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Old 11/23/2008, 10:40 AM   #1
Toxic
 
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T2 Rampardos [DP-GC]

The List

Pokemon (Including Fossils) - 18
4-2-4 Rampardos GC
2-2 Claydol GE
2 Uxie LA
1 Unown G GE
1 Unown Q MD

Trainers/Supporters/Stadiums (Exluding Fossils) - 27
4 Fossil Excavator
4 Bebe's Search
4 Rare Candy
4 Poke Healer+
3 PlusPower
2 Time-Space Tear
2 Night Maintenance
2 Roseanne's Research
2 Dusk Ball

Energy - 15
11 Fighting Energy
4 Call Energy

Strategy
My main goal with the deck is to get a T2 Rampardos to hit for 80. Claydol and Uxie is for consistency and the Unowns are there for obvious reasons. My T/S/S is based on getting a T2 Rampardos so I can donk for 80. I chose to go with only 2 Roseanne's because Bebe's and Fossil Excavator should be enough to get my Pokemon. So I'll just be using Roseanne's to get energy.

Spoilers
Skull Fossil – HP50
Trainer

Poke-Body: Skull Stone
If this Pokemon's HP is reduced to 0 during your opponent's turn by damage from an opponent's attack, the owner of this card flips a coin until he or she gets tails. Then he or she places damage counters on the attacking Pokemon equal to the number of heads.

This Pokemon can be played as a Colorless-type Basic Pokemon (if this card is Knocked Out the opponent player takes a prize), This card can't be affected by Special Conditions and can't retreat. The owner of this card can discard this card from play during his or her turn (this effect isn't a Knock Out).

Cranidos LV.27 – Fighting – HP80
Stage 1 – Evolves from Skull Fossil

[F] Rock Smash: 20 damage. Flip a coin, if heads this attack does an additional 20 damage.
[F][C] Smash: 40 damage. You may discard a Stadium in play.

Weakness: Grass (+20)
Resistance: none
Retreat: 1

Rampardos LV.54 – Fighting – HP130
Stage 2 – Evolves from Cranidos

Poke-Body: Iron Skull
Any damage done to your opponent's Pokemon by this Pokemon's attacks bypasses Resistance and any effects.

[F] Head Smash: 80 damage. If the Defending Pokemon's HP is reduced to 0 by this attack, Rampardos does 40 damage to itself.
[F][C] Mold Breaker: 40 damage. Until the end of your next turn, any damage done to Rampardos is reduced by 20.

Weakness: Grass (+30)
Resistance: none
Retreat: 1

Time-Space Tear
Stadium

Each player can Evolve his or her Pokemon on the turn that it comes into play. (A Pokemon that Evolved on this turn can also be Evolved.)

You can put a Stadium into play next to your Active Pokemon once during your turn. If a Stadium with a different name is put into play, discard this card.

Last edited by Toxic; 11/23/2008 at 11:38 AM.
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Old 11/23/2008, 11:29 AM   #2
Blaziken 1111
 
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Images: 22
-blissey and azelf. Add in 2 uxie a Unown G and a unown q. Rampardos line is 4-2-4 all GC. Make the healers drawers. 2 dusk ball.
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Old 11/23/2008, 11:39 AM   #3
Toxic
 
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I'll check out everything except the Drawers. They've personally never done anything too great for me. I think I have enough searching cards anyway.
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