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Author Topic: HarvesTar - Tyranitar feat. Harvest Bounty Venusaur!
TwutT

Member # 50345



posted October 20, 2002 09:53 AM      Profile for TwutT   Email TwutT    Edit/Delete Post Report This Thread to Moderators
19 Pokémon
Tyranitar [B-95] x3
Bulbasaur [A-01] x3
Cleffa [LV.6] x3
Ivysaur [A-03] x1
Larvitar [LV.10] x4
Pupitar [LV.32] x2
Venusaur [B-65] x3

26 Trainers
Copycat x3
Pokémon Breeder x4
Pokémon Trader x3
Power Charge x2
Professor Elm x4
Professor Elm's Training Method x3
Strength Charm x3
Switch x3
Time Capsule x1

15 Energy
Darkness Energy x4
Grass Energy x7
Recycle Energy x4

Aquapolis-edition (although i don't have aquapolis):
- Power Charge x2
- Time Capsule x1
- Recycle Energy x4
+ Town Volunteer x3š
+ Triple Colorless Energy x4˛

š supporter: does the same as time capsule but can also take special energies (and opponent can't do this)
˛ special energy: provides ccc, but must be discarded at the end of the turn, and a pokemon with tce attached to it can't retreat

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EuroPoké
My collection

Norway's Second Professor!
Member of Team Europe!

From: Kongeriket Norge | Registered: Nov 2001  |  IP: Logged
bulbasnore

Member # 703


posted October 21, 2002 06:32 PM      Profile for bulbasnore      Edit/Delete Post Report This Thread to Moderators
Have you tried this in play yet?

It looks well done and I've wanted to try this combo of powers (Harvest Bounty/Dark Aura) since I saw them.

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Pokemon TCG is a game for all ages.
6th Place June 2002 WCSC Professor Draft
6th Place July 2003 Comic Con Fan Appreciation Tourney

From: Where you play a kid's game and never T8 in it! | Registered: Feb 2001  |  IP: Logged
Pokenaut

Member # 189



posted October 23, 2002 03:40 AM      Profile for Pokenaut   Email Pokenaut    Edit/Delete Post Report This Thread to Moderators
I experimented with this combo right away after Exp.'s release along with a few other decks, trying to capitalize on Venusaur's power. What I found out was that Harvest Bounty works best, and is WORTH adding another stage 2 to a deck when the power is used repeatedly during a match. Examples would be swarm decks that use only two energy to attack, or attacks that discard multiple cards to attack (re:Zard's Firespin). When I used it with Exp. TTar, it just didn't seem worth it to get a TTar up ONE turn earlier.
How much actual playtesting have you done with this deck TwuT? Perhaps I need to try it again, but it just didn't speed things up well enough to justify the added deck space (no Gold Berrys in your list as example)

'Naut

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Ç...What if the Hokey-Pokey is what it's REALLY all about....Ç

Proud member of Team Poképarents- we play Pokémon with our kids!

Founding member of Team Dead Sneasel-Our team's home is York Comics and Cards in Parma, Ohio

~Being an insomniac dyslexic agnostic, I often stay up all night wondering if there really is a doG~

From: Shaker Heights, Ohio USA | Registered: Feb 2001  |  IP: Logged
CPUSrchDiscarding2forOak

Member # 37400


posted October 23, 2002 03:59 AM      Profile for CPUSrchDiscarding2forOak   Email CPUSrchDiscarding2forOak    Edit/Delete Post Report This Thread to Moderators
Ok...Town Volunteer just ROCKS...and if that's the only condition on TCE then that's the greatest Unlimited card I've seen yet...I've seen the set list...where do I find the Spoilers?

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What, like the pro-archetype attitude is supposed to be restricted to THIS company, and THIS TCG?
All card games run on archetypes. Magic is 90% archetypes. YGO is 90% archetypes. Pokemon was, for the most part, all archetypes before and during MF2. Pokemon will be archetype-based during MF3. Pokemon will be archetype based when it is under Nintendo.

Viva la unoriginality!

From: West Mifflin, PA | Registered: Aug 2001  |  IP: Logged


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