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Author Topic: Nocturne in D (MF)
LizardOTC

Member # 124



posted January 05, 2003 06:29 PM      Profile for LizardOTC      Edit/Delete Post Report This Thread to Moderators
This deck is probably way too teched out to really work well... but I can't resist!

Nocturne in D

Pokémon (19)
4 Eevee (ND)
2 Espeon (1ND/1AQ)
2 Umbreon (1ND/1AQ)
4 Hoothoot
3 Noctowl
1 Tyrogue
1 Wooper
1 Caterpie
1 Cleffa

Trainers (27)
4 Trader
4 Elm
3 Copycat
4 Double Gust
4 Focus Band
2 pokémon Nurse
2 Boratia of the City
2 Memory Nut (AQ)
1 Psychic Cube (AQ)
1 Darkness Cube (AQ)

Energy (14)
8 Psychic
4 Darkness
2 Recycle

Card Translations from Edo's Website:

Espeon
HP 80
[Poke Power] Energy Return
As often as you like during your turn (before your attack), you may return 1 Energy card attached to 1 of your Pokemon to your hand. [Special Conditions.]
PCC: Damage Blast: 30+
Flip 1 coin for each damage counter on the Defending Pokemon.
This attack does 10 more damage for each heads.
(No) Retreat
P Weakness
(No) Resistance

Umbreon
HP 80
[Poke Power] Dark Moon
Once during your turn (before your attack), if this Pokemon is your Active Pokemon and has any E Energy attached to it, you may look at your opponent's hand. Choose a number of cards there up to the number of E Energy attached to this Pokemon and shuffle them into your opponent's deck. Then, your opponent draws a number of cards equal to what was shuffled in.
[Special Conditions.]
CCC: Shadow Needle: 30
The Defending Pokemon can't Retreat during your opponent's next turn.
-C Retreat
F Weakness
P Resistance

Boratia of the City
Trainer (Supporter)
Shuffle up to 5 Pokemon and/or Energy cards from your discard pile into your deck.

Psychic Cube 01
Trainer (TM)
P: Psychic Fuse
The Defending Pokemon is now Confused.
(Attach this card to 1 of your P Pokemon, and discard it at the end of the turn. The Pokemon that this card is attached to may use the attack listed on this card.)

Darkness Cube 01
Trainer (TM)
E: Theft: 10
Before damage is done, discard all Trainer cards attached to the Defending Pokemon (Attach this card to 1 of your E Pokemon, and discard it at the
end of the turn. The Pokemon that this card is attached to may use the attack listed on this card.)

Strategy: The cubes allow the Eeveelutions to attack more quickly and with less energy while setting up, surprising the opponent (that, and the effects rock!. Memory Nuts allow autosleep with Noctowls (via Hoothoot's Hypnosis), or Smash Kicks with freshly evolved Eeveelutions.

The new Espeon allows you to get energy back to your hand before using a Nurse.

The new Umbreon can shuffle key cards back into the opponent's deck, and the Noctowls can follow up by eliminating any trainers they draw back. The Umbreon may compensate for having only 3 Owls to work with.

ND Umbreon picks off those nasty babies, while ND Espeon is a main hitter.

Boratia of the City, if it survives translation, is going to revolutionize Special Energy decks (along with the new Togetic!).

I know this is stretching things... so help me out!

--------------------
"No! Try not. Do. Or do not. There is no try." -Yoda

"Sewage Portrayed As Meat...It's not just for breakfast anymore!" -LizardOTC

"Like a bad tooth and an unsteady foot is confidence in a faithless man in time of trouble." - Proverbs 25:19

From: The Vast Midwestern Waste | Registered: Feb 2001  |  IP: Logged
Gymbo

Member # 30832



posted January 06, 2003 01:10 PM      Profile for Gymbo   Email Gymbo    Edit/Delete Post Report This Thread to Moderators
Hey Lizard,

Hmm...the version of NocLock that I have been testing (which is similar to Marty's) has been really working for me. However, I can see you have a totally different strategy going along here. As I look at the list a couple times I just wonder if you are trying to do too much.

You can definitely cut the Wooper. Lily Mew is better than Wooper vs Magcargo. If they use Holo Entei use Espeon to punish them severely. I would also cut the Caterpie for another Cleffa. There's some of the tecH unstretched. In my experiences I notice a NEED for 4/4 Noctowl. Test the Espeon and Umbreon. I would honestly go with three of the Discovery Espeon and one of the Aquapolis Umbreon.

Ack...I better just stop because if I continue to edit I am gonna rip away your whole strategy. But I would cut the Cubes and the Memory Nuts for more useful, universal concepts such as more Energy and another Copycat. If you do cut the Espeon, cut the Pokemon Nurse and a Band for 3 Gold Berry.

Let me show you the list I would use, but I think I've stepped on your toes, at least strategy-wise...

Pokemon: 20
4 Hoothoot
4 Noctowl
4 Eevee (Discovery)
3 Espeon (Holo)
2 Cleffa
1 Umbreon (Aquapolis)
1 Mew (Lily Pad)
1 Tyrogue

Energy: 16
10 Psychic
4 Darkness
2 Recycle

Energy: 24
4 Professor Elm
4 Copycat
4 Pokemon Trader
4 Double Gust
3 Focus Band
3 Gold Berry
2 Boratia of the City

I really like the above decklist and I know I've wrecked your strategy. Like I said earlier. The strategy is good, but I think you're trying to do too much with 60 cards. I would like to talk about this deck with you so if you are interested you can IM me anytime at XGymbo01X.

Good luck and sweet idea!
~Jim Ferrell

[ January 06, 2003, 01:12 PM: Message edited by: Gymbo ]

--------------------
=Pokemon Professor Jim Ferrell=

*AKA The Publically Acclaimed and Talented Deck Mechanic Gymbo*
*Accomplished Rogue Player*
*Second Place Finisher at the Ohio SBZ '03*
*Creator of Espeon Decks*
*Innovator of Expedition Feraligatr*
*Current Project: Skyridge Analysis*

DCI: 2032
AIM: XGymbo01X

"Victory goes to the player who makes the next-to-last mistake."

From: Akron, OH, USA | Registered: Jul 2001  |  IP: Logged


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