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Author Topic: major MF Decks, thoughts working in to the new SBZ
Meganium45

Member # 99835



posted February 12, 2003 05:11 PM      Profile for Meganium45   Email Meganium45    Edit/Delete Post Report This Thread to Moderators
Edited - fixed your topic title - had one too many "M"s in it.
Now that Aquapolis is out, we need to review the decks that are now viable in this format, and decks that may become viable - watch and see.

This article is about decks, so I hope it is in the right place.

First of all you have the classic Kingdra (genetic memory) stage 2 with one colorless that can do 30 plus 10, no weakness and 90 HP. A beast that stays alive FOREVER with Pokemon Center. now, though, you need to run a "helper" line with it to protect against water-resistant grass, most likely Steelix or AQ Scizor, or for the bold, Magcargo (just nuts, I know) .

Speaking of Water resistant Grass, for those of you who haven't played against the new Jumpluff, prepare to. This is a 70 HP free retreater, with a power that makes it act like a baby! One grass to flip 2 coins, 30 times number of heads!

All these low HP attackers, let's not overlook my sleeper card out there EX - Alakazam. yes, it;s psychic, and yes, I have heard of murkrow, but the ablility to copy ANY attack on the board, and just have to use the energy reqt, not a bad little beast. Rainbow with this guy is abusive.

Another new poke you must be aware of is Nidoking. Power that lets you flip a coin, and have 10 done to each of your bench. Get 2 of these running with switch or warp energy, bench over man! Add in the new/old base hitmonchan, and, wait, is fighting back?

That leads me to electric, and the new electrode that allows you to flip a coin and pull an electric out of your discard and attach it to one of your pokes. Use with lighting cube, abusive. Pichu using lighting cube, that is focus banded. Utterly abusive. Add Pokemon Center and Dodrio. Stop, this hurts, electric can't be viable?!? What, you want to add Electabuzz, yeah, he's been rereleased! OBTW, Electrode, 2 for 30, no resistance or weakness, or powers, sorry pluff, sorry nidoking, sorry GOLD BERRY!

OK, how about the Light Dragonite/boost energy trick that everyone who is anyone has at least tried. Worth trying, good luck, let's see if it's viable!

Entei/Cargo - still fire's best hitter, and may end up coming back into power, now that water is sinking but slightly with Jumpluff, Meganium and Bellossom all being playable and resistant!

vileplume! Which one? I thought EX was abusive with that Poison power, but the new AQ plume for one grass does 2 status automatically! 100 HP!

Let's not forget the "rogue" deck of old - Dark Gengar. 2 flips to wake up. Hmm, what would help? How about a Hypo with a power that automatically makes the defender asleep when Hypno is active! there goes pluffs power, and all of the rest! BAM! and it hits big enough to threaten any deck out there, except for Murkrow.

Murkrow, how about that good Crobat/Murkrow Deck, now more viable than ever.

I am even seeing the 120 HP AQ Gatr make some powerful appearances! Nice warp point power, combined with 120 HP! If the attack ever gets running, watch out!

11 decks and I'm not even scratching the surface of the playable possibilities...

The decking deck, Typhlo/Moltres!, Donphan-porter, and many many more! Espeon, of one of a number of flavors! Umbreon, The juggler has even made me see the old GATR rear his head once or twice (parasect variant).

The nice part is you cannot counter them all. Every deck has its achilles heel. Electrode decks do NOT want to see fighting decks. Entei Cargo still groans when it sees water. Alakazam can't stand promo mew or murkrow! Kingdra whines about grass. Nidoking whines about grass.

Should be a great SBZ set of tourneys. My prediction, out of 50 tourneys, there will be at least 10 different winning deck styles - mark my words!

So ushers in the golden age of Modified.

