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Author Topic: Any glitches?
Ditto5001
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Member # 83590



posted May 17, 2002 08:44 PM      Profile for Ditto5001      Edit/Delete Post Report This Thread to Moderators
Pokemon:26
4 Machop (neo destiny)
1 Ditto (fossil)
2 Hitmonlee (neo destiny)
1 Mantine (neo discovery)
2 Gligar (neo destiny)
4 Seel (neo destiny)
2 Wooper (neo discovery)
3 Marill (neo discovery)
1 Quagsire (neo genesis)
1 Light Azumarill
2 Light Machocke
2 Light Dewgong
1 Light Machamp

Trainer:8
3 Berry
2 Pokemon Breeder Fields
1 Poke Ball
2 Heal Powder

Energy:
13 Water
13 Fighting

Don't be surprised if there are any problems. I've practiced this against my sister who just theows cards in wildly,barley knowing what they do! [Dropjaw] At least this deck has enough Energy. [Crowd]

Registered: May 2002  |  IP: Logged
black magician boy
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Member # 78593



posted May 17, 2002 09:04 PM      Profile for black magician boy      Edit/Delete Post Report This Thread to Moderators
u need to have less pokes more trainers and less energies!
Registered: Apr 2002  |  IP: Logged
Dark Ho-oh
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Member # 65055



posted May 17, 2002 09:37 PM      Profile for Dark Ho-oh      Edit/Delete Post Report This Thread to Moderators
Try focusing your pokes(make your evolution line bigger by playing 4/4/3 or 4/4/4 or anything to make it biggerand try focusing on 1 type)

--------------------
Dark Ho-oh

Founder of Team T dot.
P.E.P:Proud Espeon Player
NEXT TORONTO QT WINNER(hopefully.LoL)

MSN:[email protected]

"Beleive in the heart of the cards and they will come through for you"-Yugi Moto

From: Toronto, Ontario | Registered: Feb 2002  |  IP: Logged
-= B u R a K K i =-
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Member # 75544



posted May 18, 2002 09:53 AM      Profile for -= B u R a K K i =-   Email -= B u R a K K i =-    Edit/Delete Post Report This Thread to Moderators
POKEMON (16)
4 Marill
4 Light Azumarril
4 Gligar
2 Cleffa
2 Elekid

TRAINERS (28)
4 Professor Oak
4 Poke Ball
4 Bill
4 Gold Berry
4 Recycle
3 Sprout Tower
3 Full Heal
2 Energy Retrieval

ENERGY (16)
12 Water Energy
4 Potion Energy

>

Try that, the Cleffas are for early draw, Elekid is to shove some damage in and Gligar is fast damage, then evolve to LA and finish [Smile] There should be enough heal in there and the Sprout Towers are in there to stop Chaos Gyms which can badly mess the deck up!

--------------------
Yu-Gi-Oh has my soul

-=-

A proud member of Team UK

A proud user of Umbreon's RPG

Please visit my site, EeVeELuTiOnZ

-=-

AIM CybichU
MSN [email protected]

From: England, UK | Registered: Apr 2002  |  IP: Logged


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