rock Trap Whenever your opponent's Active Pokémon, would damage one of your Benched Pokémon, put 2 damage counetrs on that Pokémon. This power can't be used if Roxanne's Golem is affected by a Special Condition. (F)(C) Rock Tomb 30 The Defending Pokémon can't Reterat during your opponent's next turn. (F)(F)(C)(C)(C) Mega Punch 90 W: (W) R: N/A RC: (C)(C)(C)
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Signature? I'm far too cool to have one of those.
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#5 |
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hmm, must have gotten the dub and japanese names confused.
Yeah, I suppose it's Juan.
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#6 | |
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Quote:
Flannery's Torkoal 60HP [R] Basic Pokémon PokéBody: White Smoke. Whenever Flannery's Torkoal is attacked flip a coin. If heads, Prevent all effects of that attack including damage. [R] Gather Flames Search your discard pile for an Energy card and attach it to one of your Pokémon in play. [R][R][R][C] Overheat 100 Discard all [R] Energy cards attached to Flannery's Torkoal in order to use this attack. _______________________ Weakness:[W] Resistance: Retreat Cost:[C]
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"Not all who dwell in the light are pure, nor are all who dwell in the darkness evil." -Shinzu Kazerima |
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#7 |
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I'll contribute a few!
Tate's Lunatone 60 HP (P) Basic Pokémon Poké-BODY: Liza Shield As long as Liza's Solrock is your Active Pokémon and Tate's Lunatone is on your Bench, whenever the Defending Pokémon attacks Liza's Solrock you may switch Liza's Solrock with Tate's Lunatone (before doing damage). (P) Psy Heal Remove up to 2 damage counters from Tate's Lunatone. If Mossdeep Gym is in play, remove 4 instead. (P)(P)(C) Eclipse After-Shock Put damage counters on the Defending Pokémon equal to the number of Lunatone in play. If Liza's Solrock is on your Bench, switch Tate's Lunatone with Liza's Solrock (after doing damage). Tate's Solrock can attack this turn as well. Weakness: (D) Resistance: None Retreat Cost: (C) Liza's Solrock 70 HP (R) Basic Pokémon Poké-POWER: Tate Sword Once during your turn (before your attack), if Liza's Solrock is your Active Pokémon and Tate's Lunatone is on your Bench, you may flip a number of coins equal to the number of Energy cards attached to Liza's Solrock. Put 1 damage counter on the Defending Pokémon for each heads, and 1 damage counter on Liza's Solrock for each tails. This power can't be used if Liza's Solrock is affected by a Special Condition. (R)(C) Flame Wave 10 Flip a coin. If heads, the Defending Pokémon is now Burned. If tails, remove 2 damage counters from Liza's Solrock. (R)(R)(R) Solar Flare After-Math Put damage counters on the Defending Pokémon equal to the number of Solrock in play. If Tate's Lunatone is on your Bench, switch Liza's Solrock with Tate's Lunatone (after doing damage). Tate's Lunatone can attack this turn as well. Weakness: (F) Resistance: None Retreat Cost: (C)(C) I hope they're not too broken...
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-So I'm beggin you, I'm beggin you, I'm beggin you to be my escape!-
-She likes to joke that I choked the last breath of life out of her long ago, and now she's just a shell of a woman. I think that's so cute... I called her Shelley. You know, when I call her that, sometimes she laughs so hard she cries.- Dr. Kelso Last edited by DragonSol; 02/15/2006 at 12:59 PM. |
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#8 |
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Sorry... But it is Veeeeeeeeeery abusable...
EDIT: Ok.. sorry. If you have 1 Solrock, 1 Lunatone, and 1 Liza's Solrock, on your bench and 1 Tate's Lunatone as your active and you can get Energy on Tate's and Liza's Pokémon then you can keep attacking and switching them back and forth. (Tate's lunatone uses Eclipse after shock to get Liza's Solrock active. Then Liza's Solrock uses its Solar Flare after-math to switch back and repeat until all opposing Pokémon are knocked out...)
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"Not all who dwell in the light are pure, nor are all who dwell in the darkness evil." -Shinzu KazerimaLast edited by ensignmerlin; 02/16/2006 at 10:44 AM. |
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#9 |
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Okay
Would you mind then to tell me what's wrong with them instead of just stating that? Anyways...