Meganium 45

[ February 15, 2003, 07:32 PM: Message edited by: WizPog_BJJ ]

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From: St. Louis, Missouri | Registered: Aug 2002  |  IP: Logged
Raikou1234
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Member # 3003



posted February 12, 2003 05:22 PM      Profile for Raikou1234      Edit/Delete Post Report This Thread to Moderators
Kingdra/Steelix
NG Feraligatr
Light Golduck/Espeon
Kabutops/Steelix
Espeon/Steelix
Straight Espeon
Oh the possibilities!!! [Smile]

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From: Somewhere | Registered: Mar 2001  |  IP: Logged
KYDAD

Member # 30575


posted February 12, 2003 09:28 PM      Profile for KYDAD   Email KYDAD    Edit/Delete Post Report This Thread to Moderators
Here's my opinion on the subject:

I think we've entered the era of massive damage. NG Feraligatr's strength back in the old days wasn't it's ability to hit hard, it was it's ability to hit fast (and secondarily hard). The essence of the great neo decks were fast -- Gatr, Crobat, etc.

The game has slowed with M. Wrath being replaced by supporters. Now there's time to load the big cannons. Let 'em fire every now and then to take out the defender in 1 shot.

Also status effects are out. They did OK when the only retreat aids were D. Gust and Balloon Berry. Now Switch, Warp Energy, and Warp Point are also available.

Now the best decks will be able to inflect 80+ damage, possibly not every turn, but every other turn. NR Kingdra can only compete if the other guy can't take him out in 1 turn. Here's my list of the contenders:

Kabutops. Possibly paired with Steelix, but possibly on it's own. This guy can deliver 80 or even more per turn.

NidoKing (AQ) -- 50 or 80, with another flip for bench damage. My favorite here has 2 of these guys and 2 of the LC variety (He has the best remaining of the status effects).

Electrode (AQ) -- This again can do massive damage every other turn or so if the deck is constructed well.

Entei/Cargo -- Tough, fast, and massive damage. With NR Kingdra fading this is now possible.

Gatr/Parasect -- This could work if somebody is smart enough to get massive damage 2 of 3 times or so. I may try this on Saturday, maybe not.

Boost Energy/?? -- If there's a deck to be made with boost energy, it's not L. Dragonite. His attack doesn't hit hard enough to be interesting, but it does have a neat trick to it's attack. I'm not smart enough to figure out who it is, but there has to be a place for attaching 3x Energy in 1 turn. My current favorite is AQ Quagsire, but it seems pretty weak.

I may be missing one or more, but if there is a rogue deck that wins it'll be of the type of the group above -- able to inflict massive damage every other turn or so.

But then again, I originally thought Riptide Gatr was worse than the Chomp variety, and that Crobat was too flippy to be of value. But that's why we play the game.

[ February 13, 2003, 06:40 AM: Message edited by: KYDAD ]

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From: Crestwood, KY, US | Registered: Jul 2001  |  IP: Logged
Gymbo

Member # 30832



posted February 13, 2003 05:27 AM      Profile for Gymbo   Email Gymbo    Edit/Delete Post Report This Thread to Moderators
Here's my take on the current Top Five. BTW, great article Meganium.

1. Kingdra/Steelix: The best deck, case closed. Kingdra is just a beast that irritates and beats you with high consistancy. Steelix beats the Water Resistant Grass out there that ruins Kingdra. Slamming two popular decks together normally doesn't work, but there seems to be an exception in this case.

2. Espeon/Light Golduck: Yea, you are reading correctly. The only deck that beats this deck with regularity is Kingdra. And with Kingdra decks teaming up with Steelix, that allows for more Light Golduck usage vs Steelix. This deck works vs everything but Kingdra. Mabye I'm biased...but this deck IS good.

3. Feraligatr (Expedition): A new deck. It works with high consistancy, however. This deck is still in testing stages. There really is no clear cut deck that beats this deck. It's weakness is pretty much it. There are several varations with Gatr teaming with Forretress or AQ Steelix. And of course there's the solo Gatr version which I particularly enjoy using. Again, it's a new comer, so don't knock it till you try it.

