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#1 |
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Alakazam Lv.X
Alakazam Lv.X 120HP
![]() Recoilwhenever an attack damages Alakazam Lv.X, place 2 damage counters on the attacking pokemon ![]() Psychic WaveRoll a 6-sided die. Put that many damage counters on your opponents benched pokemon in any way you like. ![]() colorless Dark Mind - 30+This attack does an additional 20 damage for each basic dark energy attached to Alakazam Lv.X Weakness - x2Resistance - None Retreat - :colorless i like this concept i'd probably run this if it were real =) [weavile + this = death]
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Last edited by Taylor45; 07/01/2008 at 08:40 PM. |
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#2 |
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Body = awesome
1st attack = awesome and a good way to incorporate dice into the game 2nd attack = meh overall, not bad
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#3 |
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phychic wave, i mean it could be really bad while sometimes alright. not everyone will always have a die with them. i always though of something like that though. retreat should be 2? nvm. 1s alright.dark mind odd, alakazam barely has anything to do with dark. maybe 20+ for each special or each something?
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#4 |
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randydragon: ya i didnt wanna overdo it
i tried to make it practical =) charchar: ya i know about the dark thing but its just how i always saw alakazam. i thought he could be incorporated somehow with it. tahts probably why its never been done tho.. ahaha
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#5 |
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lol. everyone posted in 3 mins. overall i sort of like it.
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Who's ready for worlds!!!
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#6 |
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dark mind whooo ho they have nothing related with alakazam; and weavile it doesn't matter unless you have darkrai too.
There are reasons why pokemon never used dice so i wouldn't advice that effect at all maybe x coin flips?
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