Author
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Topic: king dong/ without dong
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haymaker
Member
Member # 54275
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posted August 21, 2002 02:41 PM
king dong mf2
pokemon 23: 4 slowpoke(genesis, it can attack with water energy) 3 slowking(three is enough) 2 elekid(horseas and such) 1 tyrogue(amphy) 4 seel(2 destiny,2 lc they both have their pro's and cons) 3 dewgong(main hitter) 3 murkrow(lock things to stall time to build or just kill benched pokes) 3 cleffa(fast drawing)
trainers 22: 4 elm(draw) 4 bill(draw) 4 trader(speed,choose the right poke) 1 time capsule(get back a dewgong after it died) 2 balloon berry(gust of wind with double gust) 2 double gust(gust of wind with balloon berry) 4 focus band(stay alive) 1 scoop up(scoop a murkrow up for a tyrogue or something like that, or get a baby out of a lock)
energy 15: 11 water 4 darkness
strategy is obvious, attack with dewgong and murkrow, and keep them from playing trainers with slowking [ August 25, 2002, 02:00 PM: Message edited by: haymaker ]
From: Sint-Oedenrode,the Netherlands | Registered: Dec 2001
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pichu123
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Member # 101859
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posted August 21, 2002 06:07 PM
i think that only adds up to 58 cards. the dewgong/murkrow idea is pretygood.
Registered: Aug 2002
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Tommy Yan
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Member # 97440
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posted August 21, 2002 08:42 PM
Uh... that DOES add up to 60...
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From: 123 Cardboard Box Lane | Registered: Jul 2002
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haymaker
Member
Member # 54275
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posted August 22, 2002 01:22 AM
any real fixes? I always tought 23+22+15=60
From: Sint-Oedenrode,the Netherlands | Registered: Dec 2001
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White Gryphon
Member # 61819
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posted August 22, 2002 05:50 AM
Maybe one more Tyrogue and one less Cleffa. You'll probably want something to back up Rogue in case your opponent manages to take it out.
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From: Dogwood Town, Jojan | Registered: Jan 2002
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Rocket's Sandshrew
Member # 56166
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posted August 22, 2002 08:06 AM
Drop both elekids...they aren't needed, and drop a krow...you'll never use 3.
You don't have to, but I'd drop Focus Band for Gold Berry.
Add a slowking...you hafta play the 4th slowking.
Drop a darkness energy...2 krows and 3 darkness works very well. Make that spot into a water energy.
Add another Double Gust and Baloon Berry
4 Poke 4 King 4 Seel 3 Dewgong 3 Cleffa 2 Murkrow 1 Tyrogue
4 Elm 4 Bill 4 Trader 3 DGoW 3 Baloon Berry 4 Gold Berry/Focus Band 1 Scoop Up 1 Time Capsule
12 Water 3 Dark
-------------------- What? They banned slowking? Good Job. :)
From: Dancing on NG Gatr's Grave... | Registered: Jan 2002
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PsycoDad
Member # 40531
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posted August 22, 2002 08:58 AM
I played this deck in Garden City GC & at the professors challange at the Origins. It works great against fire but in the current MMF metagame in my area, there is not much fire. Unfortunately, there is some dark gengar, muk, and electric, all of which, own this deck. I ran my a bit different, 4/4 on king (you need 4 kings), 3 tyroques for electric, 3/3 on balloon berry & double gust, and 3 FHE. I did not run krow. I also found 10 water nrg was enough. If I were to play this deck agains I would
pokemon 22: 4 slowpoke(genesis, it can attack with water energy) 4 slowking(three is NOT enough) 2 tyrogue(amphy) 4 seel(all destiny) 3 dewgong(main hitter) 2 holo suicune - kills dark gengar 3 cleffa(fast drawing)
trainers 24: 4 elm 4 bill 4 trader 1 time capsule 3 balloon berry 3 double gust 4 focus band 1 eco gym
energy 14: 10 water 4 fhe
From: Shelby, Michigan | Registered: Aug 2001
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troteck
UnCon 2002 Prizewinner
Member # 88121
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posted August 22, 2002 01:29 PM
im just visiting fromt he magic biards how yall pokemone payers doing?
