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Author Topic: Ferrelligatr Ultima (MF)...In-Depth...
Gymbo

Member # 30832



posted February 14, 2003 08:36 AM      Profile for Gymbo   Email Gymbo    Edit/Delete Post Report This Thread to Moderators
Alright, with the SBZ being TOMORROW! I have finished my Expedition Feraligatr deck that has proven time and time again that it is a consistant deck and has the ability to take on any deck (I've tested). I'll make this deck as black and white, cut and dry as I possibly can. And then post matchups. But first, you'd prolly want the list, right?

Ferrelligatr [Big Grin]
Modified Format˛

Pokemon: 19
4 Totodile (Fury Swipes)
4 Croconaw (Expedition)
3 Feraligatr (Expedition)
2 Cleffa
2 Magby
2 Tyrogue
1 Skarmory (Genesis)
1 Elekid

Energy: 16
10 Water
4 Metal
2 Recycle

Trainers: 25
4 Professor Elm
4 Pokemon Trader
4 Double Gust
4 Gold Berry
3 Copycat
2 Focus Band
2 Pokemon Fan Club
1 Professor Oak's Research
1 Town Volunteers

Strategy: The idea is to get the Gatr rolling going as soon as you can. Now, you can do this several different ways. The beauty of this deck is that its so tricky, you can go in so many directions. The biggest strategy to use if the opponent plays Gold Berries (and even if they don't) is to get the Croconaw Take Downing by turn 3 with a Metal for the 30 and 0 self. Next turn, evolve and hit them for 60. Gold Berry ruins this deck, and if you attack them as Croc or Gatr for 30, you have them the following turn. All you do is use Logic. If you see that their main attacker has 80 HP, for example Espeon, you can Sputter with Magby for 10. And if they EVER send it up vs your Gatr it dies the following turn. This deck works differently than any other because you use Magby, Elekid, and Tyrogue to "mark" the opponent's threat and kill it with Gatr. That's why you can afford to Double Gust an Espy and Sputter it. Because once it's all ready, you just finish with Gatr. The most important aspect of Feraligatr is not its attack, but it's Pokemon Power Major Tsunami. You use this EVERY turn (assuming you have a baby on your Bench). Not only do you switch Gatr out of possible harm, but you can really mess the opponent's setup up. If the opponent only has 1 Baby out and it's active with Gatr, you get first crack on whatever's on their Bench. You also Major Tsunami late game to get a last prize off of the opponent's Benched baby if you need to. The Magby + Rending Jaws combo I've mentioned in my previous versions is still very effective. Again, when using this deck, use logic. See how much HP their main attacker has, get enough damage on them under the 40 damage mark and clean with Feraligatr. With a Metal Energy, 120 HP, and 4 Gold Berries, it's not very easy to take down one Gatr. And then when you power up another...well it's not pretty for the opponent. I'll tell you that. [Wink] My drawing line is pretty shnazzy. I play the standard 4/4 Elm and Trader. But I also play 3/1 Copycat/Oak's Research. Why the Research? Well there's times where the opponent has like 3 cards in their hand and you REALLY need some drawing. Well...Research gets you a solid 5 cards. The average number of cards you draw from Copycat is 5-7. So I mean...logically, it makes sense. I also play 2 Pokemon Fan Club. I am a changed man. I thought the card is overhyped, and it still is, but it IS good. Not godly enough to play 3-4 in every deck, but they make a nice accompaniment to Trader, especially for the tecH cards like Skarmory and Elekid. They're not bad for pulling a Totodile or two either. Everything else is pretty much explanitory.

Matchup Time:

Kingdra (With or Without Steelix): Get the Metal Gatr combo rollin'. They hit you for 20 (WOW!) and you get the 30 damage on them, then 60 for the KO within two turns. They won't go for Twister, unless it's on the Bench. And then you'd either DG or Major Tsunami. A Twistering Kingdra doesn't plan on Pokemon Centering unless it's a last ditch effort. I mean they're dealing you 20 damage. I don't care how long they swarm, that's SIX turns to KO assuming I don't play a single Gold Berry. And that's also assuming they keep surviving (4 Centers), and I assuming I couldn't get another Gatr rolling.