4. Water Resistant Grass: Meganium, Jumpluff, and my fave Water Resistant Grass Poke...AQ Bellossom. All three of these cards have pretty much forced Kingdra to play Steelix. If you play Grass, Water Resistant or not, please be aware of your weakness to Fire and the Resistance of Metal.

5. Expedition Alakazam: This thing is just simply amazing. Rainbow Energy makes this thing broken as all hell. Scyncronize deals a solid 50 to Steelix if their energy match and Steelix has 3 Metals on it. The ability to control the gameboard via attack is a very strategic viewpoint. Murkrow? Hah...attack a Rainbow and Feint THEIR own Bench.

Other decks NOT to be forgotten about:
*Entei/Magcargo
*Kabulix
*Boost Dragonite
*Noc-Lock
*Ampharos
*Vileplume

So there's my "key eleven decks", they all are contenders IMO. Good luck on deciding what you're gonna play...

~Jim Ferrell

[ February 13, 2003, 05:33 AM: Message edited by: Gymbo ]

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=Pokemon Professor Jim Ferrell=

*AKA The Publically Acclaimed and Talented Deck Mechanic Gymbo*
*Accomplished Rogue Player*
*Second Place Finisher at the Ohio SBZ '03*
*Creator of Espeon Decks*
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From: Akron, OH, USA | Registered: Jul 2001  |  IP: Logged
yoshi1001

Member # 825



posted February 13, 2003 05:48 AM      Profile for yoshi1001   Email yoshi1001    Edit/Delete Post Report This Thread to Moderators
Obiously there are a large number of choices here. THe major consideration is, of course, what other people in your area are playing. That will tell you what deck to use (cough-Leduck-cough) [Wink] .

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From: Janesville, Wisconsin | Registered: Feb 2001  |  IP: Logged
MonkeyMan88

Member # 14478



posted February 13, 2003 06:30 AM      Profile for MonkeyMan88   Email MonkeyMan88    Edit/Delete Post Report This Thread to Moderators
Some of the top decks go as follows

Kingdra Steelix
Entei Cargo
Cargo Typhlosion
NG Feraligatr
Noc-Lock
Pluff
Steelix/Water Support

Those are the top contenders for a SBZ other then rogue decks

~Monkey

From: Auburn,WA,USA | Registered: Apr 2001  |  IP: Logged
Ch4oz

Member # 97520



posted February 13, 2003 07:42 AM      Profile for Ch4oz   Email Ch4oz    Edit/Delete Post Report This Thread to Moderators
how come no one mentioned venuLC/lugiaN3/suicineAQ/entieAQ?
4 rainbows and the rest grass. teched out?

i've won a tourney(a medium size one) without suicine and entie(they didnt' come out yet). but i think this deck is playable because mod is so diversed and this deck has an answer to ever archtype.

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From: Arcadia, California | Registered: Jul 2002  |  IP: Logged
Spectreon

Member # 60305



posted February 13, 2003 08:39 AM      Profile for Spectreon      Edit/Delete Post Report This Thread to Moderators
You would be suprized what a Light Dragonite can do with Boost energy with the right support from a Stage 1 and another stage 2. This thing is Pure evil!!!

Light Drago/Alakazam/Blissey. STALL IS BACK. The new Blissey with Perminent Boost Energy is Evil teamed with Alakazam, and hitting Light Drago for 100 Damage, Unless you get lucky (Electrode with Discharge and 2 good flips, Ferraligator (NG) with lots of discarded energy, 9+, and a Big Fire done right!). Donphan Cant move it if it KO's a Baby (RS effect cant happen) Special Conditions dont happen, just damage!!! Centers and Nurses, along with Blissey, keep this deck stalling for a win, or Attacking for the victory.