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Post number 1000 on 10/13/02
From: New Jersey | Registered: Jun 2002
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Drakeo
Member # 25453
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posted August 22, 2002 01:55 PM
Ahh...I.love.the.smell.of.spam.in.the.morning
How.about.Pichu+Pokecenter? That.may.help.with.alot.of.stuff.you're.weak.to.
-------------------- ~Proud Pokémon Professor, 40/50~ "Green Light" 36-6(retired 9/1/02)(used for tourneys) "Green Light: EXP" 3-0 Winner of Del Norte HS tournament Feb 6-7(with Green Light UNL) ICQ: 52117247 "I take that back. Being seperated from the one you truly love is worse =("
From: Albuquerque, New Mexico | Registered: Jun 2001
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Light-Umbreon
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Member # 31344
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posted August 22, 2002 03:56 PM
The title disturbs me a bit(suggest u change it), but good deck. mebe less murkrow or gyardaos instead of dewgong?
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From: Fairfield, CT, USA | Registered: Jul 2001
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haymaker
Member
Member # 54275
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posted August 23, 2002 01:37 AM
quote: Originally posted by Light-Umbreon: The title disturbs me a bit(suggest u change it), but good deck. mebe less murkrow or gyardaos instead of dewgong?
What title should you do?
Drakeo I don't think that's really worth it, I'm mostly weak to ligthning, and most of that pokes don't ahve poke powers.
I changed the deck a bit, here's the new version: pokemon 23: 4 seel 3 dewgong 4 slowpoke 4 slowking 3 cleffa 2 murkrow(thanks to rocket's sandshrew) 3 tyrogue(against amphy elekid isn't needed)
energy 15: 12 water 3 darkness
trainers 22: 4 elm 4 bill 4 trader 2 double gust 2 balloon berry 3 focus band 2 gold berry 1 scoop up(works in here trust me)
From: Sint-Oedenrode,the Netherlands | Registered: Dec 2001
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haymaker
Member
Member # 54275
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posted August 24, 2002 04:12 AM
I have a question, is gyarados better instead of dewgong or should I stick with dewgong, you decide? also made a change: -1 tyrogue +1 suicune
From: Sint-Oedenrode,the Netherlands | Registered: Dec 2001
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PsycoDad
Member # 40531
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posted August 24, 2002 06:29 AM
If you are going to play crow, plat si jiggly so you can tempting eyes kings or muks out and lock with mean look. You may want to play some fhe. Dark Gengar may be a force in mmf. Holo suicune is also great dark gengar tech. PsYcOdAd
From: Shelby, Michigan | Registered: Aug 2001
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haymaker
Member
Member # 54275
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posted August 25, 2002 01:57 PM
I tested the deck with gyarados today and it dfid better with it than with dewgong, so I'll stick to gyarados. The deck looks like this now:
pokemon 23: 4 magikarp 3 gyarados 4 slowpoke 4 slowking 3 cleffa 2 murkrow 2 tyrogue(against amphy) 1 suicune(non-holo)
energy 15: 12 water 3 darkness
trainers 22: 4 elm 4 bill 4 trader 2 double gust 2 balloon berry 3 focus band 1 gold berry 1 scoop up(works in here trust me) 1 time capsule
I was thinking about dropping murkrow for: 1 double gust 2 water energy 1 gold berry 1 balloon berry
would that be better?
From: Sint-Oedenrode,the Netherlands | Registered: Dec 2001
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Raikou1234
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Member # 3003
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posted August 25, 2002 07:10 PM
It's ok, but Magikarp dies quickly... My edit for it is
Pokemon 22: 4 magikarp 3 gyarados 4 slowpoke 4 slowking 3 cleffa 2 tyrogue(against amphy) 2 suicune(holo)
energy 14: 14 water
trainers 22: 4 elm 3 bill 3 bill's teleporter 3 trader 3 double gust 3 balloon berry 3 focus band 1 scoop up 1 time capsule .....HTH.....
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From: Somewhere | Registered: Mar 2001
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