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Old 09/07/2007, 07:37 PM   #1
MrMeches
 
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Dark Metal.. a Concept

A Brand New version that is VERY FUN!!

DARK METAL!!

After some tinkering on App.. here is a little better idea!

DARK METAL!!

POKEMON 20

3 Seedot
2 Nuzleaf
3 Shiftry DP1

3 Magnemite
2 Magneton
2 Magnezone

2 Skitty
2 Delcatty
1 Delcatty Ex

TRAINERS 23

3 TVR
3 TGW
4 Celio’s
2 Mentor
2 Castaway
4 Rare Candy
4 Windstorm
1 NIght Maintenance

ENERGY 17

4 Dark Metal
4 Basic Dark
4 Basic Metal
4 DRE
1 Scramble

The Shiftry gives you 2 shots to flip and put an Evolution bakc in hand then you can TGW it into the deck! With the Dark Metal attached, there is no reducing in damage to the Defending and you still get the Free Retreat allowing for the Double flip!! So GL and Have fun!!
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Last edited by MrMeches; 09/11/2007 at 04:53 PM.
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Old 09/07/2007, 08:02 PM   #2
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Yeah I know Manitine is the obvious choice here for TTAR, but the space is tight. Magneton PK definitley helps get the D/M Basic back for nrg draw, and then Mantine wold be nice for top deck, but that is almost 4 Bench sitters (Zone is an attacker) so no real spcae for rebuilding! Thanks though! If you can look it over and find a spot.. lmk!
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Old 09/07/2007, 08:20 PM   #3
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castaway is to grab a Basic nrg for Energy Draw with Delcatty. Metarule says to get as much as you can so tools arent really needed.
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Old 09/07/2007, 08:30 PM   #4
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No fear of Ariados? I realize you have Magnezone, and Windstorm for Battle Frontier, but how often will you have a Metal on Tyranitar?

Don't get me wrong... I *love* Magnezone. But isn't there a better Dark partner?
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Old 09/07/2007, 08:39 PM   #5
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Dark Metal counts for the Metal requirment! I dont fear the Dos....

Weavile is a Better Dark Partner, but the Concept is to show the versatility of cars and how if you look into the colleciton enough, there are those crazy possibilities out there. I dont believe, at least not to my knowledge, I have ever seen a consideration of using Dark/ Metal with Magnezone ot give Dark Type Pokes Free Retreat.... Gives Murkrow/ Honchkrow Swarms a whole new perspective IMHO. Let the Murkrows go while you are building the Magnezone on the Bench then you have that Heavy hitter!!

True TTAR works well with other cards in the format, but it is those untapped ideas that might get a player to look through the binder and see a Combo that might otherwise have gone unnoticed!

and KG I know you have deck skillz, I just like throwiing ideas out there is all! some nOObz might have certain cards and need *something* to get them going! Thanks for the input!!
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Old 09/07/2007, 09:05 PM   #6
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I would do this..

-2 TGW
-1 Magnemite
-1 DRE
-1 Celio's

+1 Memory Berry
+1 Mentor
+1 Scramble
+2 Bebe's

Just to make it a little more consistent. Galactic's is nice, but in this type of deck where space is needed, maybe it would just be best to drop it. Memory Berry is just so you have a little something to get with castaway, and it works very well with Tyranitar. You can copy Pupitar's attacks if need be which are nice, it's second one preventing damage if heads which is nice if you need to take a risk. Bebe's is there so you can search out Catty easier, and I felt another scramble would have been better, and you can afford to drop a DRE. Just my personal edits, the list looks pretty nice though.
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Old 09/07/2007, 09:32 PM   #7
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Cool beans, and thanks for the explanation, MrMeches.

Definitely, the Dark Metal idea is excellent if Magnezone can utilize that aspect.
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Old 09/07/2007, 11:10 PM   #8
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I would run 2-2 baisic and special for you energy because you only have 2 castaway
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Old 09/08/2007, 04:20 AM   #9
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That is what I was going to say. It keeps your hard hitting pokemon either alive longer or hitting harder, depending on which energy that you use and which pokemon. But, I do see all of the reason for you to have some basics.
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Old 09/11/2007, 04:53 PM   #10
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After some tinkering on App.. here is a little better idea!

DARK METAL!!

POKEMON 20

3 Seedot
2 Nuzleaf
3 Shiftry DP1

3 Magnemite
2 Magneton
2 Magnezone

2 Skitty
2 Delcatty
1 Delcatty Ex

TRAINERS 23

3 TVR
3 TGW
4 Celio’s
2 Mentor
2 Castaway
4 Rare Candy
4 Windstorm
1 NIght Maintenance

ENERGY 17

4 Dark Metal
4 Basic Dark
4 Basic Metal
4 DRE
1 Scramble

The Shiftry gives you 2 shots to flip and put an Evolution back in hand then you can TGW it into the deck! With the Dark Metal attached, there is no reducing in damage to the Defending and you still get the Free Retreat allowing for the Double flip!! So GL and Have fun!!
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Last edited by MrMeches; 09/12/2007 at 07:48 PM.
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Old 09/11/2007, 07:41 PM   #11
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Any benefit to adding 1 copy of the CG version of Shrifty Ex considering how many of us are relying on Pokemon with Pokepowers these days?
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Old 09/12/2007, 03:59 AM   #12
tc19930815
 
i am sorry but what is TGW???
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Old 09/12/2007, 04:33 AM   #13
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Thanks Psyco.. will look into that... Stone's actually may not be a bad idea as to help recycle lost nrg!


There could be, but trying t okeep away from the EXes for now... will see about that after a couple of Battle Roads!


TGW stands for Team Galactic's Wager.
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Old 09/12/2007, 10:45 AM   #14
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Am I missing something with the Shiftry DP1? the text says:

"Once during your turn, (before you attack) if Shiftry is your Active Pokemon, you may flip a coin..."

Where does the "gives you 2 shots to flip and put an Evolution bakc in hand " happen? It's only 1 flip, right?

also, adding a warp point or two seems like it would help as you could take a built up active pokemon (maybe one with some damage) switch it to the bench and then attempt to deevolve, maybe even for knockout. Granted you'd need to bring up a 2nd Shiftry, and maybe that's what you had in mind with the "two flips" assuming you had multiple Shiftry's setup.

K
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Old 09/12/2007, 07:50 PM   #15
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I considered Warp Point, but couldnt find the room...I gess you could do this:

-1 Delcatty Ex
-1 Windstorm

+2 Warp Point

Would be the only place I could think of!
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Last edited by MrMeches; 09/13/2007 at 07:29 PM.
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Old 09/13/2007, 07:21 PM   #16
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I wouldn't take out the Delcatty ex. You can manage with 1 warp point. What about taking out a Magnemite for Warp Point?
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Old 09/13/2007, 07:31 PM   #17
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Quote:
Originally Posted by jkwarrior View Post
I wouldn't take out the Delcatty ex. You can manage with 1 warp point. What about taking out a Magnemite for Warp Point?
Could prolly go wiht 1.. the issue with reducing the Mite is needing 1 Ton and 1 Zone preferred on the Bench.... that may be over thinking though!!

Thanks JK!!
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Old 09/21/2007, 05:09 PM   #18
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The TTAR idea, all be it a BEAST, just took a little longer to build and the ability ot Devolve a Poke then TGW is just nasty IMHO!! LG at BR if he plays it and thanks!
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