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To evolve, treat Eevee poorly, when it hates your guts, let it get ko'ed in th night while holding Spell Tag. PS, if it gets ko'ed outin the day, then it will die, go visit its grave in Soul House of Lavender, next to Fuji

Spectreon: The Scary Ghost Pokemon

Spectreon often haunt graveyards, sneaking up and scaring unsuspecting visitors

From: Lavender Town, Kanto | Registered: Jan 2002  |  IP: Logged
CmonIWanaPLaYa
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Member # 101319



posted February 13, 2003 09:19 AM      Profile for CmonIWanaPLaYa      Edit/Delete Post Report This Thread to Moderators
Unless someone pulls out there Stage 2 Ex TTar.... [ROFL] ...that is the main reason he is in my TarLix deck....someone brigns out
L.D., I go for my Ex Ttar and add my own boost. I can be up and going by turn 2 as well [Devilish]

[ February 13, 2003, 09:34 AM: Message edited by: CmonIWanaPLaYa ]

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The_Deuce

Member # 122649



posted February 13, 2003 10:03 AM      Profile for The_Deuce   Email The_Deuce    Edit/Delete Post Report This Thread to Moderators
Yeah, I gotta agree with Gymbo...

Kingdra/Steelix is the best deck. No questions asked... the 30 damage plus 10 bench for 1 recycle energy is just evil, probably the fastest deck out there, one of the most consistent decks available, and no real counter for it. The water resistant grass types get rocked by Steelix, and with Center/Nurse in the picture, Kingdra's near impossible to bring down

Still, I don't think It'll go all the way in a lot of the tournies, why? because of too many other decks out there.

Fire's got Cargo/Entei as well as Typhlosion, and I've even seen a couple AQ Arcanine/Entei decks...

Water of course is still a big power, they keep giving us more and more useable water-types we've got N1 Gatr, EX Gatr, N3 Kingdra, Kabutops, and let's not forget our new friend... AQ Octillery...

Electric's got the short straw with Ampharos being pretty much the only real useful deck out there, plus with all the Tyrogues running around...

Grass I think will get the biggest play with the new Jumpluff, Vileplume, Bellossom, Victreebel, Meganium... 3 of those resisting water, one threatening poison on every turn even without an attack, and the last threatening a Gust of Wind on every turn...

Fighting? Making a comeback? I dunno... I'm doubtful about Hitmonchan being any good, since Buzz came back, and didn't really fit into the metagame... and other than that, all it's got is Donphan and the new Nidoking, and with so many useable grass types...

Psychic... aha, I have yet to see a decent deck that makes use of the auto KO powers of Hypno/Misdreavus, but I do see the potential, and then Dark Gengar I still see around, and then there's another new threat in Alakazam, and with Dark being on the decline, I'd expect to see a couple of these...

The only real colorless threat I see is Light Dragonite, he shuts down Steelix, and in SBZ, I think he'll be the only one able to do that...

Metal's got Steelix... nuff said...

Dark is on the decline, and has been ever since Sneasel got banned, Murkrow's dying out, the 50 HP just is not cutting it any more, and all of the new ones have that weakness to fighting, although I do like the AQ Umbreon, and EX T-Tar, there's just too many Tyrogues out there...

So... top 10 decks I think will be played are:

1. Kingdra/Steelix
2. Jumpluff
3. Octillery
4. N1 Gatr/Parasect
5. Hypno/Misdreavus
6. Bellossom
7. Magcargo/Entei (a lot of people fear the grass)
8. EX Alakazam
9. Kabutops/Steelix
10. EX Gatr/Metal (I've seen it paired with Skarm and Steelix)

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1337 + 666 = 2003 (Proof that it's the year of elite evil...)

AIM: TheTruePlatinum

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From: :noitacoL | Registered: Jan 2003  |  IP: Logged
Prime
Member
Member # 102940



posted February 13, 2003 01:35 PM      Profile for Prime   Email Prime    Edit/Delete Post Report This Thread to Moderators
Just to make clear, the energy you choose when you lay the rainbow energy, is always that energy. You cannot change the type any time after. Someone told me that if you were facing a water/grass deck, that you could lay it down as a grass, and when facing a water pokemon, change it to water. You cannot do that.