Steelix: This match is a slugfest. You get the damage on them early. It's pretty much a Gold Berry war in all honesty. Jaws vs Tail Crush flips. Steelix takes 3-5 turns to KO a healthy Gatr. And unlike Steelix, I can build a backup Gatr. If worse comes to worse, use Major Tsuami to bring up their support and pick those off. One of the harder battles.

ANYTHING Fire: Well...Water beats Fire. Use Totodile's Swipes against the Slugma. Entei/Cargo play low Basics and even lower Baby counts. So they often times start with a lone Poke (usually a Slugma). Hit the Slug with Swipes and then Tackle and in some cases you can OHKO the Slug. Nothing too rough here. Even if they KO you, you can use Random Totodiles and Babies to finish off Magcargo. I am so confident against this deck, I even removed my NH Suicunes. So yea...

Grass w/Water Resistance: Well you can always use Magby to Sputter for the quick 20 in this case. This is also where Skarmory's usefulness comes into play. Heads on Steel Wing and a couple Metals on it makes things VERY annoying for your opponent, especially if they're playing Grass. Two Skarmory is overkill. With 2-3 Metals going on one, and possibly 1 Metal going on Gatr with no way to retrieve Metals from the discard is overkill. Even with the Resistance, once the opponent is damaged I still deal a solid 40 every turn. Meganium and Jumpluff are the only popular Water Resist Grass Pokes anyways.

Electric (Amphy): Eh, this is the hardest match. Hit them with Tyrogue as often as you can. If you can survive up until Gatr, get the Metal attached so they cannot OHKO you. Yea...you pretty much get brutalized in this match. =\

Everything Else: Use judgement and strategy and you'll be fine. This deck isn't that hard to use...

Thanks for reading! Any thoughts? [Smile]

**EDIT: I almost forgot. MAJOR Props to Coryace for all of his help and playtesting. I couldn't have such a mizing deck without your help. I really appreciate it dude! [Smile] EDIT**

~Jim Ferrell

[ February 14, 2003, 08:39 AM: Message edited by: Gymbo ]

--------------------
=Pokemon Professor Jim Ferrell=

*AKA The Publically Acclaimed and Talented Deck Mechanic Gymbo*
*Accomplished Rogue Player*
*Second Place Finisher at the Ohio SBZ '03*
*Creator of Espeon Decks*
*Innovator of Expedition Feraligatr*
*Current Project: Skyridge Analysis*

DCI: 2032
AIM: XGymbo01X

"Victory goes to the player who makes the next-to-last mistake."

From: Akron, OH, USA | Registered: Jul 2001  |  IP: Logged
IPGeek21

Member # 184



posted February 14, 2003 09:45 AM      Profile for IPGeek21   Email IPGeek21    Edit/Delete Post Report This Thread to Moderators
*no edit*

WOW, looks awesome!!!

Goodluck tomorrow!

--------------------
Drafts bring out the BEST of the WORST cards in Pokemon
*TC Member/WizpogMOD_Squad/Master_Prof*
+GodFather to an Angel:RIP-Paloma Geronimo
-=-=-=-=-=-
TheCompendium
Team Random
Proud bro of SSJ3DVP11
ipgeek21.com
SHUT UP & DO something about it

From: The here, BUT WHERE shall we go? | Registered: Feb 2001  |  IP: Logged
PojosamaWannabe
Member
Member # 74186



posted February 14, 2003 10:09 AM      Profile for PojosamaWannabe   Email PojosamaWannabe    Edit/Delete Post Report This Thread to Moderators
Very very nice. I'm playing a EX Gatr tomorrow too. I hope you win, good luck and have fun.

