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Author Topic: A new deck concept !! UPDATED!!
itgetsworse
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posted August 08, 2002 05:25 PM      Profile for itgetsworse   Email itgetsworse    Edit/Delete Post Report This Thread to Moderators
okay guys, i've got a real killer this time.with 2 increadibly underrated cards that combo extreamley well. Okay, stay with me.......light azumarill/quagsire (revelation). okay this deck is a swarm type thing with light azumarill as the main pokemon.
with a dce and a water energy attached to a active l. azumarill and one or two on the bench, they are freakin' impossible to kill!! add to that a poke mon that uses water and dce's very effectivley and covers the main weakness and we have a vicious combo on our hands.....
i'll make another post in the MMF forum with the same deck idea but just changed slightly.
well heres the first version of the deck:

4 marill
4 light azumarill
2 wooper
2 quagsire
2 magby (i prefer this over pichu)
2 cleffa ( 2 is enough, anything over this, is just asking to be a free prize)

4 professor oak
4 computer search
4 item finder
4 energy removal
4 focus band ( a must have for the babies and for when i play the marill from my hand)
4 plus power (if heads on a bubble jump, it dosn't get discarded and goes back to your hand!!!)
2 super energy removal
2 gust of wind
2 sprout tower
1 nightly garbage run
1 energy charge (incase they remove my, much needed double colorless energies's)

8 water energy
4 double colorless energy

well, there it is, hope you guys like it!

[ August 12, 2002, 02:00 PM: Message edited by: itgetsworse ]

From: fayetteville, NC | Registered: Jun 2002  |  IP: Logged
Psychic_Prof

Member # 96987



posted August 08, 2002 08:10 PM      Profile for Psychic_Prof   Email Psychic_Prof    Edit/Delete Post Report This Thread to Moderators
Alright...can we refrain from abbreviations please. I know that for you elite player's it's nothing, but it far too hard to try to understand it for us below all of you [NoNoNo]

--------------------
Using Archtypes in Pokemon would be like the Iron Chefs making a pepperoni pizza.

Creativity sets the elite from the amateur.

From: Redwood City Gym, Eureka, CA | Registered: Jul 2002  |  IP: Logged
itgetsworse
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posted August 08, 2002 09:39 PM      Profile for itgetsworse   Email itgetsworse    Edit/Delete Post Report This Thread to Moderators
oh man, i'm sorry i'll edit it ......=\
sorry again!

From: fayetteville, NC | Registered: Jun 2002  |  IP: Logged
Psychic_Prof

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posted August 08, 2002 09:52 PM      Profile for Psychic_Prof   Email Psychic_Prof    Edit/Delete Post Report This Thread to Moderators
Thanks...sorry if I sounded snappy...I didn't mean too. [ROFL]

--------------------
Using Archtypes in Pokemon would be like the Iron Chefs making a pepperoni pizza.

Creativity sets the elite from the amateur.

From: Redwood City Gym, Eureka, CA | Registered: Jul 2002  |  IP: Logged
Psychic_Prof

Member # 96987



posted August 08, 2002 09:54 PM      Profile for Psychic_Prof   Email Psychic_Prof    Edit/Delete Post Report This Thread to Moderators
Looks like a great deck...very inventive. If you get hurt for energy, try a Miracle energy, if heads you get it back [Smile] .

--------------------
Using Archtypes in Pokemon would be like the Iron Chefs making a pepperoni pizza.

Creativity sets the elite from the amateur.

From: Redwood City Gym, Eureka, CA | Registered: Jul 2002  |  IP: Logged
itgetsworse
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posted August 09, 2002 09:50 AM      Profile for itgetsworse   Email itgetsworse    Edit/Delete Post Report This Thread to Moderators
yeah, thanx for the reply, i was going to try a miracle energy in there or maybe some exp. all but i just wanted some in put on it first......

and does any one have any fixes?

From: fayetteville, NC | Registered: Jun 2002  |  IP: Logged
Wai-Lam
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posted August 09, 2002 02:23 PM      Profile for Wai-Lam   Email Wai-Lam    Edit/Delete Post Report This Thread to Moderators
How about Light Azu/Blastoise/Shining Raichu? That's great fun. [Big Grin]

--------------------
You should not read the next sentence.
Why won't you listen?

From: Rotterdam, Holland | Registered: Aug 2002  |  IP: Logged
Toys'R'Us Kid

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posted August 09, 2002 02:46 PM      Profile for Toys'R'Us Kid   Email Toys'R'Us Kid    Edit/Delete Post Report This Thread to Moderators
quote:
Originally posted by Psychic_Prof:
I know that for you elite player's it's nothing, [NoNoNo]

Whats that supposed to mean?