Wattson's Pichu 50 HP (L) Basic Pokémon Poké-POWER: Shocking Baby Evolution Once during your turn (before your attack), you may put Wattson's Pikachu from your hand onto Wattson's Pichu (this counts as Evolving Wattson's Pikachu), and flip a coin. If heads, put 1 damage counter on each of your opponent's Benched Pokémon. (L) Cheeky Discharge Your opponent can't attach any Basic Energy cards to his or her Evolved Pokémon during his or her next turn. Weakness: (F) Resistance: None Retreat Cost: None Wattson's Pikachu 50 HP (L) Basic Pokémon Poké-BODY: Wattson Dishonesty As long as Wattson's Pikachu is an Evolved Pokémon, Wattson's Pikachu gets +20 HP. (L) Thunder Wave 10 Flip a coin. If heads, the Defending Pokémon is now Paralyzed. (L)(C) Quick Lightning 10+ If Wattson's Pikachu used this attack last turn, this attack does 10 damage plus 20 more damage and flip a coin. If heads, the Defending Pokémon is now Paralyzed. Weakness: (F) Resistance: (M) Retreat Cost: (C) Wattson's Raichu 90 HP (L) Stage 1 Pokémon (Evolves from Wattson's Pikachu) Poké-POWER: Transmit Back Whenever Wattson's Raichu attacks the Defending Pokémon, you may shuffle 1 Basic Energy card from your Discard Pile into your deck. (L)(C) Thunder Tap 20 Switch the Defending Pokémon with 1 of your opponent's Benched Pokémon (if any). Your opponent chooses the Benched Pokémon to switch. (L)(L)(L)(C) Gym Overload 90 You may discard Mauville Gym from play. If you do, the Defending Pokémon is now Paralyzed. Weakness: (F) Resistance: (M) Retreat Cost: (C)(C)
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-So I'm beggin you, I'm beggin you, I'm beggin you to be my escape!-
-She likes to joke that I choked the last breath of life out of her long ago, and now she's just a shell of a woman. I think that's so cute... I called her Shelley. You know, when I call her that, sometimes she laughs so hard she cries.- Dr. Kelso |
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#10 |
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Juan's Feebas
Basic [W] Pokemon 30 HP [C] Sootopolis Call Flip a coin. If heads, search your deck for an Evolved Pokemon with Juan in its name and put it in your hand. If tails, search your deck for a Basic Pokemon with Juan in its name and put it on your Bench. Either way, shuffle your deck afterwards, [C] Tackle 10 Weakness[L] Resistance Retreat Cost[C] Juan's Milotic Stage 1 [W] Pokemon Evolves from Juan's Feebas 90 HP (Poke-BODY)-Shining Distraction As long as Juan's Miltoic is your Active Pokemon, when your opponent's Evolved Pokemon uses a Poke-Power, flip a coin. If tails, that Poke-Power doesn't work and that Pokemon can't use that Poke-Power until the end of your next turn. [W] Iron Tail 20+ If Juan's Milotic has any [M] Energy cards attached to it, this attack does 20 damage plus 20 more damage. [W][C][C] Typhoon Drill 40+ This attack does 40 damage plus 10 more damage for each [W] Pokemon on your bench. Weakness[L] Resistance Retreat Cost[C] |
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#11 |
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Eh? I'm getting Deja Vu...this all sems very familiar, like I have experienced this 2 times before..
Liza's Hypno ex 100HP (P) Pokebody:Nightmare Boost As long as Tate's Jynx ex is your active pokemon, each player's asleep pokemon take 40 damage between turns. (P)(C) Long Range Hypnosis Choose one of your opponent's benched pokemon and switch it with the defending pokemon. This attack does 30 damage to the new defening pokemon and it is now asleep (P)(P)(C) Psycho-Magnetism 60 If Mossdeep Gym is in play, you may choose an energy card attached to the active pokemon and move it to one of your opponent's benched pokemon W:(P) R: RC:(C)(C) Tate's Jynx ex 90HP (P) Pokepower:Psy Support If Tate's Jynx ex is on your bench, all attacks cost of pokemon with Liza in their name is reduced by (P). (P)(C) Twin Link 20 If your other active pokemon has "Liza" in it's name this attack does an additional 30 damage. (P)(W)(C) Freezing Mind Blast 50 If the defending pokemon is (P) type, it can't attack during your opponent's next turn. Weakness:(P) Resistance: Retreat Cost:(C)(C) |
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#12 |
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Finish your lines.
