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Old 08/11/2004, 07:23 PM   #1
sneaselsrevenge
 
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My grinder deck

Here's the deck I'm most likely going to play at the grinder.

POKEMON:21
4 Mudkip
3 Marshstomp
3 Swampert
2 Swampert EX
2 Suicune EX
2 Skitty
2 Delcatty
3 Dunsparce

TRAINERS:23
4 Steven's Advice
4 Oak's Research
3 TV Reporter
3 Rare Candy
3 Elm's Training Method
2 Switch
2 Warp Point
2 ATM Rock

ENERGY:16
16 Water
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Old 08/11/2004, 07:28 PM   #2
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Quote:
Originally Posted by sneaselsrevenge
Here's the deck I'm most likely going to play at the grinder.

POKEMON:21
4 Mudkip
3 Marshstomp
3 Swampert
2 Swampert EX
2 Suicune EX
2 Skitty
2 Delcatty
3 Dunsparce

TRAINERS:23
4 Steven's Advice
4 Oak's Research
3 TV Reporter
3 Rare Candy
3 Elm's Training Method
2 Switch
2 Warp Point
2 ATM Rock

ENERGY:16
16 Water
try to fit a couple fisherman since u have no magenton to get ur catty energy back
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Old 08/11/2004, 07:32 PM   #3
supertyranitar
 
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I'd put in 1 town volunteers.
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Quote:
Originally Posted by Il Trascendente
I still don't see what's so great about Nidoqueen. You can't use it more than once per turn and it only removes one damage counter from every Pokemon..
Asylum
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Old 08/11/2004, 07:39 PM   #4
sneaselsrevenge
 
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so....

-1 Switch
+1 Town Volunteers?
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Old 08/11/2004, 07:41 PM   #5
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That can work but i feel that Town volunteers is a must.
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Quote:
Originally Posted by Il Trascendente
I still don't see what's so great about Nidoqueen. You can't use it more than once per turn and it only removes one damage counter from every Pokemon..
Asylum
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Old 08/12/2004, 10:24 AM   #6
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I would go with Fisherman over Volunteers
but I don't know, it is your preference

take out a Warp
add a Dunsparce
take out a Switch
add a Town Volunteers or a Fisherman
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Old 08/12/2004, 10:43 AM   #7
Venom
 
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Put in fisherman,over volunteers.`
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Old 08/12/2004, 10:45 AM   #8
SA-X
 
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2x Swampert_ex
3x Swampert Holo
3x Marshtomp mit bubble
4x Mudkip Dragon
2x Suicune_ex
2x Rain Castform
4x Dunsparce

~20
3x Stevens Advice
3x Copycat
2x Desert Shaman
3x Rare Candy
3x Pokemon Reversal
1x Cristal Shard
2x Warp Point
2x Island Cave
1x Switch
1x ATM[Rock]
3x Professor Elms Training Method
1x Town Volunteers
~25

15x Water Energy
~15

i think thats the best swampert variant
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Old 08/12/2004, 10:48 AM   #9
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I'd run fisherman over voulnteers cause its only 1 less nrg and they go to your hand
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Old 08/12/2004, 11:56 AM   #10
LinkinPark
 
Yeah, you need copycat =/
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Old 08/12/2004, 11:58 AM   #11
Whicker
 
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yeah

Copycat over Oak's Research
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Old 08/12/2004, 12:08 PM   #12
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Delcatty but no oracle?
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Old 08/12/2004, 12:17 PM   #13
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Oaks Research are bad. You need only Copycat(because stevens advice^^) and Desert Shaman(Wynaut, Linoone and other stuff).
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Old 08/12/2004, 12:18 PM   #14
Whicker
 
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eh

I wouldn't even run Shaman in this deck
but I just noticed the no Oracles
you do need to put some in as well
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Old 08/12/2004, 12:24 PM   #15
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yes... if you play Delcatty, you must add 4 Oralce! Otherwise is delcatty too bad :/
but i think swampert is better without magneton and delcatty. Elms Training is very good.

first turn dunsparce - second turn rain castform. thats really good :]
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2nd at 3 City Championship in Dortmund (15+), 36th(?) World Championship Florida, Orlando 21.08.04(15+)
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Old 08/12/2004, 12:26 PM   #16
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Delcatty isn't bad without Oracle
it just isn't near as good
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Old 08/12/2004, 12:45 PM   #17
supertyranitar
 
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3 oracle is good too. but anyway here is what i would do for swampert.
4 mudkip
3 Marshtomp
3 swampert
2 swampert ex
2 skitty
2 delcatty
3 dunsparce
2 suicune ex
21 pokemon

18 water energy

3 Fisherman
1 town volunteers
3 CC
4 Steven's advice
3 oracle
3 PETM
2 magnetic storm
2 warp point
21 trainers
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Quote:
Originally Posted by Il Trascendente
I still don't see what's so great about Nidoqueen. You can't use it more than once per turn and it only removes one damage counter from every Pokemon..
Asylum

Last edited by supertyranitar; 08/12/2004 at 12:46 PM.
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Old 08/12/2004, 12:47 PM   #18
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if you play oralce, you doesnt need PETM ;) add a ATM[Rock].. drop the magnetic storm and add 2 island Cave..
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1st Regional Championship Hamburg 18.03.06 (15+), 6th German Nationals Frankfurt 08.05.05 (15+)
2nd at 3 City Championship in Dortmund (15+), 36th(?) World Championship Florida, Orlando 21.08.04(15+)
1st German Nationals Köln 26.06.04 (15+), 1st Stadium Challenge Berlin 12.06.04
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Old 08/12/2004, 02:23 PM   #19
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Just wondering, what age group are you playing this deck in at the grinder?
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Old 08/12/2004, 03:18 PM   #20
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here's my view on the deck:

Pokemon x21
4 Mudkip (Water Gun)
2 Marshstomp (Bubble)
3 Swampert (Water Call)
2 Swampert EX
2 Suicune EX
2 Skitty SS
2 Delcatty (Energy Draw)
4 Dunsparce SS

Trainers x23
4 Oracle
4 TV Reporter
3 Steven's Advice
3 Copycat
3 Rare Candy
2 Switch
1 Warp Point
1 ATM Rock
1 Fisherman
1 Town Volunteers

Eneryg x16
16 Water Energy

this deck is built for speed above all else, since you need to get out the swampert line fast. oracle/delcatty of course, along with my personally favorite draw engine (4 Reporter, 3 Advice, 3 Copycat). i also chose to take out an ATM rock since there won't be many chances to use it with your pokemon line-up.
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Old 08/12/2004, 03:27 PM   #21
supertyranitar
 
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I don't think ATMR is needed since attackers are ex's.
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Quote:
Originally Posted by Il Trascendente
I still don't see what's so great about Nidoqueen. You can't use it more than once per turn and it only removes one damage counter from every Pokemon..
Asylum
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Old 08/12/2004, 04:42 PM   #22
sneaselsrevenge
 
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Quote:
Originally Posted by Physics Squirrel
Just wondering, what age group are you playing this deck in at the grinder?
15+ I don't plan on doing that well, I just want to play.
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