--------------------
Winner of Cedar Grove AQ SBZ
Winner of Rockefeller Center SK SBZ
DCI Rating: 1814+?

From: Central New Jersey | Registered: Mar 2002  |  IP: Logged
Pooka Rulez
Member
Member # 97266



posted February 14, 2003 08:41 PM      Profile for Pooka Rulez   Email Pooka Rulez    Edit/Delete Post Report This Thread to Moderators
The deck looks good, Gymbo. It looks like you've finally found a deck to stick to. Say, does this have anything to do with when I suggested Gatr/Forretress? =P Never mind. Anyway. You've really thought this through, but there's one thing I CAN see wrong. You probably won't see it happen, but =/. A Water Resistant deck that has Metal defense, such as Smeargle or Yanma, for that Skarmory. Plus, against Jumpluff, you're practically helping them by using Sputter... think about it. You're getting damage on them, activating the Poké-Body, and all they have to do is retreat to a Baby so you are almost "forced" to switch Magby, or you get Tails. If you successfully pull off a Sputter, it still doesn't put Jumpluff in KO range for Gatr, not to mention that when you retreat Magby the Sputter effects go away. Just a thought.

Overall, you've really done your work for this one. Good luck at SBZ. Hope too many Amphys don't show. [Razz]

[ February 14, 2003, 08:42 PM: Message edited by: Pooka Rulez ]

--------------------
Whatever. =/

From: Kenosha, Wisconsin | Registered: Jul 2002  |  IP: Logged
MastaPete
Member
Member # 98417



posted February 16, 2003 04:48 PM      Profile for MastaPete      Edit/Delete Post Report This Thread to Moderators
Well good deck but there is a new card to deal with Gold Berry and Focusbands. The new Sneasel from Aquapolis. For one dark energy you get to look at your oppenents hand and he/she shuffles all TM's and Pokemon Tools. It is an incredible good first turn move against your opponet. Again GOOD deck. [Smile]
From: Potomac Maryland | Registered: Jul 2002  |  IP: Logged
Gymbo

Member # 30832



posted February 17, 2003 06:25 AM      Profile for Gymbo   Email Gymbo    Edit/Delete Post Report This Thread to Moderators
Feh...I grabbed second place at my SBZ Sat. I lost to AQ Scizor. I had no idea that a card like that would make a showing at my SBZ so naturally I was unprepared for it. However, I've faced the deck by two great people and I figured out what I need to do to adjust. Here's my new decklist...

The Angry Ferrelligatr
Modified Format˛

Pokemon: 19
4 Totodile (Rage)
4 Croconaw (Expedition)
3 Feraligatr (Expedition)
2 Cleffa
2 Magby
2 Tyrogue
1 Skarmory (Genesis)
1 Elekid

Energy: 16
12 Water
4 Metal

Trainers: 25
4 Professor Elm
4 Pokemon Trader
4 Gold Berry
4 Double Gust
3 Copycat
2 Pokemon Fan Club
2 Memory Berry
1 Professor Oak's Research
1 Town Volunteers

[Dubious] Why did I change my Totodiles?! Well...Rage is devestating late game, ESPECIALLY against Metallic beasts vs Scizor or Steelix. Hit them with Rage instead of Rending Jaws because chances are, you'll deal more damage. It's just a thought. I still am not sure if I want to change Totos and such...

Thanks for the replies...

~Jim Ferrell

--------------------
=Pokemon Professor Jim Ferrell=

*AKA The Publically Acclaimed and Talented Deck Mechanic Gymbo*
*Accomplished Rogue Player*
*Second Place Finisher at the Ohio SBZ '03*
*Creator of Espeon Decks*
*Innovator of Expedition Feraligatr*
*Current Project: Skyridge Analysis*

DCI: 2032
AIM: XGymbo01X

"Victory goes to the player who makes the next-to-last mistake."

From: Akron, OH, USA | Registered: Jul 2001  |  IP: Logged


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