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#13 |
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Team Aqua's Kyogre ex
Basic [W] Pokemon 110 HP Poke-Body: Aqua Might As long as Team Aqua's Kyogre ex is your Active Pokemon, all damage done to Pokemon with Team Magma in their name is increased by 30. [W] Hypnosplash 20 The Defending Pokemon is now Asleep. [W][C][C] Aqua Sonic 60 This attack's damage isn't affected by Resistance. Weak: [L] Resist: None Retreat: [C][C] --- Bleh...don't think I got the grammar right on Aqua Might. --- Team Magma's Groudon ex Basic [F] Pokemon 110 HP Poke-Body: Magma Wrath As long as Team Magma's Groudon ex is your Active Pokemon, all damage done by Pokemon with Team Aqua in their name is reduced by 30. [F] Crush Blow 20 Flip a coin. If heads, discard an energy card attached to the Defending Pokemon. [F][C][C] Magma Smash 60 This attack's damage isn't affected by Resistance. Weak: [G] Resist: None Retreat: [C][C] --- Also, in other news... I am pleased to announce that shiftrymaster68 is now officially the newest member of Renaissance Inc.!
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#14 |
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Petalburg Gym
Trainer Card(Stadium) Stadium Rule At any time in between turns, each removes 1 damage counter from each of their [C] Pokemon in play with Norman in their names(excluding Pokemon-ex). As long as Petalburg Gym is in play, all basic Pokemon with Norman in their names in play get +10 HP. Dewford Gym Trainer Card(Stadium) Stadium Rule At the beginning of each player's turn, that player may put 2 damage counters on each of their Pokemon with Brawly in their names on their side of the field. If that player does, all damage done by attacks from Pokemon with Brawly in their names is increased by 20(before applying Weakness and Resistance). Fortree Gym Trainer Card(Stadium) Stadium Rule When a Pokemon-ex attacks a Pokemon with Winona in its name, the player whose Pokemon attacked flips a coin. If tails, that attack does nothing. /\ Previous Post is Above ?| == \/ Bump is Ground Down Below \/ Mossdeep GymTrainer Card(Stadium) Stadium Rule At the beginning of each player's turn, if that player has an Active Pokemon with Tate or Liza in its name may draw 2 cards instead of 1. Mauville Gym Trainer Card(Stadium) Stadium Rule If a Pokemon with Wattson in its name is affected by a Special Condition, each Active Pokemon(your's and your opponent's) is affected by that Special Condition. Lavaridge Gym Trainer Card(Stadium) Stadium Card If a Pokemon with Flannery in its name is Knocked Out by the Defending Pokemon's attack, the Attacking Pokemon is now Burned, Confused, and Poisoned. Rustburo Gym Trainer Card(Stadium) Stadium Rule Each player's Pokemon can't use Poke-Powers(excluding Pokemon with Roxanne in its name).
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Last edited by shiftrymaster68; 02/19/2006 at 02:01 PM. Reason: Bump Grinder |
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#15 |
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woops.
Liza's Drowzee 50HP(P) (P)Psychic Call If Mossdeep Gym is in play, search your deck for any basic(or evolution) from your deck with Liza or Tate's in it's name. (P)(C) Confused 10 The defending pokemon is now confused. W:(P) R: RC:(C) |
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#16 |
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uh...smoochum, too...
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#17 |
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Brawly
Here are some.