~tRuK

--------------------
~tRuK
AIM: IsolationistX04
----------
Im the =/ Smiley, What are you?

Im 80% Addicted to Counter-Strike

"There's no such thing as death, life is but a dream and we are the imaginations of ourselves." - Bill Hicks

For One, There is ONLY one Toys'R'Us Kid, I will have NO master.

From: The 7-Up Commerical | Registered: May 2001  |  IP: Logged
Psychic_Prof

Member # 96987



posted August 09, 2002 03:21 PM      Profile for Psychic_Prof   Email Psychic_Prof    Edit/Delete Post Report This Thread to Moderators
I'm not gonna get into that, it's in the TCG news forum...but I'm sure it's locked already. I'll leave it at this. There are the haves and the have-nots in this game, just like everything else in the world. The haves with their Tyrouge Altars and four of every card vs. those who still have only two of any certain pokemon in their decks. We get no respect and when we post our ideas the same things happen..."Take out the cards the make your deck, and replace with a tyrouge or a Cleffa."

We want to know what else besides a Tyrouge or Cleffa could make our deck better...do I take out the Hypnos...or put my one extra in?

Should I use one light, or one Dark Vaporeon?

Face, Pokemon, unfortunately, is fading...and if you alienate the newer players (people like me...I've been playing for five months and love it.) and the ranks will continue to shrink. 11 year olds don't like getting beaten 8 times every saturday...RELAX! World's is over...you can put down your Entei's and Magcargos and have some fun for a change. Use Dunsparce...build a three type deck...just calm down and have fun.

...sorry...I got kinda carried away.

...well...there you have it...

*TruK is right, NO BASHING occurs here, and if it DOES I or Bjj are quick to act to edit... and BAN if neccessary, ahem you KNOW some of them *sad*; BUT some players in their nature are competitive and will NOT pick up a fun deck, oh well fine BUT then if you play them be preapred to BRING your best... I'll make fun decks annoying enough to beat them at times... but nothing wrong with always building decks to WIN, just don't battle them or BATTLE them to find out where YOU STAND skill wise; I believe losing in battle teaches you more about the game than playing mediocre players*

PLEASE back to the deck or more posts will be deleted...

[ August 12, 2002, 08:40 AM: Message edited by: IPGeek21 ]

--------------------
Using Archtypes in Pokemon would be like the Iron Chefs making a pepperoni pizza.

Creativity sets the elite from the amateur.

From: Redwood City Gym, Eureka, CA | Registered: Jul 2002  |  IP: Logged
MastaPete
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posted August 09, 2002 04:03 PM      Profile for MastaPete      Edit/Delete Post Report This Thread to Moderators
Take out the Wooper/Quagsire they are too slow. Add the Jiggly/Wigly line and your deck will become a real killa.
[Black Mana]
Check out Fire Re-Cargo. It's a good deck. Fire deck masters please improve it.

From: Potomac Maryland | Registered: Jul 2002  |  IP: Logged
Catjjj
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posted August 09, 2002 09:30 PM      Profile for Catjjj   Email Catjjj    Edit/Delete Post Report This Thread to Moderators
I think that it is a ok deck, but you could use more energy because with some energy removals you would be out of there!!

--------------------
"A brutal Pokemon that tackles any thing it sees. It's pressurized water jets on its shell, are used for high-speed tackles, and can pump hundreds of galons of water per minute!"
-The Offical Pokemon Handbook

From: USA | Registered: Aug 2002  |  IP: Logged
itgetsworse
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posted August 11, 2002 07:46 AM      Profile for itgetsworse   Email itgetsworse    Edit/Delete Post Report This Thread to Moderators
Wai-lam: hmm, i'll try it. it sure sounds fun! ^_^

Psychic_prof: First of all welcome! ^_^and I really didn't mean to alienate you (or any new players)in any way or give you a hard time or anything like that, it's just that i was in a hurry and i just use abbreaveations alot. and also, at my league, i do play "fun" decks all the time, i (and others) just never post them because they are not sapposed to be fixed because they are for fun anyway....... and i'll play easy on the newer players so that they can win points and have some fun and then after the battle i'll give them some pointers on how to make their deck better. Also, what's with you saying people have tyrouge alters and 4 of every card?*it was sarcasim i know. i don't have an alter to anything especially not to tyrouge!! , and I CERTIANLY don't have 4 of every card.......i just make imaginary decks for the hella'vit. Oh, and this game isin't fading, it's only getting bigger ( i just started 3 kids in my neighborhood to collect cards)^_^

Mastapete: i don't think i'll take out quagsire, as he does cover the decks only weakness, with his resistance to lightning. and he isin't slow at all, with one bubble jump he's almost powered already and he can use the dce and water energy too. plus his energy removal attack dosn't hurt either!! =)

catjjj: thankyou, i don't think i need a whole lot more energy because an energy charge and a nightly garbage run plus 4 item finders i'll alwayse have the energy i need.

any more fixes?

