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Old 11/29/2006, 08:22 PM   #1
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Mercury. Does It have it?

Ive been changing decks like crazy from Flygon ex d to Mercury to Banette ex. Im so lost as to what deck to use even though my heart is telling me Flygon. Though, when i was testing mercury, i felt an odd confidence in the deck. party because it reminded me of my old favorite DragTrode deck. Mercury seemd to be a calling for me, but the weakness to psychic and bad starts i seemed to get occuringly firghtened me into not using it. I love the Gardy ex d tech line and Gardy d's 2nd attack is awesome IMO. With a full bench it can do up to 110 which is pretty good for a non-ex but decent for a stage 2. Its mainly the Starmie and gardy powers that i like, but overrall im not too confident and personally a little afraid of the flygon/banette hype that seems to be sweeping cities. What do you all think about Mercury? Does it have a chance with Gardy ex d and other techs or is it as good as dead?
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Old 11/29/2006, 08:30 PM   #2
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"All decks can fight regardless how stupid it may seem if you take the time to build it and put your rationality behind it a deck will get you far."
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Old 11/29/2006, 08:38 PM   #3
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Quote:
Originally Posted by Kajo Okira
"All decks can fight regardless how stupid it may seem if you take the time to build it and put your rationality behind it a deck will get you far."
*thinks of his magikarp deck* I'll give it a try
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Old 11/30/2006, 12:37 PM   #4
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Quote:
Originally Posted by Havoc
*thinks of his magikarp deck* I'll give it a try
don't forget to throw in some lone feebas too! lol
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Old 11/30/2006, 12:52 PM   #5
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I've never quite seen the conection between Mercury and Dragytode - It's slower, it's less consistant, it's way less flexible in terms of play - Sure you can search for an energy and move it, but you can't move as any as you like every turn, and you dan't have dark Dragonair, or a T1 Drag off - comparisions between Mercury and Draggy arn't right IMO.

Mercury is a deck IMO, but flexibility in play is the way to go in this game. I just don't see the good matchups about. I'ld sooner go for more focus on the Gardie ex d with Gardie d as a tech - Mecury is a decent deck but not a tourney winner IMO.
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Old 11/30/2006, 12:56 PM   #6
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Quote:
Originally Posted by Kempley05
I've never quite seen the conection between Mercury and Dragytode - It's slower, it's less consistant, it's way less flexible in terms of play - Sure you can search for an energy and move it, but you can't move as any as you like every turn, and you dan't have dark Dragonair, or a T1 Drag off - comparisions between Mercury and Draggy arn't right IMO.

Mercury is a deck IMO, but flexibility in play is the way to go in this game. I just don't see the good matchups about. I'ld sooner go for more focus on the Gardie ex d with Gardie d as a tech - Mecury is a decent deck but not a tourney winner IMO.
You got it.
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Old 11/30/2006, 02:08 PM   #7
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One word- No, I'll even say it in SPANISH- No.
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Old 11/30/2006, 02:40 PM   #8
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My son said the same thing and has the same problem. He played dragtrode at Worlds and has been lost without it this year. But he likes getting the energy from the deck then transfering it with energy jump. So this may be the answer for him. Not sure. With hope it is.
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Old 11/30/2006, 03:11 PM   #9
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Quote:
Originally Posted by David's Confused Pokedad
My son said the same thing and has the same problem. He played dragtrode at Worlds and has been lost without it this year. But he likes getting the energy from the deck then transfering it with energy jump. So this may be the answer for him. Not sure. With hope it is.
Can we please stop comparing Dark Drag to Mercury? Dark Drag was so much better than Mercury will ever be. Moving every energy in play > Moving 1 energy per Garde in play, Starmie also can't retrieve Dark Metals like Dark Electrode could.
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Old 11/30/2006, 04:32 PM   #10
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Mercury doesn't have it.

BUT I DO!!
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Old 11/30/2006, 05:57 PM   #11
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Nice job Kajo, what a beautiful statement from start to finish. :')

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Old 11/30/2006, 06:24 PM   #12
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I still wondered how mercury dealed with a OHKO, care to elaborate guys?
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Old 11/30/2006, 11:42 PM   #13
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Assuming you're talking about a OHKO of a Gardevoir...beyond the obvious "transfer the Metals off it so they don't go to waste", while I certainly can't comment for the people who are starting to play Mercury thesedays, and for their builds, with the ones I ran in the previous format I often just employed swarm tactics when that sort of thing looked like it'd happen, and traded prizes. Often, my opponents were using ex's to achieve those OHKO's (about the only time that didn't happen was with Metanite, and in that situation, I forced them to discard so many energies that they then had difficulty bringing it back), so it was more often than not a better than even trade to boot.
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Old 12/01/2006, 04:49 AM   #14
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Mercury big in 2007? - will NOT happen, feel free to quote me
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Old 12/01/2006, 06:18 AM   #15
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I think you guys are wrong...

