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Author Topic: Evolution v.1.0(MMF)
Dark Ho-oh
Member # 65055

posted June 23, 2002 02:39 PM      Profile for Dark Ho-oh      Edit/Delete Post Report This Thread to Moderators
I've been tsting various MMF decks and here's 1 i'm gonna test soon:

4 Magicarp
4 Gyrados
2 Suicune(Non-Holo)
3 Cleffa
2 Pichu
1 Lapras
1 Magby

4 Elm
4 Bill
4 Bill's Teleporter
3 Pokemon Trader
2 Challenge!
4 Double Gust
3 Gold Berry
3 Focus Band
2 Time Capsule
1 Energy Stadium

13 Water

Very solid in theory. Grass shouldn't be a porblem. Pichu and Magby along with Suicune and Lapras should be able to take down Grass. Here's the match-ups i came up with:

Big Fire: This deck will OwN Big Fire with the extreme draw power.

Big Grass: It should do ok against this with all the Suicune and Grass isn't that popular anyway.

Steelix: This deck is gonna give me a hard time. I can't even poison it or anything. This deck is gonna have to try to get Gyrados ASAP and do some fast damage before the Metal energies start building up.

Water: It should be an even match. The Only real water threat to this deck is Dark Blastoise. But Gyrados would do 50, then Lapras wuld finish up.

Those are all ym analogies. This eck is sup fast and is most likely gonna have 2 Gyrados by turn 2.

[ June 23, 2002, 03:05 PM: Message edited by: Dark Ho-oh ]

Dark Ho-oh

Founder of Team T dot.
P.E.P:Proud Espeon Player

"Beleive in the heart of the cards and they will come through for you"-Yugi Moto

From: Toronto, Ontario | Registered: Feb 2002  |  IP: Logged
Member # 307

posted June 24, 2002 02:49 AM      Profile for Seraph   Email Seraph    Edit/Delete Post Report This Thread to Moderators
Dark Ho-oh,

First and foremost, I'd like to say you've built a very well rounded and balanced deck. I just have a few nitpicky problem:

- My first problem is with Bill's Teleporter and Focus Band. If you read the reply I gave you in the Mind Games (Unlimited and Modified) thread, I explain how I feel about cards that require single coin flips to work. Since they only work 50% of the time, that means that half the time, they're a wasted spot in your deck!

- To replace Bill's Teleporter, why not go with Mary? Mary is just like Bill, except you have the side effect of having to shuffle two cards back in your deck. Of course, if you play the card correctly, you can just shuffle in cards that you don't necessarily at the time and reap the benefits of two more cards. Bill is a very powerful drawing tool, and Mary can be just as good.

- Gold Berry is a much better stall/recovery tool then Focus Band, and you already have some in this deck so now you can have room for something else.

-Another problem I have is with Challenge!, Time Capsule, and Energy Stadium. While the benfits they bring to you are very benefical, they just aren't worth while considering that they help the opponent as well. In truth, the opponent is reaping a even bigger reward from cards that you may play that benefit both players than you are. See, you have to make the 4 or so odd spaces to make room in your deck for those cards, while the opponent doesn't have to do anything and gets to use them for free. There are lots of other cards that, while they may not provide as much benefit as Challenge!, Time Capsule, and Energy Stadium may do for you, don't give your opponent the benefits as well.

- Also, try to bring your Stadium card count up to at least 3. If you want to be able to successfully use a Stadium card's effects or to discard an opponent's Stadium card that may be hurting you, you really need to have more than 1.

-I have one final nitpicky problem. If your going to use Double Gust along with Pokémon that don't have a free retreat cost, please add Balloon Berry. Without Balloon Berry, Double Gust just becomes another one of those cards that can help the opponent as well (i.e. Challenge!, Time Capsule, and Energy Stadium).

I would love to hear your input on my suggestions, thanks.

Matthew [Smile]

"You can't always control what happens in your life, but you can control how you react to it." - Willy Jolly

From: Texas, USA | Registered: Feb 2001  |  IP: Logged
CoolTrainer Aaron
Member # 27969

posted June 24, 2002 10:06 AM      Profile for CoolTrainer Aaron      Edit/Delete Post Report This Thread to Moderators
My problem would be running out of Energy cards. I mean, if you have only 13, and 3 Gyarados are out, you've used 12 already. Also, you're deck seems to be mostly around trainer cards. What happens if you come across a Dark Vileplume to choke off your trainer's? Your Gyarados don't stand a chance against it. Especially if Rocket's Hideout is on the Field.

"Meet the Blue-Eyes White Dragon of the Pokemon Trading card game."
*Play's the card and looks at it*
"Oops, that is the Blue-Eyes White Dragon. Instead I choose Lugia."

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Ultimate Triad Undefeated in 20 matches.
Thunderstroke Attack Undefeated in 20 matches

From: PA | Registered: Jun 2001  |  IP: Logged
The pkmn dude
Member # 49197

posted June 24, 2002 11:16 AM      Profile for The pkmn dude      Edit/Delete Post Report This Thread to Moderators
Dark Vileplume isn't legal in MMF. MMF, which will will begin in September, is only Neo: Genesis on. Oh, and I don't think the point is to use Bubblebeam unless absolutely nessecary.

[ June 24, 2002, 11:18 AM: Message edited by: The pkmn dude ]

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From: Tampa, FL....home of the Superbowl 37 champs (Go Bucs!) | Registered: Nov 2001  |  IP: Logged

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