[ August 11, 2002, 07:49 AM: Message edited by: itgetsworse ]

From: fayetteville, NC | Registered: Jun 2002  |  IP: Logged
itgetsworse
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posted August 11, 2002 05:15 PM      Profile for itgetsworse   Email itgetsworse    Edit/Delete Post Report This Thread to Moderators
okay, if your reply isin't regarding the original post could you please not reply, that's called spam. and does any one actually have help for me on the deck? plesae i'm about to take it to a tourney and want it to be as good as possible!
From: fayetteville, NC | Registered: Jun 2002  |  IP: Logged
Toys'R'Us Kid

Member # 19105



posted August 11, 2002 07:35 PM      Profile for Toys'R'Us Kid   Email Toys'R'Us Kid    Edit/Delete Post Report This Thread to Moderators
quote:
Originally posted by itgetsworse:
okay, if your reply isin't regarding the original post could you please not reply, that's called spam. and does any one actually have help for me on the deck? plesae i'm about to take it to a tourney and want it to be as good as possible!

my post isn't Stupid Pointless Useless Message....

if you want ur deck fixed w/e

-1 Marril
-1 L.Azumarill

+2 E.Jiggly.....FTKs

~tRuK

*c'mon you knew better, your 1st post was SPAM, no deck fix... this I can forgive*

[ August 12, 2002, 08:34 AM: Message edited by: IPGeek21 ]

--------------------
~tRuK
AIM: IsolationistX04
----------
Im the =/ Smiley, What are you?

Im 80% Addicted to Counter-Strike

"There's no such thing as death, life is but a dream and we are the imaginations of ourselves." - Bill Hicks

For One, There is ONLY one Toys'R'Us Kid, I will have NO master.

From: The 7-Up Commerical | Registered: May 2001  |  IP: Logged
slowdad
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posted August 11, 2002 08:06 PM      Profile for slowdad      Edit/Delete Post Report This Thread to Moderators
Itgetsworse, I think you are playing Bubble Jump incorrectly. According to the Compendium and previous discussion on this board, returning all cards to your hand at the end of the attack happens regardless of the result of the coin flip. This means that all trainers attached to Azumarill (like Focus Band and your 4 Plus Powers) will always return to your hand on a successful attack. Do we smell broken combo here?

Just don't attack Babies with trainers attached or hang Plus Powers on Azumarill (like before an Oak) unless you are prepared to attack with Bubble Jump.

Another card that could help your deck cope with L weakness is Promo Articuno with the Diamond Dust attack. A few successful Bench attacks will get you in range of a lot of OHKO's with just a few Plus Powers in play.

From: Watsonville CA | Registered: Feb 2002  |  IP: Logged
itgetsworse
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posted August 12, 2002 08:12 AM      Profile for itgetsworse   Email itgetsworse    Edit/Delete Post Report This Thread to Moderators
really? i thought it had to be a "heads" for it to return all cards to your hand......why do you say that regardless of the flip? because it spefifically says "...if heads attach 2 energies from light azumarill to one of your benched pokemon , then return light azumarill and all cards attached to it to your hand..."
From: fayetteville, NC | Registered: Jun 2002  |  IP: Logged
itgetsworse
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posted August 12, 2002 08:19 AM      Profile for itgetsworse   Email itgetsworse    Edit/Delete Post Report This Thread to Moderators
okay, nevermind. i've just read the master rules document, but now that makes light azumarill even more powerfull >=) i can't belive this isin't an archetype! i might take out the wooper and the quagsire for some more baby pokemon so after a bubble jume i can just move a baby up with a focus band and they'll never be able to get a prize!!
From: fayetteville, NC | Registered: Jun 2002  |  IP: Logged
slowdad
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posted August 12, 2002 09:51 AM      Profile for slowdad      Edit/Delete Post Report This Thread to Moderators
It will never become an archetype in competitive play because of all the well-honed trainer-killer strategies in Pokemon. After a Bubble Jump all those trainers are back in your hand. Now comes Lass, IOR, Chaos Gym, Slowking, D Vile .... , you get the idea. Really annoying in casual play though.
From: Watsonville CA | Registered: Feb 2002  |  IP: Logged
itgetsworse
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posted August 12, 2002 10:48 AM      Profile for itgetsworse   Email itgetsworse    Edit/Delete Post Report This Thread to Moderators
I don't thnk a slowking deck will easily beat this one unless they get very lucky, and i'd ohko any plumes too 60 hp is just weak. and if they do get out any ,kings i'n use a si jigglypuff or i'd play magby and cleffa, after a lass, i'll just eeeeeeek or if they're just playing slowking i'd just use magby and if they then play lass then i'd eeeeeeek again, they'd never be able to catch me with out any trainers, and eventually i'll get a luck flip or they'll get no lass and one turn is all i need, and since they'd hardly ever be able to k.o. any of my pokes i'll just wittle them dowm eventually. I think this is THE next big archatype! i'm taking it to a tourney tomorrow and i'll post on how i did. heres the newest version of the deck:

