![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
|
|
#1 |
|
|
Building for State on a Budget
This is the only deck that I believe I have, other than an Ampharos variant, that could even stand a chance at States. I'm looking for suggestions of commons/uncommons that I could easily obtain that would make this deck far better. Here's the list:
Pokemon (25): 3x Gardevoir (Power Keepers 9/108) (The winnar) 3x Kirlia (Dragon Frontiers 32/101) 4x Ralts (Dragon Frontiers 60/101) 2x Ninetails d (Dragon Frontiers 8/101) (Synergy with Gardevoir) 2x Vulpix d (Dragon Frontiers 70/101) 4x Electabuzz d (Dragon Frontiers 29/101) (Draw power) 4x Elekid d (Dragon Frontiers 48/101) 1x Medicham (Power Keepers 34/108) (Beats) 2x Meditite (Crystal Guardians 56/100) (Hits anywhere) Trainers (17): 3x Professor Elm's Training Method 3x TV Reporter 2x Copycat 2x Mr. Stone's Project 4x Energy Search 3x Master Ball Energy (18): 7x Psychic Energy 5x Fighting Energy 4x Rainbow Energy 2x d Rainbow Energy |
|
|
|
|
#2 |
![]() |
Have you considered the common card Gligar from Unseen Forces? It's capable of knocking out Holon's Castform, a very common starting Pokemon, during your first turn for one Fighting Energy. If it has no Energy on it, it can retreat for free.
If you're running a Stage 2 Pokemon, Rare Candy is a near-must. It's be best if you could get packs of Holon Phantoms and/or try to get Holon's Castform and Rare Candy. If you do get some H's Castforms, you might want to run Ralts d; I know, its attacks aren't as great, but if you get enough Holon's Castform that you can use it as a starting Pokemon, its draw power will reward you.
__________________
New to the game? Want to learn how to improve your deck-building with just two theme decks? Check out I Double Theme Decks! I Play Theme Decks 2010: 7th Place (of 100+) |
|
|
|
|
#3 |
|
|
no energy search, that is not a good card. Try
-4 energy search + Medicham +Prof. Elm +Copy Cat + Holon Farmer that way you can put energies back into your deck for Gardevoir.
__________________
:lightning Team PiChar
![]() |
|
|
|
|
#4 |
|
mentor and castform (if you have them) and if you dont have mentor use pokemon fan club
+ 4 boost + (at least 2)scramble + 2 wobbuffet just take out some energy and medicham take out some electabuzz or ninetails for some more draw (you need way more if you have any) and last but not least you can awlys ask a frend to use one of his/her decks lol : )
__________________
"have you met me?
I am member of Hot tie society, owner of Coldfire, interviewer of Anders, owner of ownage, winner of worl... ok...maybe i just spend my saturdays in the back of a card store. ![]() my trade thread:http://pokegym.net/forums/showthread.php?t=146332 |
|
|
|
|
|
#5 |
|
Cines Gardy pull's the energy from the deck... IMHO, - TVR and then + Bill's Maintenance! Shuffle the P in and then draw 3 and hope the P stays in... then Shadow it out!
Gardy Delta works well to... Psychic Rage can be abuse by Psyshadowing nrg for the damage and then spreading the damage around!! GL 2 U!
__________________
Proud Dad of Oliver and Kait Fish!! Do your Deck List BEFORE the Tournament HERE!! Have you checked out the Card of the Day?? |
|
|
|
|
|
#6 |
![]() |
Remember, try to avoid rare and holos; he said "I'm looking for suggestions of commons/uncommons that I could easily obtain that would make this deck far better."
__________________
New to the game? Want to learn how to improve your deck-building with just two theme decks? Check out I Double Theme Decks! I Play Theme Decks 2010: 7th Place (of 100+) |
|
|
|
|
#7 |
|
Try to get some Delcattys. They come in one of the theme decks and are really good with Gardy. 4 Boost are also necessary.
__________________
My Trade List
Team San Antonio "Quality players, not quantity." |
|
|
|
|
|
#8 |
|
|
Thanks to all of you for your help. There are definitely a few ideas that I will take into consideration here. However, I do want to know why people don't like using Energy Search, it seems like a good card to me. It basically acts like an energy that thins out your deck, making it easier to get what I need. Maybe I've been playing Magic for too long, but that seems like card advantage to me.
(For those who do not know, in Magic there are cards known as Fetchlands that allow a player to search their deck for a land (land=energy) and put it into play by discarding the Fetchland and losing a life point. They are fairly expensive cards ($12-$15) which are used in most competitive decks in the Extended format.) |
|
|
|
|
#9 |
![]() |
I used to use Energy Search... then I realized there are better Trainers I could use in its place. It is a card advantage, but when you play very few basic Energy cards, it makes things complicated.
__________________
New to the game? Want to learn how to improve your deck-building with just two theme decks? Check out I Double Theme Decks! I Play Theme Decks 2010: 7th Place (of 100+) |
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|