Brawly's Makuhita 50 HP (F) Basic Pokémon (F) Catch-Up If your opponent has more Benched Pokémon than you, search your deck for the number of Benched Pokémon your opponent has more than you and put them onto your Bench. Shuffle your deck afterward. (F)(C) Focus Slap 60 Flip a coin. If tails, this attack does nothing. Weakness: (P) Resistance: None Retreat Cost: (C) Brawly's Hariyama 80 HP (F) Stage 1 Pokémon (Evolves from Brawly's Makuhita) Poké-BODY: Antibodies Whenever Brawly's Hariyama is damaged by the Defending Pokémon, you may remove 1 damage counter from Brawly's Hariyama and put 1 damage counter on the Defending Pokémon. (F)(C) Rage 10+ Does 10 damage plus 10 more damage for each damage counter on Brawly's Hariyama. You can't add more than 40 damage in this way. (F)(F)(C) Focus Punch 90 Flip a coin. If tails, this attack does nothing. If the Defending Pokémon is Confused, this attack does 90 damage. Weakness: (P) Resistance: None Retreat Cost: (C)(C)
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-So I'm beggin you, I'm beggin you, I'm beggin you to be my escape!-
-She likes to joke that I choked the last breath of life out of her long ago, and now she's just a shell of a woman. I think that's so cute... I called her Shelley. You know, when I call her that, sometimes she laughs so hard she cries.- Dr. Kelso Last edited by DragonSol; 03/08/2006 at 01:43 PM. |
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#18 |
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Tate's Abra
Basic [P] Pokemon 40 HP [C] Telereverse Choose 1 of your opponent's Benched Pokemon and switch it with the Defending Pokemon. Your opponent chooses the Defending Pokemon to switch. The Defending Pokemon can't retreat during your next turn. [P][C] Tate Circle You can only use this attack if you have at least 3 Benched Pokemon with Tate in their names. Put 1 dasmage counter on the Defending Pokemon for each Pokemon you have in play with Tate in its name. Weakness[P] Resistance Retreat Cost[C] Tate's Kadabra Stage 1 [P] Pokemon Evolves from Tate's Abra 70 HP [Poke-POWER)-Matter Exchange Once during your turn (before your attack), if Kadabra is your Active Pokemon, you may choose a card from your hand and discard it. Then, draw a card. You can't use this power if Tate's Kadabra is affected by a Special Condition. [P][C] Psychic Spoon Put 1 damage counter on the Defending Pokemon for each Pokemon in your discard pile with Tate in its name. You can't put more than 5 damage counters in this way. Weakness[P] Resistance Retreat Cost[C] Tate's Alakazam Stage 2 [P] Pokemon Evolves from Tate's Kadabra 110 HP (Poke-POWER)-Tate Transfer As often as your like during your turn (before your attack), you may move an Energy attached to 1 of your Pokemon with Tate in its name to another of your Pokemon with Tate in its name. You can't use this power if Tate's Alakazam is affected by a Special Condition. [P] Mind Shatter 20 Flip a coin. If heads, the Defending Pokemon is now Confused, Poisoned, and can't retreat during your opponent's next turn. If tails, the Defending Pokemon is now Asleep and Burned. [P][C] Spoonbender 20+ This attack does 20 damage plus 30 more damage for each Energy attached to Tate's Alakazam but not used to pay for this attack's Energy cost. Weakness[P] Resistance Retreat Cost[C][C] |
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#19 |
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Aqua
Team Aqua's Carvanha
50 HP (W) Basic Pokémon Poké-POWER: Piranha Swarm Once during your turn, when Team Aqua's Carvanha damages the Defending Pokémon, you may search your deck for a Team Aqua's Carvanha and put it onto your Bench. Shuffle your deck afterward. This power can't be used if Team Aqua's Carvanha is affected by a Special Condition or if your Bench is full. (W) Quick Spurt 10 Flip a coin. If heads, the Defending Pokémon can't retreat during your opponent's next turn. Weakness: (G) Resistance: None Retreat Cost: (C) Team Aqua's Sharpedo 90 HP (W)(D) Stage 1 Pokémon (Evolves from Team Aqua's Carvanha) (W) Replenish Dive Search your deck for a Basic Energy card and attach it to Team Aqua's Sharpedo. (W)(D) Great Bite 30 (W)(W)(D) Rip And Tear 40 Put 1 damage counter on the Defending Pokémon for each (W) Pokémon with Team Aqua in its name in play (excluding this one). Weakness: (G) Resistance: (P) Retreat Cost: (C)(C)
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-So I'm beggin you, I'm beggin you, I'm beggin you to be my escape!-
-She likes to joke that I choked the last breath of life out of her long ago, and now she's just a shell of a woman. I think that's so cute... I called her Shelley. You know, when I call her that, sometimes she laughs so hard she cries.- Dr. Kelso |
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#20 |
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Winona's Pidgey