With Gardy Ex D the deck just got a whole lot better. Whose bad matchups that it had before are gone. Imagine almost deck having to take up space to tech Tropius cause they feared the Seal Marker. Shuts down Metanite, Banette, Sallygross, etc. It would have a tough match up against DELTA, but even then Gardy Ex can OHKO anything they have while they have to 2HKO and before they do that Gardy Ex has the option of moving that energy around if it needs it back that's when the regular Gardy D comes in. I think people just haven't found out what works with it. Is Porygon2 or Fearow the play, we don't know yet. But I will try to find out. As I have Ebayed both of my Gardy Ex to build the deck.
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Old 12/01/2006, 07:57 AM   #16
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Quote:
Originally Posted by chriscobi634
With Gardy Ex D the deck just got a whole lot better. Whose bad matchups that it had before are gone. Imagine almost deck having to take up space to tech Tropius cause they feared the Seal Marker. Shuts down Metanite, Banette, Sallygross, etc. It would have a tough match up against DELTA, but even then Gardy Ex can OHKO anything they have while they have to 2HKO and before they do that Gardy Ex has the option of moving that energy around if it needs it back that's when the regular Gardy D comes in. I think people just haven't found out what works with it. Is Porygon2 or Fearow the play, we don't know yet. But I will try to find out. As I have Ebayed both of my Gardy Ex to build the deck.
The correct MetaNite and Flymence/Sallygross builds should destroy Mercury. Lol ESPECIALLY Sallygross, go metagross 2HKO while not being ex = win.
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Old 12/01/2006, 08:32 AM   #17
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What is Sallygross?
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Old 12/01/2006, 08:44 AM   #18
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Quote:
Originally Posted by Sketch
What is Sallygross?
Salamence DS and Metagross DX
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Old 12/01/2006, 07:48 PM   #19
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Quote:
Originally Posted by PSYCO829
superwooper is unbeatable
look at that avatar...
Not that Furret is anything to scoff at, either. ;D
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Old 12/01/2006, 08:28 PM   #20
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To answer the question Does Mercury have it?

IT SURE DOES I CAME IN 2ND AT BROOKLYN CITY CHAMPIONSHIPS WITH MY PARTICULAR BUILD!!
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Old 12/01/2006, 11:12 PM   #21
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Her is my Mercury Deck with Gardevoir d Ex, Latias d Ex and Mew* d.
http://pokegym.net/forums/showthread.php?t=44953

To answer the question Does Mercury have it?
I would say it does. Its one of the Good Deck out there but not many People use it. Only some People that have the Guts to Play It know what it can do
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Old 12/01/2006, 11:51 PM   #22
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Quote:
Originally Posted by DarkJake
Can we please stop comparing Dark Drag to Mercury? Dark Drag was so much better than Mercury will ever be. Moving every energy in play > Moving 1 energy per Garde in play, Starmie also can't retrieve Dark Metals like Dark Electrode could.
(this comparison is done in the last format of HL on)

this is done each time i played draggy as a merc player. and the people i played, i consider of both high skill and luck.
(1 of them was 21st in the grinder last year)

look... your right, drag trode simply shouldn't be compared to mercury. MErcury is in a higher league. before you go bashing me hear me out.

sneasel with 4 dark energys on it and a full bench of dark hits for what, 130 damage. pretty impressive, and he can pull other pokemon out

Registeel with 4 metal on him, can inflict 50 damage, and 20 to each of the bench of the same type, assuming the draggy player has all dark, that is 170 damage registeel inflicted. so 1 sneasel EX at 50 damage, 1 at 20, 3 dragoniite and a dark electrode each at 20.

170 verses 130... hm... 150 if you attach a RR+strength charm. still very good.