Also, about half the leaque I go to, now plays Genesis Feraligatr. With the new aq cards, they can use the same power as before and beat down others. So now, the other half play jumpluff. Pretty funny eh?

[ February 13, 2003, 01:43 PM: Message edited by: Prime ]

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"Do not follow where the path may lead. Go instead where there is no path and leave a trail." ~ Ralph Waldo Emerson

From: Asheville, North Carolina | Registered: Aug 2002  |  IP: Logged
KYDAD

Member # 30575


posted February 13, 2003 03:21 PM      Profile for KYDAD   Email KYDAD    Edit/Delete Post Report This Thread to Moderators
Prime sez:

quote:
Just to make clear, the energy you choose when you lay the rainbow energy, is always that energy. You cannot change the type any time after. Someone told me that if you were facing a water/grass deck, that you could lay it down as a grass, and when facing a water pokemon, change it to water. You cannot do that.

Uh...Yes you can. A rainbow energy always contains all of the energy types, including metal and dark (excluding extra effects of those cards). It's whatever you want it to be, when you want it to be. Grass this round, Water next, and Fire the time after should you so choose.

From the Compendium:

quote:
Q. How do you use the Rainbow Energy Card?
A. For Rainbow Energy, when you attach this energy to a Pokémon (from your hand), that Pokémon takes 10 points of damage. The Rainbow Energy now counts as all basic Energy types at the same time (Grass, Fire, Water, Psychic, Lightning, and Fighting). (May 4, 2000 WotC Chat, Q60)



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1st Place-- 2002 GenCon Team Sealed Deck Challenge

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From: Crestwood, KY, US | Registered: Jul 2001  |  IP: Logged
RaindanceKing
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posted February 13, 2003 03:48 PM      Profile for RaindanceKing   Email RaindanceKing    Edit/Delete Post Report This Thread to Moderators
I agree with Spectreon. Boost Dragonite is severely underrated and will turn out to be a bigger power than most think. Kingdra/steelix will have something to fear when Steelix can only do 20 against dragonite AND loses his metal defense. Combo'ed with the right pokemon can make Light Draggy very effective. I'll do my best to prove my point in this weekend's SBZ. Let's wait for some outcomes before making any quick decisions.
-RDK

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From: Cerulean City (AKA, Oregon) | Registered: Jul 2001  |  IP: Logged
Prime
Member
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posted February 13, 2003 04:38 PM      Profile for Prime   Email Prime    Edit/Delete Post Report This Thread to Moderators
If that really is the rule, then fine. But that is the most stupidest rule ever.

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"Do not follow where the path may lead. Go instead where there is no path and leave a trail." ~ Ralph Waldo Emerson

From: Asheville, North Carolina | Registered: Aug 2002  |  IP: Logged
Dark-Zapdos
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posted February 13, 2003 06:42 PM      Profile for Dark-Zapdos      Edit/Delete Post Report This Thread to Moderators
You cant forget the rogue deck expedition Poliwrath with the nasty plunge ability and great attack powered with four water. 40 and flip for however many water on are on it for 10 each time.

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Always play with a deck that looks good and u have fun playing, it just may win.

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14th at Milford Sky SBZ
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DECKS:
Poliwrath Plunge(AQ SBZ DECK)4 wins-2 loss-1 draw
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Last Player in my town and gonna be playin til there's no more tournaments in the world.

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From: CT | Registered: Jan 2002  |  IP: Logged
Im A Living Legend
Member
Member # 109292



posted February 13, 2003 09:26 PM      Profile for Im A Living Legend   Email Im A Living Legend    Edit/Delete Post Report This Thread to Moderators
Kingdra/Steelix? You've GOT to be kidding..

The Best Decks out there are, IMO:

Jumpluff(AQ)
Kabulix
Noc-Lock
Solo Feraligatr(EX)
Crobat/Muk or w/out Muk
Nidoking(AQ)

I dont feel like giveing reasons at the moment, ill do it when its NOT late..