Basic [C] Pokemon 40 HP [C] Whirlwind 10 Before doing damage, switch the Defending Pokemon with one of your opponent's benched Pokemon, if any. [C][C] Gust 20 Weak: [L] Resist: [F] Retreat: [C] --- Winona's Pidgeotto Stage 1 [C] Pokemon-Evolves from Winona's Pidgey 70 HP [C] Whirlwind 10 Before doing damage, switch the Defending Pokemon with one of your opponent's benched Pokemon, if any. [C][C][C] Tornado Cut 20x Flip 3 coins. This attack does 20 damage times the number of heads. Discard a basic energy attached to the Defending Pokemon for each tails(all if there are less then that many). Weak: [L] Resist: [F] Retreat: [C] --- Winona's Pidgeot ex Stage 2 [C] Pokemon-Evolves from Winona's Pidgeotto 130 HP Poke-Power: Galeforce Once during your turn, when you play Winona's Pidgeot ex from your hand to evolve your Active Pokemon, discard all energy cards attached to all of your opponent's Pokemon. [C] Ex-Whirlwind 20 Before or after doing damage, you may switch the Defending Pokemon with one of your opponent's benched Pokemon, if any. [C][C][C][C] Super Dive Bomb 150 Flip a coin. If tails, this attack does nothing. Weak: [L] Resist: [F] Retreat: [C] --- I dunno if Galeforce is broken or not...
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#21 |
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That's really broken. At the most, it should discard 2 Energy cards attached to 1 of your opponent's Pokemon. You could just have some Winona's Pidgeottos and break all your Pidgeots out lategame.
Sootopolis Gym Trainer Card(Stadium) Stadium Rule Once during each player's turn, that player may draw a number of cards equal to the number of Pokmeon with Wallace in its name on their side of the field. If a player uses this effect, that player may not play any Supporters during that turn and must discard 2 cards from their hand. |
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#22 |
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Magma
Team Magma's Numel
50 HP (R) Basic Pokémon (R) Torch Pass 10 Search your deck for a Basic Pokémon with Team Magma in its name and put it onto your Bench. Shuffle your deck afterward. You may switch Team Magma's Numel with 1 of your Benched Pokémon. (R)(C) Torch Receive 30 Flip a coin for each (R) Pokémon on your Bench. If any of the coins are heads, the Defending Pokémon is now Burned. Weakness: (W) Resistance: None Retreat Cost: (C) Team Magma's Camerupt 80 HP (R) Stage 1 Pokémon (Evolves from Team Magma's Numel) Poké-BODY: Rocky Road As long as Team Magma's Camerupt is on your Bench, each (R) Energy cards attached to your Active Pokémon provides (R)(R). (R) Flame Test 10 Flip a coin. If heads, the Defending Pokémon is now Burned. If tails, switch the Defending Pokémon with 1 of your opponent's Benched Pokémon (after doing damage). Your opponent chooses the Defending Pokémon to switch. (R)(F)(C) Volcano Erupt 20x Flip a coin for each (R) and (F) Energy card in play. Does 20 damage times the number of heads. Weakness: (W) Resistance: (L) Retreat Cost: (C)(C)
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-So I'm beggin you, I'm beggin you, I'm beggin you to be my escape!-
-She likes to joke that I choked the last breath of life out of her long ago, and now she's just a shell of a woman. I think that's so cute... I called her Shelley. You know, when I call her that, sometimes she laughs so hard she cries.- Dr. Kelso |
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#23 |
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Winona's Tailow
Basic [C] Pokemon 40 HP [C] Divebomb 30 Flip a coin. If tails, this attack does nothing, Weak: [L] Resist: [F] Retreat: [C] --- Winona's Swellow Stage 1 [C] Pokemon-Evolves from Winona's Tailow 70 HP Poke-Power: Galeswirl Once during your turn (before you attack), if Winona's Swellow is your Active Pokemon, you may discard an energy card attached to one Pokemon in play (yours or your opponent's). If you do, remove 3 damage counters from that Pokemon. This power can't be used if Winona's Swellow is affected by a Special Condition. [C][C] Wing Slash 20+ Flip a coin. If heads, this attack does 20 damage plus 30 more damage. If tails, discard a Special Energy attached to the Defending Pokemon, if any. Weak: [L] Resist: [F] Retreat: [C] --- Brawley's Meditite Basic [F] Pokemon 50 HP [F] Brawn Over Brain 10+ If the Defending Pokemon has any Special Energy cards or basic [P] energy cards attached to it, this attack does 10 damage plus 30 more damage. Weak: [P] Resist: None Retreat: [C] --- Brawley's Medicham Stage 1 [F] Pokemon-Evolves from Brawley's Meditite 70 HP [F][C] Brawn Over Brain 20+ If the Defending Pokemon has any Special Energy cards or basic [P] energy cards attached to it, this attack does 20 damage plus 40 more damage. [F][C][C] Mega Punch 50 Weak: [P] Resist: None Retreat: [C] --- Oh, and I want to say, if you're falling for Carrington's Petition/Boycott thing against my set, then...ah, I forgot, I'm trying not to bash people for being idiots.