Say registeel gets an attack off and does this scenario. the sneasel player hits back for 130 damage, leaving registeel 10 hp. registeel counters by KO'ing it, making sneasel lose all of its energys.

or lets say sneasel EX attacked first, and registeel lived by 10 hp. i would move 2 metals off of registeel ex, attach some other energy, and hit sneasel for 50 and 20 to each bench. sneasel player should KO me, i would Pow out any pokemon he moved his dark energy onto, and KO it, thus getting rid of all of his bonus energy. now all that is left is RR and dark metal, and it becomes a slug fest, with Gardi winning because of magnetic storm, getting rid of sneasels resistance for 1hko's.(even if not 110 damage-30=70, exactly what is left on snesal, so it wouldnt matter.) 2 draggi's and 2 sneasel KOs is a game win, rather than 4 gardi's and 1 registeel ex.

so yes, your right, the decks shouldn't be compared to each other. one focused on defense, while the other focused on offense. and good players of both decks will make the game close(a 2 prize game)

so i ask you, compare offensive decks to offensive decks, and defensive to defensive decks. and don't dis a deck that went 15-0 in the swiss rounds for 3 city's(if you do, you dis each and every person i played that lost to me) only in the finals did i lose(Zapturndos, healix, and something else) but each draggy i faced lost. so my opinion is defense can take a beating, offense cannot. and that is my $0.02

Donos

*EDI* dont forget Ray * for a 2 1hko's on sneasel EX, just another way to beat drag trode.
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Old 12/02/2006, 12:34 AM   #23
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Quote:
Originally Posted by Epyon0015
Her is my Mercury Deck with Gardevoir d Ex, Latias d Ex and Mew* d.
http://pokegym.net/forums/showthread.php?t=44953

To answer the question Does Mercury have it?
I would say it does. Its one of the Good Deck out there but not many People use it. Only some People that have the Guts to Play It know what it can do

HAH! Laughable, I know what it can do, its only why I played it for almost 2 months, I know what it can do, and whilst it being great and all, it wont be the next LBS (popularity and playability wise)
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Old 12/02/2006, 02:11 AM   #24
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Myn_donos - You just slaped everyone in the face. You explain it good. Props
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Old 12/02/2006, 05:48 AM   #25
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Quote:
Originally Posted by Myn_donos
(this comparison is done in the last format of HL on)

this is done each time i played draggy as a merc player. and the people i played, i consider of both high skill and luck.
(1 of them was 21st in the grinder last year)

look... your right, drag trode simply shouldn't be compared to mercury. MErcury is in a higher league. before you go bashing me hear me out.

sneasel with 4 dark energys on it and a full bench of dark hits for what, 130 damage. pretty impressive, and he can pull other pokemon out

Registeel with 4 metal on him, can inflict 50 damage, and 20 to each of the bench of the same type, assuming the draggy player has all dark, that is 170 damage registeel inflicted. so 1 sneasel EX at 50 damage, 1 at 20, 3 dragoniite and a dark electrode each at 20.

170 verses 130... hm... 150 if you attach a RR+strength charm. still very good.

Say registeel gets an attack off and does this scenario. the sneasel player hits back for 130 damage, leaving registeel 10 hp. registeel counters by KO'ing it, making sneasel lose all of its energys.

or lets say sneasel EX attacked first, and registeel lived by 10 hp. i would move 2 metals off of registeel ex, attach some other energy, and hit sneasel for 50 and 20 to each bench. sneasel player should KO me, i would Pow out any pokemon he moved his dark energy onto, and KO it, thus getting rid of all of his bonus energy. now all that is left is RR and dark metal, and it becomes a slug fest, with Gardi winning because of magnetic storm, getting rid of sneasels resistance for 1hko's.(even if not 110 damage-30=70, exactly what is left on snesal, so it wouldnt matter.) 2 draggi's and 2 sneasel KOs is a game win, rather than 4 gardi's and 1 registeel ex.

so yes, your right, the decks shouldn't be compared to each other. one focused on defense, while the other focused on offense. and good players of both decks will make the game close(a 2 prize game)

so i ask you, compare offensive decks to offensive decks, and defensive to defensive decks. and don't dis a deck that went 15-0 in the swiss rounds for 3 city's(if you do, you dis each and every person i played that lost to me) only in the finals did i lose(Zapturndos, healix, and something else) but each draggy i faced lost. so my opinion is defense can take a beating, offense cannot. and that is my $0.02

Donos

*EDI* dont forget Ray * for a 2 1hko's on sneasel EX, just another way to beat drag trode.
I don't trust Mercury. It is a viable deck, but it's not-at-all the best, and at best, to me, it is Tier 2. And even then any deck that Mercury thinks it can beat, I can play right and beat it. I guess I will remain blind until I am seriously beaten by this deck.
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