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Old 04/02/2006, 06:18 PM   #1
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Rare Candy

What are the rules for running rare candy with your stage 2 lines. Does it matter if your running sumthing like a 4-3-4, to a 3-2-3 and a 2-1-2, or even a 1-0-1 tech line?
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Old 04/02/2006, 06:19 PM   #2
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No it doesn't matter because it's your deck.
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Old 04/02/2006, 06:23 PM   #3
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What he means is which lines do you use rare candy for and how many for each line.
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Old 04/02/2006, 06:26 PM   #4
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Quote:
Originally Posted by _Cookie
What are the rules for running rare candy with your stage 2 lines. Does it matter if your running sumthing like a 4-3-4, to a 3-2-3 and a 2-1-2, or even a 1-0-1 tech line?
Generally, if you're trying to speed things up in a deck by using Rare Candy, you're going to want to use four of them. There are exceptions however, such as running three Rare Candy's in a deck with a 4-2-4 Stage 2 line, with no other Stage 2 lines in it. I would never make the suggestion to run only one or two Rare Candy's in a deck.

Still, just like im_me said, the choice is always up to you. If you feel comfortable with running something like two Rare Candy's in a deck, just make sure that you can pull it off. Otherwise, four for the most part, and three in every other instance.

I do want to mention that it is easily possible to run Stage 2 lines without Rare Candy's at all, so never feel that you have to use Rare Candy. However, as I mentioned, Rare Candy's are generally used to speed up a deck, so use it where you see fit.
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Old 04/02/2006, 06:29 PM   #5
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Quote:
Originally Posted by eriknance
Generally, if you're trying to speed things up in a deck by using Rare Candy, you're going to want to use four of them. There are exceptions however, such as running three Rare Candy's in a deck with a 4-2-4 Stage 2 line, with no other Stage 2 lines in it. I would never make the suggestion to run only one or two Rare Candy's in a deck.

Still, just like im_me said, the choice is always up to you. If you feel comfortable with running something like two Rare Candy's in a deck, just make sure that you can pull it off. Otherwise, four for the most part, and three in every other instance.
Yeah like if you use only 1 Stage 2 line that is 3-2-3 then you can probably pull off 3 Rare Candies in a deck so there are many different lines so it all depends.
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Old 04/02/2006, 06:38 PM   #6
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Quote:
Originally Posted by eriknance
I do want to mention that it is easily possible to run Stage 2 lines without Rare Candy's at all, so never feel that you have to use Rare Candy. However, as I mentioned, Rare Candy's are generally used to speed up a deck, so use it where you see fit.

I agree with what eriknance say. You don't need RC at all in some stage 2 deck. For instance, the outdated Dragtode. I have one and never run rare candy in it. It becomes slower compared to when i have Wally's in it. And, you may not need 4 RC in any stage 2 deck. Ludicargo, most use 3 only.

RC is almost a staple in any deck. Even stage 1 uses it. But, it is rare for them to do so.

And, for the stage 2 ratio, it depends on how important the card is.
Like, 2-3 years ago, Chris Fulops, Blaziken deck user, 2004 world champions deck, play 1-0-1 Bellosom!
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Old 04/02/2006, 06:57 PM   #7
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In my deck I run 4 Rare Candy's because speed is the key to sucess However, some Stage 2 decks don't use Rare Candy's or a lot of them(i.e. Dendrobatida's Politoed deck). The only reason Rare Candy is in decks is becuse of it makes the deck faster.

3-2-3
Usually around 2-3 Rare Candy's.

4-2-4
4 Rare candies.

4-3-4
3-4 Rare Cady's(not allways needed).

4-4-4
2 or no Rare Candy's.

See it all depends on how you want to play it.
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Old 04/02/2006, 07:02 PM   #8
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ok lets say i run 2 rare candies in single stage 2 deck running 4-3-4, will it still be competitive?
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Old 04/02/2006, 07:04 PM   #9
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Quote:
Originally Posted by _Cookie
ok lets say i run 2 rare candies in a 4-3-4, will it still be competitive?
that just depends on wut line it is, assuming its and average joe poke-line, id suggest 3 candies at the least
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Old 04/02/2006, 07:39 PM   #10
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Quote:
Originally Posted by The Sannin
that just depends on wut line it is, assuming its and average joe poke-line, id suggest 3 candies at the least
I agree.
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Old 04/02/2006, 07:52 PM   #11
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my motto:

4 candies or no candies
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Old 04/03/2006, 03:27 AM   #12
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In testing of a Typholsion deck for my youngest son (age 8) I found that 2-1-2 Pigeot with 4 rare candies is about half a turn quicker than 3-2-3 Pigeot with one rare candy. 3-2-3 is more resilient against ATM Rock and is simpler to play. The 4 candy deck didn't always win and wasn't always quicker.
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Old 04/03/2006, 04:41 AM   #13
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I have a Machamp deck and it's the only Stage 2 in the deck so I can pull off using 3 Rare Candies even though it's a 4-3-4 line.
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Old 04/03/2006, 05:25 AM   #14
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If you wanted to you could play a 1-0-1 line without candy, or even a 0-0-1 line. Why you would want to I don't know but its you freedom to have up to 4 of any card in your deck excluding *'s and energy
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Old 04/03/2006, 11:19 AM   #15
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well, i'm using lbs with one candy. the only thing i'm worried about is if they use atm rock(2-2-2 line) but instead of using pidgeot, im using furret
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Old 04/03/2006, 04:36 PM   #16
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it depens on the deck,like wit a deck that uses more than one line,like metaknight,i run 4 wit 4-3-4 lines.it just helps.
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Old 04/03/2006, 04:41 PM   #17
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A mistake I've seen some people make is running X-<X-X lines without Candy. This serves no purpose whatsoever.

More often than not I'll run 4 Candies, and adjust the Stage 1s accordingly. Spare Candies are always nice for Speed and flexibility (which in essence is just another form of speed).
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