Bubble Jump [V.1.5]

4 promo marill
4 light azumarill
2 tyrouge
2 pichu
2 si jigglypuff
2 cleffa

4 professor oak
4 computer search
4 item finder
3 energy removal
4 focus band
4 plus power
2 super energy removal
3 gust of wind
2 sprout tower
2 nightly garbage run
1 energy charge

7 water energy
4 double colorless energy

this can handle any thing thats thrown at it, i'd like to hear one GOOD reason why this shouldn't become the next archatype......

From: fayetteville, NC | Registered: Jun 2002  |  IP: Logged
mercad
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posted August 13, 2002 12:49 AM      Profile for mercad   Email mercad    Edit/Delete Post Report This Thread to Moderators
*pulls out his slowking/sneasel deck*

excuse me no counters for me slowking OR sneasel, well i think ur dead [Devilish] thats why this will never become arch type

--------------------
Team Delibird Co-Leader

"Don't be touching your little delibird"

Buk Buk

Merc: Gengar dont make me pull out the big guns
DMTM: NO! don't he's my friend
Gengar: GENGAR!
Merc: Ok! Go DELIBIRD!
Delibird: Deli... Delibird
Merc: Delibird use present!
Delibird: DELI!
Gengar: ?_?
Gengar: GENGAR!
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From: Rancho Cucamunga, California, United States | Registered: May 2001  |  IP: Logged
itgetsworse
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posted August 13, 2002 08:46 AM      Profile for itgetsworse   Email itgetsworse    Edit/Delete Post Report This Thread to Moderators
slowking/sneasel decks are NOT a problem for this deck as i have played about 10 of them and only lost to ONE. i just use a si jiggly and bring up slowking for the kill. and i'd merley er/ser the dark energies. (because i've added igglybuff) and i'd also mearley ohko your sneasel........sorry man sneasel/slowking cant win to this deck.....=\
From: fayetteville, NC | Registered: Jun 2002  |  IP: Logged
CoBrA

Member # 4232



posted August 13, 2002 09:36 AM      Profile for CoBrA      Edit/Delete Post Report This Thread to Moderators
quote:
Originally posted by itgetsworse:
this can handle any thing thats thrown at it, i'd like to hear one GOOD reason why this shouldn't become the next archatype......

itgetsworse - i think it should be the other way around. You should provide us good reasons on why this deck should be the next "archetype", or putting in perspective, another "archetype" to be ranked among the existing ones. Seems to me that you have a good start so far. You have posted the deck initially and had taken into consideration the numeorus "suggestions" and modified the deck accordingly. Now, it's time for you to do the most important part, play the deck against all the possible match-ups and then provide us with feedbacks.

Some minor suggestion for the the Bubble Jump [V.1.5]:

If SI Jigglypuff's "Tempting Eyes" is the main reason for your choice, is suggest Brock's Mankey's "Taunt" instead. Brock's Mankey also has a free Retreat Cost while SI Jigglypuff has 1.

- 2 SI Jigglypuff
+ 2 Brock's Mankey

I would also either add Magby or Igglybuff to the deck to counter Slowking since you're running 33 Trainers in the deck.

- 1 Pichu
+ 1 Magby

or

- 2 Pichu
+ 2 Igglys

I assume that Tyrouge is a tech card so normally 1 is good enough. You have enough search cards in the deck to fetch it when needed. Maybe take 1 out and add another tech card. Elekid might just give you the option to attack whenever you run into an Energy drought.

- 1 Tyrogue
+ 1 Elekid

Finally, a 3-3 Light Azumarill line maybe enough to make room for a couple of Pokemon that will have resistance to Lightning, which is L. Azumarill line's weakness.