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#24 |
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Flannery's Slugma
50 HP (R) Basic Pokémon Poké-BODY: Quick Cool Crust Flannery's Slugma can't be affected by Special Conditions. (R) Flame Trail 10 Flip a coin. If heads, the Defending Pokémon is now Burned. Weakness: (W) Resistance: None Retreat Cost: (C) Flannery's Magcargo 80 HP (R) Stage 1 Pokémon (Evolves from Flannery's Slugma) (R)(C) Burning Search Search your deck for any card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. The Defending Pokémon is now Burned. (R)(R) Burn Down 20+ If the Defending Pokémon is Burned, this attack does 20 damage plus 30 more damage. Weakness: (W) Resistance: None Retreat Cost: (C)(C)
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-So I'm beggin you, I'm beggin you, I'm beggin you to be my escape!-
-She likes to joke that I choked the last breath of life out of her long ago, and now she's just a shell of a woman. I think that's so cute... I called her Shelley. You know, when I call her that, sometimes she laughs so hard she cries.- Dr. Kelso |
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#25 |
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I am disgusted with the slowing progress level that has occured in Renaissance Block sets. You have all been brainwashed by Carrington. Shame on you.
If you haven't, thank you for your continued support. --- Brawley's Machop Basic [F] Pokemon 50 HP [F] Pure Power Put 1 damage counter on one of your opponent's Pokemon. Weak: [P] Resist: None Retreat: [C] --- Brawley's Machoke Stage 1 [F] Pokemon-Evolves from Brawley's Machop 80 HP [F][C] Pure Power Put 2 damage counters on your opponent's Pokemon in any way you like. [F][C][C] Karate Chop 60- This attack does 60 damage minus 10 damage for each damage counter on Brawley's Machoke. Weak: [P] Resist: None Retreat: [C] --- Brawley's Machamp Stage 2 [F] Pokemon-Evolves from Brawley's Machoke 110 HP Poke-Body: Clear Cut As long as Brawley's Machamp is your Active Pokemon, [C] Pokemon have no weakness or resistance. [F][F] Pure Power Put 4 damage counters on your opponent's Pokemon in any way you like. [F][F][C][C] Four Arms Assault 50x Flip 4 coins. This attack does 50 damage times the number of heads. Weak: [P] Resist: None Retreat: [C][C] --- Norman's Slakoth Basic [C] Pokemon 40 HP Poke-Body: Rest Regenerate As long as Norman's Slakoth is Asleep, remove 1 damage counter from Norman's Slakoth in between turns. [C] Lazy Smack 20 Norman's Slakoth does 20 damage to itself. Norman's Slakoth is now Asleep. Weak: [F] Resist: None Retreat: [C] --- Norman's Vigoroth Stage 1 [C] Pokemon-Evolves from Norman's Slakoth 70 HP Poke-Body: Restlessness Inbetween turns, if Norman's Vigoroth is Asleep, put 1 damage counter on Norman's Vigoroth. Norman's Vigoroth may attack while it is Asleep. When Norman's Vigoroth attacks while it is Asleep, flip a coin. If heads, that attack does 20 more damage. If tails, that attack does 20 less damage. [C][C] Fury Swipe 20x Flip 3 coins. This attack does 20 damage times the number of heads. [C][C][C] Slash 40 Weak: [F] Resist: None Retreat: [C] --- Norman's Slaking Stage 2 [C] Pokemon-Evolves from Norman's Vigoroth 120 HP Poke-Body: Restless Regeneration Rampage Inbetween turns, if Norman's Slaking is asleep, flip a coin. If heads, remove 3 damage counters from Norman's Slaking. If tails, put 1 damage counter on each Active Pokemon (yours and your opponent's). [C][C] Lazy Slapfest 30x Flip 3 coins. This attack does 30 damage times the number of heads. For each tails, you may discard a basic energy