From: Chicago, IL | Registered: Oct 2002  |  IP: Logged
The_Deuce

Member # 122649



posted February 13, 2003 09:49 PM      Profile for The_Deuce   Email The_Deuce    Edit/Delete Post Report This Thread to Moderators
I say Kingdra/Steelix is the most powerful deck out there because it's got no huge weakness.

Jumpluff: Lacks consistent damage, and goes down hard to Metal...

Nidoking, Noc-Lock, or Gatr: Too many new strong grass types, especially Jumpluff.

Kabulix - Lacks consistent set-up speed seeing as it needs a trainer card to get going, and a lot of the time relies on flips.

Crobat - Big disadvantage to Steelix, and Kazam eats it...

I'm not saying Kingdra/Steelix is gonna dominate at all, but there's just nothing that really kills it. It's got speed, power, consistency, and it covers it's weaknesses...

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1337 + 666 = 2003 (Proof that it's the year of elite evil...)

AIM: TheTruePlatinum

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From: :noitacoL | Registered: Jan 2003  |  IP: Logged
sentimental_blastoise

Member # 70533



posted February 14, 2003 10:40 AM      Profile for sentimental_blastoise   Email sentimental_blastoise    Edit/Delete Post Report This Thread to Moderators
Any Kingdra player should DEFINATELY try out the new Aqua Kingdra splashed in with Pokemon Centre...it can even work with steelix if played right. And ChoZ, I agree, VenuCentre with Rainbow Energies can be combined with literally anything pending on the meta. Try playing it with 2/2 Energy Trans/Harvest bounty to get those energies out quickly anyone who's interested. With the Aqua teCH legendary dogs or another solid line (Kabutops, EVEN steelix with rainbows..)it can really work.
*stops mumbling* :-D
Anyway, top decks - Aqua Gatr/Combo, VenuGanium, Kinglix

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Random British Professor
AIM: LetLifePassUBy
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GenCon UK 2002 Professor Champion
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Love Pokemon - Hate Apprentice!

From: United Kingdom | Registered: Mar 2002  |  IP: Logged
Track_Runner
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Member # 72196



posted February 14, 2003 02:24 PM      Profile for Track_Runner      Edit/Delete Post Report This Thread to Moderators
My Top 10 decks :

1-Kingdra/Steelix
2-Kingdra/With Good Support (Not Steelix)
3-Kabutops/Steelix
4-Jumpluff(AQ)/Center
5-Feraligatr(EX)/Steelix or /Skamory
6-Crobat/Murkrow or /Support
7-Feraligatr(NG)/Support
8-Blastoise(EX) With the power/Steelix
9-Magcargo/Entei
10-Exeggutor(AQ) The grass one/Support IMO best with venusaur.
In that order.

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From: terre haute Indiana | Registered: Mar 2002  |  IP: Logged
Pokidad

Member # 135



posted February 14, 2003 03:31 PM      Profile for Pokidad   Email Pokidad    Edit/Delete Post Report This Thread to Moderators
I'll just add to the list of our best choices:

Oh, not in any particular order:

1. Kindgra (both types) with Muk/Pichu/Wooper (tech).
2. Gatr/Parasect/Pichu
3. Margcargo/Entie
4. D.Blastoise/Steelix
5. Jumppuff and friends
6. Kingdra/friends (steelix, etc.)
7. Tar with Support
8. Espeon/Umbreon/Promo Mew/Murkrow
9. Number 8 with Muk
10....

With all the Powers, Muk and Pichu are good choices using scoop or Devolution Spray.

Well, everyone should have fun this weekend. [Big Grin]

From: Falls Church, VA USA | Registered: Feb 2001  |  IP: Logged
Johnny Blaze

Member # 234



posted February 14, 2003 07:06 PM      Profile for Johnny Blaze   Email Johnny Blaze    Edit/Delete Post Report This Thread to Moderators
Yeah its going to be very interesting to see the varied results. I have my serious doubts about Kingdra Center decks anymore. There is just so many Centers before 60-80 damage attacks per turn do the Kingdra's in. This format is big time damage. Of course if Fire is prevelant Kingdra just may do o.k.