- 1 Promo Marill
- 1 Light Azumarill
+ 2 Wooper

Well, good luck and I will be looking forward to the results of your matches. [Smile]

[ August 13, 2002, 09:50 AM: Message edited by: CoBrA ]

From: Waldorf, MD, USA | Registered: Mar 2001  |  IP: Logged
itgetsworse
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posted August 13, 2002 10:02 AM      Profile for itgetsworse   Email itgetsworse    Edit/Delete Post Report This Thread to Moderators
I thank you for your reply and i have already played this deck against MAny of todays best archatypes and won. so far the deck is 31-2, i think that's pretty d@mn good for a deck still in it's test stage. well heres the newest version with some reports on how it did against kids(experienced kids) at my league.
Bubble Jump [V.2.o]

4 promo marill (50 hp)
4 light azumarill
1 tyrouge
2 igglybuff
1 brock's mankey(slowking)
2 cleffa

4 professor oak
4 computer search
4 item finder
4 focus band(needed for the babies and for marill also see plus power)
4 plus power(the most evil combo with bubblejump, i attach 4 pp's every turn, so regardless of the flip they come back to my hand!!thats 70 damage EVERY TURN!! )
3 ERIKA!!!
2 super energy removal
2 gust of win(d)
2 sprout tower
2 nightly garbage run (get back energies)
2 energy charge
2 LASS!!!

5 water energy
4 double colorless energy
2 recycle energy

Whew! space is too tight! i think this version of the deck is much faster and it is also disruptive, eventhough it dosn't have many er/ser it hase *i think* taken a turn for the better, how's this for disruption, ==erika==erika==erika==4 pp's==LASS
i definatly had to try it out so ......i did! well not much else to say but good luck with one!

and for the reports:
Deck battle results
=================
sneasel/murkrow/baby hay:
this one really didn't give me as hard of a time as I thought it would, I controlled the energy with ser and he just sat back while I ohko'd all of the sneasels and his gold berries did nothing for him, and the whole time he only took 1 prize with a luck baby flip.

r. zappy/buzz hay:
this one too, gave up a little fight, i ohkoed his zappys then ser'd his buzzes and just cleaned up from there.

slowking/sneasel:
now, this one gave up the most fight out of all of them but i still won six times out of seven. i just kept bringing up his kings with jiggly then used bubble jump a few times and with pichu he couldn't get set up right both matches. Even though I couldn't ohko any of his pokes but i didn't really need to.

donphan/baby:
this one was too kinda hard with so many baby flips going around, and even though i didn't get very lucky with the flips I still came out with a win, i'd bubble jump to a new azumarill every turn and his rabid spin couldn't do a thing to me, the prizes were 3 to 5 in my favor and then he decked himself.

steelix/lapras/something:
another easy battle, his tail crush couldn't do enough damage to me to matter so i ended up just bubble jumping and removing his metals and picked up all of my prizes........

clefable/wiggly: this one i don't really remember but i do remember she didn't draw a single prize =)

and as for reasons why this SHOULD be the next big archatype are:

*can usually beat todays archatypes without even breaking a sweat.

*extraemily hard to ko a light azumarill, if you don't ohko it, it's not gonna die.

*can do 70 damage every turn with no big drawbacks

*no major weaknesses

*can ohko many pokemon

*must I go on?

From: fayetteville, NC | Registered: Jun 2002  |  IP: Logged
Psychic_Prof

Member # 96987



posted August 13, 2002 11:11 AM      Profile for Psychic_Prof   Email Psychic_Prof    Edit/Delete Post Report This Thread to Moderators
Why would you want it to become the next arch-type. Take pride in being different AND good at the same time. Stay rouge man.

--------------------
Using Archtypes in Pokemon would be like the Iron Chefs making a pepperoni pizza.

Creativity sets the elite from the amateur.

From: Redwood City Gym, Eureka, CA | Registered: Jul 2002  |  IP: Logged
itgetsworse
Member
Member # 86490



posted August 13, 2002 11:23 AM      Profile for itgetsworse   Email itgetsworse    Edit/Delete Post Report This Thread to Moderators
i want people to realize that they have more options on which decks to play and to figure out thier own decks to make, and that any deck(if made right) can become strong enough to be called an archatype.... and i also want them to relize the power of this deck.

is that a good enough reason for you?
and i'm more rouge than you know. i can make a competitive deck out of any card.
or do you wanna bet on it? [Devilish]

[ August 13, 2002, 11:31 AM: Message edited by: itgetsworse ]

From: fayetteville, NC | Registered: Jun 2002  |  IP: Logged


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