card attached to Norman's Slaking. If you do, discard up to that many basic energy cards attached to the Defending Pokemon. [C][C][C][C] Multiple Overextension Hyper Beam 50x Flip 2 coins. This attack does 50 damage times the number of heads. If both are heads, discard all energy cards attached to the Defending Pokemon. If both are tails, Norman's Slaking is now Knocked Out. Weak: [F] Resist: None Retreat: [C][C][C] --- Norman's Jigglypuff Basic [C] Pokemon 50 HP [C][C] Explosion Expansion 40 Norman's Jigglypuff does 70 damage to itself. During your next turn, reduce all damage done to your Active Pokemon by 20. Weak: [F] Resist: None Retreat: [C] --- Norman's Igglybuff Baby [C] Pokemon 30 HP Poke-Power: Baby Evolution Once during your turn (before you attack), you may play a card from your hand named Norman's Jigglypuff on top of Norman's Igglybuff (this counts as evolving Norman's Igglybuff). If you do, remove all damage counters from Norman's Igglybuff. [C] Call for Family Search your deck for up to 3 Basic Pokemon with Norman in their names and put them onto your bench. Shuffle your deck afterward. Weak: [F] Resist: None Retreat: [C] --- Norman's Wigglytuff Stage 1 [C] Pokemon-Evolves from Norman's Jigglypuff 70 HP Poke-Power: Sweet Dreams As long as Norman's Wigglytuff is on your bench, if your Active Pokemon is Asleep, prevent all effects of attacks, Poke-Powers, Poke-Bodies, and trainer cards, excluding damage and that Pokemon's own Poke-Power or Poke-Body, done to that Pokemon. [C][C] Melodic Doubleslap 20x The Defending Pokemon is now Asleep. Flip 2 coins. This attack does 20 damage times the number of heads. Inbetween turns, the opponent flips coins equal to the number of heads you flipped (even if that Pokemon was already Asleep). If none are heads, that Pokemon is still Asleep. Weak: [F] Resist: None Retreat: [C] --- Norman's Zigzagoon Basic [C] Pokemon 40 HP Poke-Body: Constant Zigzag When a Stage 2 Evolved Pokemon or Pokemon ex would attack Norman's Zigzagoon, flip a coin. If heads, that attack does nothing. [C] Quick Attack 10+ Flip a coin. If heads, this attack does 10 damage plus 10 more damage. Weak: [F] Resist: None Retreat: [C] --- Norman's Linoone Stage 1 [C] Pokemon-Evolves from Norman's Zigzagoon 70 HP Poke-Body: Straightforward Speed As long as Norman's Linoone is not affected by a Special Condition, when Norman's Linoone does damage to the Defending Pokemon, you may put 1 damage counter on one of your opponent's benched Pokemon. [C][C] Headbutt 30 Weak: [F] Resist: None Retreat: [C] --- Brawley's Tyrogue Baby [F] Pokemon 50 HP Poke-Power: Baby Evolution Once during your turn (before you attack), you may play a card from your hand named Brawley's Hitmontop ex on top of Brawley's Tyrogue (this counts as evolving Brawley's Tyrogue). If you do, remove all damage counters from Brawley's Tyrogue. [F] Dizzy Punch 20 Flip a coin. If heads, the Defending Pokemon is now Confused. If tails, this attack does nothing (not even damage). Weak: [P] Resist: None Retreat: [C] --- Brawley's Hitmontop ex Basic [F] Pokemon 90 HP Poke-Power: Spinning Aid As long as Brawley's Hitmontop ex is on your bench, whenever you put damage counters on one of your opponent's Pokemon, put 2 more damage counters on that Pokemon. You can't put extra damage counters on more then 2 Pokemon in this way. [F][C] Triple Kick 30x Flip 3 coins. This attack does 30 damage times the number of heads. [F][C][C] Pure Power Put 5 damage counters on your opponent's Pokemon in any way you like. Weak: [P] Resist: None Retreat: [C] --- Hrmph.
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