Good luck everyone. [Bounce]

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Johnny Blaze at the 2000 ECSTS
MTM vs. Johnny Blaze at the MBI2

From: Clifton Park, N.Y. | Registered: Feb 2001  |  IP: Logged
Martin Moreno
Member
Member # 107070



posted February 15, 2003 12:30 AM      Profile for Martin Moreno   Email Martin Moreno    Edit/Delete Post Report This Thread to Moderators
Wow, Pokemon just isnt the same anymore. The only absoulute control deck in Pokemon left is Noc-Lock.

I Know what I'M PLAYING.

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-The Chosen One Martin

"Martin, you've been mentally outta here for a long time." -PokePop

From: Dallas Texas | Registered: Sep 2002  |  IP: Logged
SlimeyGrimey
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Member # 92882



posted February 15, 2003 08:13 AM      Profile for SlimeyGrimey      Edit/Delete Post Report This Thread to Moderators
quote:
Originally posted by The_Deuce:

Kabulix - Lacks consistent set-up speed seeing as it needs a trainer card to get going, and a lot of the time relies on flips.

THAT'S why you play MYSTERIOUS FOSSIL

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Grimers will eventually clog the path to my brain and take over my body.

Grimer, how many times do I have to tell you mud pies don't actually have mud in them, so they're not going to help you evolve into Muk!

Dogbertland will have thrilling rides like "the wedgie" and I'll have a maze in front of the restrooms.-Dogbert

From: Edmonton,AB,Canada | Registered: Jul 2002  |  IP: Logged
KYDAD

Member # 30575


posted February 15, 2003 05:11 PM      Profile for KYDAD   Email KYDAD    Edit/Delete Post Report This Thread to Moderators
Kingdra Center won in Lexington, KY today. There were lots of Meganium/other grass. That allowed a Charizard to place 2nd. The only "massive damage" decks there were the charizard and a guy who bought a Rock Garden theme deck before the tourney. So much for my earlier theory.

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1st Place-- 2002 GenCon Team Sealed Deck Challenge

Kentucky Dad

From: Crestwood, KY, US | Registered: Jul 2001  |  IP: Logged
Gymbo

Member # 30832



posted February 15, 2003 06:38 PM      Profile for Gymbo   Email Gymbo    Edit/Delete Post Report This Thread to Moderators
Okay. I just got back from my SBZ today. I'll tell you what the best deck is. The best deck is Scizor (AQ) right now. The deck seriously mizes. Until WotC errata that card it will be broken. And they never will errata it. That's the sad part. I mean it's sick with 4 Metals and 4 Rainbows at your disposal. You flip forever. And if you play some sort of strong Water Pokemon you more than mize your weakness to Fire. Chris Fulop beat me in the Finals with Scizor/Blastoise. I used my Gatr deck. I mean there was excess of Kingdra/Steelix there. I counted 5 players (all from local and with EXTREME skills). The best in Ohio were there today. And I guess right now no one saw the sleeping power of Aquapolis Scizor.

So I'd like to say to Chris Fulop, congrats. (I DID make you EARN that trophy though, great game!)And that my Solo Gatr deck is too a mizer...so there's my take.

Kingdra/Steelix is OVERRATED! NO joke.

~Jim Ferrell

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=Pokemon Professor Jim Ferrell=

*AKA The Publically Acclaimed and Talented Deck Mechanic Gymbo*
*Accomplished Rogue Player*
*Second Place Finisher at the Ohio SBZ '03*
*Creator of Espeon Decks*
*Innovator of Expedition Feraligatr*
*Current Project: Skyridge Analysis*

DCI: 2032
AIM: XGymbo01X

"Victory goes to the player who makes the next-to-last mistake."

From: Akron, OH, USA | Registered: Jul 2001  |  IP: Logged


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