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Old 02/26/2007, 07:41 PM   #1
syc22
 
Building for State on a Budget

This is the only deck that I believe I have, other than an Ampharos variant, that could even stand a chance at States. I'm looking for suggestions of commons/uncommons that I could easily obtain that would make this deck far better. Here's the list:

Pokemon (25):

3x Gardevoir (Power Keepers 9/108) (The winnar)
3x Kirlia (Dragon Frontiers 32/101)
4x Ralts (Dragon Frontiers 60/101)
2x Ninetails d (Dragon Frontiers 8/101) (Synergy with Gardevoir)
2x Vulpix d (Dragon Frontiers 70/101)
4x Electabuzz d (Dragon Frontiers 29/101) (Draw power)
4x Elekid d (Dragon Frontiers 48/101)
1x Medicham (Power Keepers 34/108) (Beats)
2x Meditite (Crystal Guardians 56/100) (Hits anywhere)

Trainers (17):
3x Professor Elm's Training Method
3x TV Reporter
2x Copycat
2x Mr. Stone's Project
4x Energy Search
3x Master Ball

Energy (18):
7x Psychic Energy
5x Fighting Energy
4x Rainbow Energy
2x d Rainbow Energy
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Old 02/26/2007, 08:40 PM   #2
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Have you considered the common card Gligar from Unseen Forces? It's capable of knocking out Holon's Castform, a very common starting Pokemon, during your first turn for one Fighting Energy. If it has no Energy on it, it can retreat for free.

If you're running a Stage 2 Pokemon, Rare Candy is a near-must. It's be best if you could get packs of Holon Phantoms and/or try to get Holon's Castform and Rare Candy. If you do get some H's Castforms, you might want to run Ralts d; I know, its attacks aren't as great, but if you get enough Holon's Castform that you can use it as a starting Pokemon, its draw power will reward you.
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Old 02/26/2007, 09:14 PM   #3
pichuman
 
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no energy search, that is not a good card. Try
-4 energy search
+ Medicham
+Prof. Elm
+Copy Cat
+ Holon Farmer

that way you can put energies back into your deck for Gardevoir.
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Old 02/26/2007, 09:55 PM   #4
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mentor and castform (if you have them) and if you dont have mentor use pokemon fan club

+ 4 boost
+ (at least 2)scramble
+ 2 wobbuffet

just take out some energy and medicham

take out some electabuzz or ninetails for some more draw (you need way more if you have any)

and last but not least you can awlys ask a frend to use one of his/her decks lol : )
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Old 02/27/2007, 03:48 PM   #5
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Cines Gardy pull's the energy from the deck... IMHO, - TVR and then + Bill's Maintenance! Shuffle the P in and then draw 3 and hope the P stays in... then Shadow it out!

Gardy Delta works well to... Psychic Rage can be abuse by Psyshadowing nrg for the damage and then spreading the damage around!!

GL 2 U!
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Old 02/27/2007, 04:42 PM   #6
MegaVelocibot
 
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Remember, try to avoid rare and holos; he said "I'm looking for suggestions of commons/uncommons that I could easily obtain that would make this deck far better."
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Old 02/27/2007, 04:45 PM   #7
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Try to get some Delcattys. They come in one of the theme decks and are really good with Gardy. 4 Boost are also necessary.
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Old 03/02/2007, 06:43 PM   #8
syc22
 
Thanks to all of you for your help. There are definitely a few ideas that I will take into consideration here. However, I do want to know why people don't like using Energy Search, it seems like a good card to me. It basically acts like an energy that thins out your deck, making it easier to get what I need. Maybe I've been playing Magic for too long, but that seems like card advantage to me.

(For those who do not know, in Magic there are cards known as Fetchlands that allow a player to search their deck for a land (land=energy) and put it into play by discarding the Fetchland and losing a life point. They are fairly expensive cards ($12-$15) which are used in most competitive decks in the Extended format.)
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Old 03/02/2007, 08:04 PM   #9
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I used to use Energy Search... then I realized there are better Trainers I could use in its place. It is a card advantage, but when you play very few basic Energy cards, it makes things complicated.
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